Player Matchup

Merlin
Merlin
BananaChief
Merlin
Level 11
God Stats
2W - 1L
1,745 SR
Queue Stats
8W - 7L
1,344 Elo+
Solo
Nemesis
Nemesis
GraGor3
Nemesis
Level 26
God Stats
2W - 1L
1,243 SR
Queue Stats
100W - 98L
1,454 Elo+
Solo
Bakasura
Bakasura
ST4RG4ZE
Bakasura
Level 127
God Stats
1W - 0L
1,478 SR
Queue Stats
3W - 1L
1,592 Elo+
Party 3
Bastet
Bastet
Sapper28
Bastet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Agni
Agni
cyberwax
Agni
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 88L
1,343 Elo+
Solo
Team Averages
Level 36
1,493 SR
1,447 Elo+

VS

Team Averages
Level 17
1,497 SR
1,394 Elo+
Thor
Thor
Butterkeksdose
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,401 Elo+
Party 1
Mulan
Mulan
Dany336
Mulan
Level 8
God Stats
5W - 7L
1,379 SR
Queue Stats
12W - 18L
1,410 Elo+
Party 2
Tiamat
Tiamat
MirrorDemon
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,401 Elo+
Party 1
Medusa
Medusa
MrRVosloo
Medusa
Level 18
God Stats
0W - 1L
1,715 SR
Queue Stats
12W - 21L
1,310 Elo+
Solo
Baba Yaga
Baba Yaga
Срунчик
Baba Yaga
Level 6
God Stats
2W - 4L
1,392 SR
Queue Stats
5W - 7L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 5 / 21
14,821
1,140
30,141
19,733
7,757
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
GraGor3
Nemesis
20
25 / 10 / 11
18,600
1,431
34,531
27,352
15,890
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
ST4RG4ZE
Bakasura
20
11 / 5 / 17
15,675
1,206
23,817
23,950
10,192
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
Sapper28
Bastet
19
0 / 17 / 14
10,958
843
2,691
23,530
9,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
20
5 / 6 / 24
14,177
1,091
13,662
16,096
5,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 14 / 18
13,551
1,042
21,247
24,697
9,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Dany336
Mulan
20
4 / 7 / 27
13,755
1,058
14,358
25,752
29,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
20
5 / 11 / 22
13,871
1,067
22,423
19,778
12,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
MrRVosloo
Medusa
20
19 / 7 / 10
16,040
1,234
30,370
21,177
7,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
Срунчик
Baba Yaga
20
3 / 6 / 25
13,302
1,023
13,440
18,088
6,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
144
45
Kills
42
43
Deaths
45
87
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
5
21
2.9
L
11
14
18
1.43
L
Mulan
Dany336
Mulan
4
7
27
2.5
W
Nemesis
GraGor3
Nemesis
25
10
11
3.05
L
Tiamat
5
11
22
1.45
L
Medusa
MrRVosloo
Medusa
19
7
10
3.43
W
Bakasura
ST4RG4ZE
Bakasura
11
5
17
3.9
W
Bastet
Sapper28
Bastet
0
17
14
0.41
W
Agni
5
6
24
2.83
L
Baba Yaga
Срунчик
Baba Yaga
3
6
25
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,842
Damage
101,838
110,661
Taken
109,492
48,874
Mitigated
66,454
9,262
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
30,141
2,106
0
2,461
19,733
7,757
0
6,017
13,716
98,539
0
L
21,247
5,451
0
31
24,697
9,545
0
7,676
16,169
0
30,652
L
Mulan
Dany336
Mulan
14,358
2,195
0
1,201
25,752
29,849
0
11,893
12,519
278
25,936
W
Nemesis
GraGor3
Nemesis
34,531
24,412
0
3,021
27,352
15,890
0
8,421
18,931
0
48,106
L
Tiamat
22,423
2,053
282
2,392
19,778
12,684
0
7,380
11,502
53,196
0
L
Medusa
MrRVosloo
Medusa
30,370
19,778
0
5,856
21,177
7,416
0
9,668
10,778
0
70,139
W
Bakasura
ST4RG4ZE
Bakasura
23,817
15,129
0
3,009
23,950
10,192
0
10,560
13,390
0
24,422
W
Bastet
Sapper28
Bastet
2,691
674
0
20
23,530
9,460
0
4,302
19,061
0
4,064
W
Agni
13,662
938
0
751
16,096
5,575
0
6,841
9,255
39,065
0
L
Baba Yaga
Срунчик
Baba Yaga
13,440
1,263
0
1,616
18,088
6,960
0
7,186
10,021
25,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,231
Gold Earned
70,519
250
Minions Killed
226
10
Camps Cleared
5
1,181,095
Distance Traveled
1,239,988
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,821
1,140
150
12
4
251,794
0
L
Thor
13,551
1,042
15
1
1
237,139
0
L
Mulan
13,755
1,058
27
2
0
248,949
0
W
Nemesis
18,600
1,431
23
2
4
236,978
2
L
Tiamat
13,871
1,067
76
6
2
244,439
2
L
Medusa
16,040
1,234
89
7
0
246,708
0
W
Bakasura
15,675
1,206
24
2
2
306,669
0
W
Bastet
10,958
843
4
0
0
153,665
1
W
Agni
14,177
1,091
49
4
0
231,989
0
L
Baba Yaga
13,302
1,023
19
1
2
262,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role