Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
KevMD Tv
Cerberus
Level 28
God Stats
5W - 5L
1,536 SR
Queue Stats
20W - 30L
1,313 Elo+
Party 2
Bakasura
Bakasura
Merlin293
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,386 Elo+
Party 1
Olorun
Olorun
NinjaskillerCZ
Olorun
Level 16
God Stats
10W - 5L
1,342 SR
Queue Stats
41W - 40L
1,254 Elo+
Party 1
King Arthur
King Arthur
Salvadar
King Arthur
Level 19
God Stats
3W - 7L
1,263 SR
Queue Stats
33W - 32L
1,374 Elo+
Party 1
Team Averages
Level 23
1,428 SR
1,365 Elo+

VS

Team Averages
Level 25
1,437 SR
1,393 Elo+
Heimdallr
Heimdallr
Gv1d
Heimdallr
Level 27
God Stats
22W - 17L
1,466 SR
Queue Stats
23W - 17L
1,384 Elo+
Party 3
Jormungandr
Jormungandr
PiroPai
Jormungandr
Level 24
God Stats
2W - 1L
1,461 SR
Queue Stats
2W - 2L
1,290 Elo+
Solo
Xbalanque
Xbalanque
Rjim
Xbalanque
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 12L
1,461 Elo+
Solo
Kukulkan
Kukulkan
Voldumarus
Kukulkan
Level 32
God Stats
5W - 3L
1,198 SR
Queue Stats
41W - 31L
1,407 Elo+
Party 3
Thanatos
Thanatos
hurakachi
Thanatos
Level 29
God Stats
4W - 3L
1,560 SR
Queue Stats
29W - 21L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
4 / 10 / 8
9,490
475
8,708
15,777
5,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
KevMD Tv
Cerberus
13
3 / 6 / 8
8,917
446
8,159
22,276
8,125
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
Merlin293
Bakasura
15
5 / 6 / 7
9,884
494
11,272
12,723
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 12 / 3
9,979
499
11,036
18,762
7,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Salvadar
King Arthur
15
4 / 4 / 5
9,461
473
9,151
15,379
14,202
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gv1d
Heimdallr
14
1 / 4 / 5
9,301
465
6,440
10,307
3,926
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
PiroPai
Jormungandr
16
9 / 2 / 13
11,455
573
10,308
15,495
16,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Xbalanque
Rjim
Xbalanque
19
12 / 6 / 9
12,237
612
28,994
20,940
9,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Voldumarus
Kukulkan
15
3 / 6 / 7
9,591
480
9,517
9,141
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
hurakachi
Thanatos
19
13 / 4 / 6
12,201
610
11,739
17,591
7,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
78
22
Kills
38
38
Deaths
22
31
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
10
8
0.8
W
Heimdallr
Gv1d
Heimdallr
1
4
5
0.88
L
Cerberus
KevMD Tv
Cerberus
3
6
8
1.17
L
Bakasura
Merlin293
Bakasura
5
6
7
1.42
L
6
12
3
0.63
W
Jormungandr
PiroPai
Jormungandr
9
2
13
7.75
W
Xbalanque
Rjim
Xbalanque
12
6
9
2.75
L
King Arthur
Salvadar
King Arthur
4
4
5
1.63
W
Kukulkan
Voldumarus
Kukulkan
3
6
7
1.08
W
Thanatos
hurakachi
Thanatos
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,326
Damage
66,998
84,917
Taken
73,474
40,670
Mitigated
40,167
15,504
Healing
29,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,708
4,311
0
1,345
15,777
5,300
0
4,788
10,989
0
40,182
W
Heimdallr
Gv1d
Heimdallr
6,440
3,135
0
1,286
10,307
3,926
1,143
4,163
5,997
0
42,032
L
Cerberus
KevMD Tv
Cerberus
8,159
722
509
3,872
22,276
8,125
0
4,405
17,871
37,634
0
L
Bakasura
Merlin293
Bakasura
11,272
6,705
0
3,470
12,723
5,558
0
2,604
10,119
0
48,071
L
11,036
5,387
66
3,707
18,762
7,485
1,090
5,010
13,752
53,392
5,864
W
Jormungandr
PiroPai
Jormungandr
10,308
2,926
0
250
15,495
16,322
692
2,640
12,211
32,848
0
W
Xbalanque
Rjim
Xbalanque
28,994
17,103
0
10,480
20,940
9,455
4,991
4,944
15,348
0
102,911
L
King Arthur
Salvadar
King Arthur
9,151
964
0
2,535
15,379
14,202
0
3,330
12,049
493
42,869
W
Kukulkan
Voldumarus
Kukulkan
9,517
723
78
548
9,141
3,231
2,378
2,108
6,330
44,544
0
W
Thanatos
hurakachi
Thanatos
11,739
3,178
0
16,815
17,591
7,233
583
4,211
13,035
0
75,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,731
Gold Earned
54,785
433
Minions Killed
448
0
Camps Cleared
0
1,790,511
Distance Traveled
1,834,173
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,490
475
74
4
0
340,602
2
W
Heimdallr
9,301
465
69
3
0
352,459
0
L
Cerberus
8,917
446
81
4
0
365,554
7
L
Bakasura
9,884
494
98
5
0
414,436
4
L
Olorun
9,979
499
101
5
0
292,914
2
W
Jormungandr
11,455
573
45
2
0
361,654
1
W
Xbalanque
12,237
612
147
7
0
366,414
0
L
King Arthur
9,461
473
79
4
0
377,005
1
W
Kukulkan
9,591
480
75
4
0
323,525
2
W
Thanatos
12,201
610
112
6
0
430,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role