Player Matchup

Kukulkan
Kukulkan
Bronze IV
Asthmaticbee
Kukulkan
Bronze IV
Level 105
God Stats
6W - 4L
1,578 SR
Queue Stats
202W - 297L
-500 MMR
Solo
Tiamat
Tiamat
Bronze I
Brodies Life052
Tiamat
Bronze I
Level 120
God Stats
11W - 6L
1,514 SR
Queue Stats
270W - 298L
433 MMR
Solo
Hercules
Hercules
Bronze I
Jimothy3210
Hercules
Bronze I
Level 86
God Stats
5W - 1L
1,564 SR
Queue Stats
48W - 77L
447 MMR
Solo
Artemis
Artemis
Silver III
YasssKween69
Artemis
Silver III
Level 87
God Stats
26W - 14L
1,711 SR
Queue Stats
154W - 172L
795 MMR
Solo
Kali
Kali
Silver II
godsgraceyan
Kali
Silver II
Level 127
God Stats
5W - 9L
1,555 SR
Queue Stats
1,074W - 1,074L
791 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,585 SR
393 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,476 SR
393 MMR
He Bo
He Bo
Bronze III
IllLeCoq
He Bo
Bronze III
Level 122
God Stats
1W - 4L
1,461 SR
Queue Stats
352W - 380L
-78 MMR
Solo
Athena
Athena
Bronze V
Manu-Cesar8
Athena
Bronze V
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 32L
698 MMR
Solo
Bacchus
Bacchus
Bronze II
OuTKasT-X
Bacchus
Bronze II
Level 113
God Stats
46W - 62L
1,398 SR
Queue Stats
489W - 570L
202 MMR
Solo
Neith
Neith
Bronze I
joselitto300
Neith
Bronze I
Level 97
God Stats
26W - 18L
1,416 SR
Queue Stats
120W - 158L
312 MMR
Solo
Ah Puch
Ah Puch
Silver II
lucas-cintra192
Ah Puch
Silver II
Level 127
God Stats
15W - 15L
1,606 SR
Queue Stats
402W - 398L
830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Asthmaticbee
Kukulkan
18
2 / 3 / 13
11,675
531
11,018
14,023
5,610
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 3 / 6
12,762
580
10,987
17,363
11,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Jimothy3210
Hercules
16
2 / 3 / 13
10,850
493
9,428
17,694
14,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
YasssKween69
Artemis
18
10 / 4 / 2
11,771
535
15,335
15,025
5,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
15 / 3 / 6
14,291
650
18,511
19,118
8,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
GilgameshTsukuyomiMorgan Le FayChaacCthulhu

VS

Bans
DanzaburouHeraArachneCabrakanCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
IllLeCoq
He Bo
16
3 / 8 / 1
10,292
468
11,123
17,047
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
17
2 / 7 / 5
10,714
487
4,023
15,059
10,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
OuTKasT-X
Bacchus
16
5 / 4 / 4
11,474
522
7,501
26,286
27,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 8 / 2
8,998
409
8,360
14,494
4,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 7 / 4
11,189
509
18,090
17,109
7,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
34
Kills
16
16
Deaths
34
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Asthmaticbee
Kukulkan
2
3
13
2.83
W
5
3
6
2.67
L
He Bo
IllLeCoq
He Bo
3
8
1
0.44
W
Hercules
Jimothy3210
Hercules
2
3
13
2.83
L
Athena
2
7
5
0.64
L
Bacchus
OuTKasT-X
Bacchus
5
4
4
1.75
W
Artemis
YasssKween69
Artemis
10
4
2
2.75
W
15
3
6
6
L
2
8
2
0.38
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,279
Damage
49,097
83,223
Taken
89,995
46,983
Mitigated
55,468
33,218
Healing
21,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Asthmaticbee
Kukulkan
11,018
401
0
4,578
14,023
5,610
312
9,079
4,471
76,282
0
W
10,987
732
0
9,824
17,363
11,547
3,057
9,665
7,560
86,661
0
L
He Bo
IllLeCoq
He Bo
11,123
794
0
1,728
17,047
5,526
204
5,429
11,618
64,145
0
W
Hercules
Jimothy3210
Hercules
9,428
3,314
0
4,013
17,694
14,908
546
7,132
10,418
0
35,674
L
Athena
4,023
1,588
0
1,966
15,059
10,555
0
5,764
9,153
36,031
0
L
Bacchus
OuTKasT-X
Bacchus
7,501
1,162
729
9,520
26,286
27,868
0
4,867
21,022
22,801
0
W
Artemis
YasssKween69
Artemis
15,335
8,236
61
3,450
15,025
5,928
3,186
5,948
9,037
0
77,654
W
18,511
10,297
0
11,292
19,118
8,990
1,596
8,213
10,747
0
97,939
L
8,360
3,134
0
3,354
14,494
4,444
0
1,476
12,975
0
67,494
L
18,090
1,088
0
4,458
17,109
7,075
532
4,634
12,444
62,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,349
Gold Earned
52,667
610
Minions Killed
394
0
Camps Cleared
0
1,945,019
Distance Traveled
1,713,220
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,675
531
140
6
0
363,203
1
W
Tiamat
12,762
580
161
7
0
379,445
3
L
He Bo
10,292
468
106
5
0
356,795
0
W
Hercules
10,850
493
51
2
0
401,495
5
L
Athena
10,714
487
47
2
0
320,922
0
L
Bacchus
11,474
522
30
1
0
403,867
1
W
Artemis
11,771
535
127
6
0
355,282
1
W
Kali
14,291
650
131
6
0
445,594
2
L
Neith
8,998
409
104
5
0
294,575
3
L
Ah Puch
11,189
509
107
5
0
337,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role