Player Matchup

Chang'e
Chang'e
DiegoTr
Chang'e
Level 114
God Stats
0W - 1L
1,230 SR
Queue Stats
12W - 14L
1,328 Elo+
Solo
Pele
Pele
Oops410
Pele
Level 106
God Stats
0W - 2L
1,296 SR
Queue Stats
106W - 105L
1,488 Elo+
Solo
Ullr
Ullr
Sleiya
Ullr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,186 Elo+
Solo
Scylla
Scylla
gloster100coro
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,371 Elo+
Party 1
Hercules
Hercules
obama-1997
Hercules
Level 106
God Stats
0W - 1L
1,261 SR
Queue Stats
44W - 54L
1,465 Elo+
Party 1
Team Averages
Level 88
1,357 SR
1,368 Elo+

VS

Team Averages
Level 98
1,358 SR
1,539 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Fitzywater
Artemis
Level 146
God Stats
3W - 1L
1,195 SR
Queue Stats
286W - 287L
1,462 Elo+
Solo
Geb
Geb
Frankman044185
Geb
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,723 Elo+
Solo
Merlin
Merlin
Miatros
Merlin
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,533 Elo+
Solo
Guan Yu
Guan Yu
adgamon88
Guan Yu
Level 107
God Stats
1W - 3L
1,097 SR
Queue Stats
740W - 779L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DiegoTr
Chang'e
16
8 / 6 / 4
9,419
785
17,717
16,894
6,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Oops410
Pele
14
2 / 6 / 9
8,087
674
8,074
13,053
5,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
Sleiya
Ullr
15
3 / 7 / 9
8,675
723
10,738
14,690
5,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 6
7,846
654
5,404
8,150
2,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
obama-1997
Hercules
15
2 / 5 / 6
8,856
738
5,273
28,748
17,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
11 / 4 / 14
11,367
947
20,660
19,556
28,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Fitzywater
Artemis
15
3 / 5 / 14
9,407
784
20,330
10,352
4,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 5 / 18
8,791
733
7,881
10,951
11,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Miatros
Merlin
20
12 / 1 / 14
11,667
972
17,294
8,896
5,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
adgamon88
Guan Yu
16
2 / 2 / 18
9,490
791
9,046
17,669
12,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
107
16
Kills
29
29
Deaths
17
34
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
11
4
14
4.5
L
Chang'e
DiegoTr
Chang'e
8
6
4
1.67
W
Artemis
Fitzywater
Artemis
3
5
14
2
W
1
5
18
2
W
Merlin
Miatros
Merlin
12
1
14
19
L
Pele
Oops410
Pele
2
6
9
1.08
L
Ullr
Sleiya
Ullr
3
7
9
1.07
W
Guan Yu
adgamon88
Guan Yu
2
2
18
5.5
L
1
5
6
0.8
L
Hercules
obama-1997
Hercules
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,206
Damage
75,211
81,535
Taken
67,424
36,811
Mitigated
63,061
34,152
Healing
24,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
20,660
783
1,638
1,613
19,556
28,867
435
5,456
14,100
32,845
0
L
Chang'e
DiegoTr
Chang'e
17,717
1,738
8,061
7,834
16,894
6,113
27
8,489
8,405
31,159
0
W
Artemis
Fitzywater
Artemis
20,330
7,039
2,540
1,218
10,352
4,690
2,778
4,978
5,374
0
29,908
W
7,881
482
826
48
10,951
11,941
236
4,359
6,592
12,131
0
W
Merlin
Miatros
Merlin
17,294
1,056
199
2,336
8,896
5,083
1,196
2,936
5,960
35,557
0
L
Pele
Oops410
Pele
8,074
2,335
761
2,205
13,053
5,116
0
8,346
4,707
0
16,467
L
Ullr
Sleiya
Ullr
10,738
6,125
0
1,455
14,690
5,744
96
10,198
4,492
0
19,001
W
Guan Yu
adgamon88
Guan Yu
9,046
1,747
4,894
9,611
17,669
12,480
1,515
5,392
12,277
0
18,697
L
5,404
770
389
752
8,150
2,551
0
4,603
3,547
11,191
0
L
Hercules
obama-1997
Hercules
5,273
563
508
12,187
28,748
17,287
0
14,199
14,549
0
16,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,883
Gold Earned
50,722
102
Minions Killed
117
0
Camps Cleared
0
1,004,383
Distance Traveled
1,167,825
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,367
947
31
3
0
232,965
2
L
Chang'e
9,419
785
26
2
0
208,940
0
W
Artemis
9,407
784
18
2
0
189,246
0
W
Geb
8,791
733
5
0
0
237,590
1
W
Merlin
11,667
972
51
4
0
241,264
0
L
Pele
8,087
674
18
2
0
227,466
3
L
Ullr
8,675
723
18
2
0
174,566
0
W
Guan Yu
9,490
791
12
1
0
266,760
1
L
Scylla
7,846
654
15
1
0
178,991
0
L
Hercules
8,856
738
25
2
0
214,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role