Player Matchup

Ares
Ares
Geraldino1301
Ares
Level 29
God Stats
2W - 9L
1,505 SR
Queue Stats
4W - 14L
1,228 Elo+
Party 1
Scylla
Scylla
Gianni_Braun
Scylla
Level 13
God Stats
0W - 3L
1,410 SR
Queue Stats
0W - 3L
1,125 Elo+
Party 1
Janus
Janus
Pablo_Montana22
Janus
Level 26
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 11L
1,125 Elo+
Party 1
Team Averages
Level 23
1,396 SR
1,160 Elo+

VS

Team Averages
Level 39
1,330 SR
1,340 Elo+
Bellona
Bellona
AndreaTheWizard
Bellona
Level 49
God Stats
5W - 2L
1,154 SR
Queue Stats
24W - 37L
1,236 Elo+
Solo
Zeus
Zeus
Ruairidh63
Zeus
Level 47
God Stats
4W - 0L
1,372 SR
Queue Stats
33W - 29L
1,483 Elo+
Solo
Neith
Neith
sebchins34
Neith
Level 21
God Stats
4W - 5L
1,463 SR
Queue Stats
4W - 7L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,806
567
4,145
16,101
14,689
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
9
0 / 10 / 1
6,689
557
2,228
11,097
4,194
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 8 / 1
7,403
617
7,041
10,142
3,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 13
9,698
808
7,255
7,698
6,235
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
11 / 2 / 13
10,387
866
17,850
8,696
3,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
13
6 / 0 / 14
9,227
769
7,389
5,350
1,960
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
65
2
Kills
25
25
Deaths
2
2
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
0
13
14.5
L
1
7
0
0.14
L
Scylla
0
10
1
0.05
L
1
8
1
0.19
W
11
2
13
8.75
W
Neith
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,414
Damage
32,494
37,340
Taken
21,744
22,546
Mitigated
11,232
310
Healing
5,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,255
1,933
0
1,940
7,698
6,235
480
4,508
3,190
20
15,817
L
4,145
171
0
0
16,101
14,689
0
5,079
10,753
15,054
0
L
Scylla
2,228
232
0
207
11,097
4,194
0
7,861
3,236
18,983
0
L
7,041
720
0
103
10,142
3,663
0
5,020
4,990
16,391
0
W
17,850
3,085
320
3,086
8,696
3,037
1,155
6,816
1,880
51,745
0
W
Neith
7,389
3,685
0
434
5,350
1,960
1,085
2,614
2,736
0
28,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,898
Gold Earned
29,312
80
Minions Killed
137
1
Camps Cleared
7
567,952
Distance Traveled
659,383
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,698
808
23
2
2
245,763
1
L
Ares
6,806
567
23
2
0
199,550
2
L
Scylla
6,689
557
29
2
0
182,296
0
L
Janus
7,403
617
28
2
1
186,106
0
W
Zeus
10,387
866
78
7
4
206,459
2
W
Neith
9,227
769
36
3
1
207,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role