Player Matchup

Sobek
Sobek
Gold V
JFlanagan19
Sobek
Gold V
Level 129
God Stats
0W - 7L
1,299 SR
Queue Stats
257W - 273L
1,175 MMR
Solo
Heimdallr
Heimdallr
Bronze I
Slifixx
Heimdallr
Bronze I
Level 64
God Stats
0W - 2L
1,258 SR
Queue Stats
9W - 20L
1,110 MMR
Party 2
Kuzenbo
Kuzenbo
Silver V
dinkelbureg
Kuzenbo
Silver V
Level 98
God Stats
0W - 1L
1,573 SR
Queue Stats
9W - 20L
1,147 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver V
jesu-afri_1220
Tsukuyomi
Silver V
Level 84
God Stats
1W - 1L
1,634 SR
Queue Stats
27W - 32L
1,015 MMR
Party 1
Persephone
Persephone
Silver IV
thecrossmynner
Persephone
Silver IV
Level 79
God Stats
3W - 3L
1,552 SR
Queue Stats
19W - 26L
1,182 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,463 SR
1,126 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,491 SR
1,125 MMR
Ymir
Ymir
Silver I
Bakasura05
Ymir
Silver I
Level 69
God Stats
2W - 1L
1,233 SR
Queue Stats
40W - 37L
1,177 MMR
Solo
Nemesis
Nemesis
Gold V
BeaBeauty
Nemesis
Gold V
Level 84
God Stats
7W - 10L
1,509 SR
Queue Stats
147W - 158L
1,185 MMR
Solo
Agni
Agni
Silver V
MasterLevi4662
Agni
Silver V
Level 82
God Stats
5W - 0L
1,535 SR
Queue Stats
92W - 114L
1,039 MMR
Solo
Cerberus
Cerberus
Silver II
MichonML
Cerberus
Silver II
Level 72
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 48L
1,100 MMR
Solo
Cupid
Cupid
Silver I
TonyyGRC
Cupid
Silver I
Level 133
God Stats
1W - 2L
1,675 SR
Queue Stats
142W - 133L
1,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 1
10,259
466
10,906
19,751
24,574
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Slifixx
Heimdallr
9
2 / 5 / 1
7,367
335
5,524
8,183
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
dinkelbureg
Kuzenbo
12
0 / 3 / 5
8,271
376
5,817
16,113
14,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
jesu-afri_1220
Tsukuyomi
19
7 / 7 / 3
12,072
549
11,383
17,454
5,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
thecrossmynner
Persephone
19
7 / 4 / 6
12,381
563
14,136
14,718
5,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayTiamatGilgameshAthenaArtemis

VS

Bans
SolRaijinDanzaburouUllrCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 5
11,998
545
8,460
14,135
16,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
BeaBeauty
Nemesis
20
9 / 2 / 6
14,091
641
14,435
17,309
9,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
6 / 7 / 3
13,615
619
13,592
15,926
6,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
MichonML
Cerberus
17
5 / 2 / 9
12,118
551
8,975
16,716
16,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
TonyyGRC
Cupid
17
2 / 4 / 9
11,549
525
10,833
14,085
5,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
16
Kills
23
22
Deaths
16
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Nemesis
BeaBeauty
Nemesis
9
2
6
6
L
0
3
1
0.17
W
6
7
3
1.07
W
Cerberus
MichonML
Cerberus
5
2
9
4.75
L
Heimdallr
Slifixx
Heimdallr
2
5
1
0.5
W
Cupid
TonyyGRC
Cupid
2
4
9
1.63
L
Kuzenbo
dinkelbureg
Kuzenbo
0
3
5
0.83
L
Tsukuyomi
jesu-afri_1220
Tsukuyomi
7
7
3
1.21
L
Persephone
thecrossmynner
Persephone
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,766
Damage
56,295
76,219
Taken
78,171
52,190
Mitigated
53,990
22,250
Healing
21,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,460
2,738
0
2,047
14,135
16,784
728
8,885
5,250
68,254
0
W
Nemesis
BeaBeauty
Nemesis
14,435
7,219
0
3,973
17,309
9,542
0
5,463
11,846
0
133,112
L
10,906
1,313
0
10,641
19,751
24,574
0
10,926
8,825
66,335
0
W
13,592
886
228
3,757
15,926
6,414
1,536
7,972
7,954
89,403
0
W
Cerberus
MichonML
Cerberus
8,975
730
434
5,007
16,716
16,154
758
5,489
11,227
44,202
0
L
Heimdallr
Slifixx
Heimdallr
5,524
3,195
0
1,529
8,183
2,048
0
1,170
7,013
0
23,891
W
Cupid
TonyyGRC
Cupid
10,833
6,678
166
5,662
14,085
5,096
3,051
5,087
8,998
0
92,804
L
Kuzenbo
dinkelbureg
Kuzenbo
5,817
2,238
344
2,524
16,113
14,793
75
4,114
11,999
24,248
0
L
Tsukuyomi
jesu-afri_1220
Tsukuyomi
11,383
2,317
0
4,452
17,454
5,459
0
7,585
9,869
0
70,713
L
Persephone
thecrossmynner
Persephone
14,136
381
0
2,760
14,718
5,316
0
7,229
7,485
69,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,350
Gold Earned
63,371
437
Minions Killed
675
0
Camps Cleared
0
1,714,578
Distance Traveled
2,052,160
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,998
545
129
6
0
406,235
1
W
Nemesis
14,091
641
176
8
0
462,558
3
L
Sobek
10,259
466
136
6
0
379,455
5
W
Agni
13,615
619
142
6
0
375,159
1
W
Cerberus
12,118
551
95
4
0
457,260
10
L
Heimdallr
7,367
335
37
2
0
179,880
0
W
Cupid
11,549
525
133
6
0
350,948
4
L
Kuzenbo
8,271
376
29
1
0
330,103
0
L
Tsukuyomi
12,072
549
119
5
0
419,172
1
L
Persephone
12,381
563
116
5
0
405,968
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role