Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Albo42
Anhur
Level 47
God Stats
18W - 12L
1,663 SR
Queue Stats
223W - 136L
1,609 Elo+
Party 2
Janus
Janus
EldenTheLegend
Janus
Level 128
God Stats
8W - 4L
1,611 SR
Queue Stats
226W - 215L
1,580 Elo+
Solo
Vamana
Vamana
Fuu030
Vamana
Level 20
God Stats
3W - 1L
1,340 SR
Queue Stats
24W - 20L
1,529 Elo+
Party 2
Poseidon
Poseidon
NDirty12
Poseidon
Level 129
God Stats
30W - 23L
1,628 SR
Queue Stats
251W - 161L
1,637 Elo+
Party 2
Team Averages
Level 92
1,548 SR
1,571 Elo+

VS

Team Averages
Level 72
1,535 SR
1,494 Elo+
Artemis
Artemis
Adrenalizer
Artemis
Level 47
God Stats
11W - 16L
1,313 SR
Queue Stats
23W - 33L
1,338 Elo+
Party 1
Hun Batz
Hun Batz
CarlC0X
Hun Batz
Level 122
God Stats
4W - 7L
1,651 SR
Queue Stats
303W - 312L
1,516 Elo+
Solo
Nu Wa
Nu Wa
Drpapperskorg
Nu Wa
Level 67
God Stats
29W - 16L
1,717 SR
Queue Stats
227W - 213L
1,582 Elo+
Solo
Cabrakan
Cabrakan
Lorenz0
Cabrakan
Level 25
God Stats
4W - 4L
1,582 SR
Queue Stats
23W - 32L
1,446 Elo+
Party 1
Sol
Sol
Twonkiey
Sol
Level 99
God Stats
9W - 9L
1,412 SR
Queue Stats
266W - 252L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 2 / 14
8,800
587
8,757
12,797
9,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Albo42
Anhur
16
7 / 3 / 3
10,090
673
10,878
10,431
3,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 1 / 9
9,107
607
8,453
7,589
2,792
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Fuu030
Vamana
15
10 / 0 / 7
9,302
620
11,980
16,095
14,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
NDirty12
Poseidon
14
1 / 2 / 8
8,625
575
4,701
8,827
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adrenalizer
Artemis
8
0 / 6 / 1
5,495
366
5,069
9,805
2,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
CarlC0X
Hun Batz
12
3 / 7 / 1
7,630
509
6,374
13,770
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 3 / 1
7,854
524
8,750
6,732
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Lorenz0
Cabrakan
6
0 / 9 / 3
5,652
377
3,255
13,927
8,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 6 / 2
7,792
519
8,472
12,085
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
31
Kills
8
8
Deaths
31
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
14
7.5
L
Artemis
Adrenalizer
Artemis
0
6
1
0.08
W
Anhur
Albo42
Anhur
7
3
3
2.83
L
Hun Batz
CarlC0X
Hun Batz
3
7
1
0.5
L
2
3
1
0.83
W
5
1
9
9.5
W
Vamana
Fuu030
Vamana
10
0
7
13.5
L
Cabrakan
Lorenz0
Cabrakan
0
9
3
0.17
W
Poseidon
NDirty12
Poseidon
1
2
8
2.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,769
Damage
31,920
55,739
Taken
56,319
32,789
Mitigated
19,128
23,238
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,757
3,289
145
3,484
12,797
9,800
0
5,269
7,332
0
25,640
L
Artemis
Adrenalizer
Artemis
5,069
1,668
0
1,320
9,805
2,768
0
1,731
7,517
0
17,035
W
Anhur
Albo42
Anhur
10,878
5,786
0
2,130
10,431
3,535
126
5,440
4,901
0
77,447
L
Hun Batz
CarlC0X
Hun Batz
6,374
2,267
0
2,548
13,770
4,185
0
2,994
10,596
0
43,067
L
8,750
2,212
0
694
6,732
1,998
0
2,937
3,652
49,275
0
W
8,453
393
81
4,560
7,589
2,792
1,985
2,826
4,567
70,298
0
W
Vamana
Fuu030
Vamana
11,980
5,324
0
8,284
16,095
14,419
262
4,966
10,875
0
50,615
L
Cabrakan
Lorenz0
Cabrakan
3,255
632
0
843
13,927
8,061
110
4,160
9,451
7,152
0
W
Poseidon
NDirty12
Poseidon
4,701
867
0
4,554
8,827
2,243
0
1,145
7,587
61,513
0
L
8,472
3,435
0
4,900
12,085
2,116
0
1,332
10,753
42,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,924
Gold Earned
34,423
485
Minions Killed
294
0
Camps Cleared
0
1,452,851
Distance Traveled
1,341,004
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,800
587
31
2
0
314,167
4
L
Artemis
5,495
366
25
2
0
261,407
3
W
Anhur
10,090
673
130
9
0
254,861
3
L
Hun Batz
7,630
509
83
6
0
302,543
2
L
Nu Wa
7,854
524
106
7
0
256,354
5
W
Janus
9,107
607
125
8
0
285,437
3
W
Vamana
9,302
620
84
6
0
272,978
1
L
Cabrakan
5,652
377
6
0
0
254,652
1
W
Poseidon
8,625
575
115
8
0
325,408
3
L
Sol
7,792
519
74
5
0
266,048
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role