Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DethPK
Janus
Level 97
God Stats
22W - 20L
1,621 SR
Queue Stats
207W - 203L
1,591 Elo+
Solo
Bellona
Bellona
Manho Mango
Bellona
Level 127
God Stats
6W - 7L
1,575 SR
Queue Stats
378W - 354L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
PunkFrost
Kuzenbo
Level 123
God Stats
10W - 16L
1,441 SR
Queue Stats
341W - 313L
1,534 Elo+
Solo
Charybdis
Charybdis
Pyromeister000
Charybdis
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 114L
1,523 Elo+
Solo
Team Averages
Level 116
1,527 SR
1,539 Elo+

VS

Team Averages
Level 122
1,495 SR
1,497 Elo+
Nemesis
Nemesis
 
Nemesis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JustVibing5932
Chaac
Level 104
God Stats
7W - 7L
1,494 SR
Queue Stats
172W - 166L
1,463 Elo+
Solo
Hou Yi
Hou Yi
KinkyKinKi
Hou Yi
Level 111
God Stats
4W - 4L
1,480 SR
Queue Stats
894W - 846L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
3
0 / 1 / 0
3,462
433
416
1,732
526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
DethPK
Janus
7
0 / 0 / 0
4,249
531
1,513
2,609
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Manho Mango
Bellona
9
1 / 2 / 0
4,864
608
4,110
6,150
5,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
PunkFrost
Kuzenbo
6
0 / 1 / 0
3,991
499
2,633
6,504
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Pyromeister000
Charybdis
8
1 / 2 / 0
4,477
560
2,486
4,118
873
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
1 / 0 / 0
4,843
605
1,304
3,465
1,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
 
Ratatoskr
7
3 / 0 / 0
4,810
601
3,872
5,436
1,591
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
 
Nu Wa
8
0 / 0 / 2
4,688
586
2,897
2,597
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 0
5,559
695
4,023
5,850
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
KinkyKinKi
Hou Yi
8
0 / 1 / 2
4,541
568
2,690
4,030
931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
6
6
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Nemesis
 
Nemesis
1
0
0
1
W
Ratatoskr
 
Ratatoskr
3
0
0
3
W
Nu Wa
 
Nu Wa
0
0
2
1
L
Janus
DethPK
Janus
0
0
0
0
W
2
1
0
2
W
Hou Yi
KinkyKinKi
Hou Yi
0
1
2
1
L
Bellona
Manho Mango
Bellona
1
2
0
0.5
L
Kuzenbo
PunkFrost
Kuzenbo
0
1
0
0
L
Charybdis
Pyromeister000
Charybdis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,158
Damage
14,786
21,113
Taken
21,378
10,860
Mitigated
7,645
7,784
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
416
177
0
500
1,732
526
0
744
988
0
6,028
W
Nemesis
 
Nemesis
1,304
595
0
1,884
3,465
1,319
0
36
3,429
0
31,643
W
Ratatoskr
 
Ratatoskr
3,872
1,030
0
2,602
5,436
1,591
0
2,201
3,235
0
18,403
W
Nu Wa
 
Nu Wa
2,897
565
0
480
2,597
699
0
1,154
1,443
22,541
0
L
Janus
DethPK
Janus
1,513
154
0
1,000
2,609
595
0
1,150
1,459
20,332
0
W
4,023
1,426
0
3,259
5,850
3,105
0
0
5,850
0
26,641
W
Hou Yi
KinkyKinKi
Hou Yi
2,690
1,085
0
750
4,030
931
0
755
3,275
0
21,330
L
Bellona
Manho Mango
Bellona
4,110
1,764
0
2,187
6,150
5,107
0
243
5,907
0
22,901
L
Kuzenbo
PunkFrost
Kuzenbo
2,633
982
84
2,412
6,504
3,759
0
575
5,929
8,710
0
L
Charybdis
Pyromeister000
Charybdis
2,486
1,500
0
1,601
4,118
873
0
185
3,933
0
19,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,043
Gold Earned
24,441
168
Minions Killed
251
0
Camps Cleared
0
682,672
Distance Traveled
835,819
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,462
433
16
2
0
50,012
0
W
Nemesis
4,843
605
65
8
0
200,884
3
W
Ratatoskr
4,810
601
41
5
0
165,383
1
W
Nu Wa
4,688
586
49
6
0
164,608
3
L
Janus
4,249
531
42
5
0
175,021
3
W
Chaac
5,559
695
61
8
0
163,959
1
W
Hou Yi
4,541
568
35
4
0
140,985
5
L
Bellona
4,864
608
55
7
0
151,277
2
L
Kuzenbo
3,991
499
8
1
0
165,941
2
L
Charybdis
4,477
560
47
6
0
140,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role