Player Matchup

Pele
Pele
Diamond V
 
Pele
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond V
Expertis
Ymir
Diamond V
Level 126
God Stats
5W - 4L
1,610 SR
Queue Stats
72W - 62L
1,985 MMR
Solo
Heimdallr
Heimdallr
Diamond V
TheSuperSwan
Heimdallr
Diamond V
Level 154
God Stats
18W - 32L
1,464 SR
Queue Stats
583W - 564L
2,030 MMR
Solo
Hades
Hades
Platinum I
iApocalipsy
Hades
Platinum I
Level 160
God Stats
0W - 3L
1,769 SR
Queue Stats
151W - 130L
2,021 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,569 SR
1,807 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,666 SR
1,939 MMR
Artemis
Artemis
Platinum IV
 
Artemis
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Platinum II
AgentPeanut
Ganesha
Platinum II
Level 124
God Stats
7W - 4L
1,598 SR
Queue Stats
33W - 19L
2,026 MMR
Party 1
Hel
Hel
Diamond V
Feirn
Hel
Diamond V
Level 128
God Stats
3W - 2L
1,708 SR
Queue Stats
65W - 52L
2,110 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Joker5606
Cthulhu
Platinum II
Level 116
God Stats
5W - 2L
1,647 SR
Queue Stats
318W - 305L
1,948 MMR
Solo
Mercury
Mercury
Platinum III
Syаoran
Mercury
Platinum III
Level 34
God Stats
13W - 7L
1,876 SR
Queue Stats
132W - 84L
2,109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
3 / 4 / 4
11,043
502
13,350
16,995
6,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
 
Janus
16
1 / 6 / 4
9,775
444
8,057
15,107
5,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
13
0 / 9 / 5
8,116
369
7,926
22,946
19,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
TheSuperSwan
Heimdallr
15
1 / 6 / 1
9,441
429
6,343
12,984
6,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 4 / 1
12,002
546
11,466
20,213
14,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatGilgameshMorgan Le FayAthenaPersephone

VS

Bans
OdinFenrirTsukuyomiErlang ShenKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
11 / 1 / 6
13,069
594
16,920
12,610
5,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
AgentPeanut
Ganesha
15
0 / 4 / 17
11,102
505
3,909
19,548
22,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
Feirn
Hel
20
6 / 3 / 12
13,372
608
17,183
15,067
6,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Joker5606
Cthulhu
17
0 / 2 / 11
11,785
536
11,756
17,531
19,004
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Syаoran
Mercury
20
12 / 0 / 7
15,277
694
21,174
16,751
8,270
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
10
Kills
29
29
Deaths
10
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
4
4
1.25
L
Janus
 
Janus
1
6
4
0.5
W
Artemis
 
Artemis
11
1
6
14
W
Ganesha
AgentPeanut
Ganesha
0
4
17
2.13
L
Ymir
0
9
5
0.28
W
Hel
Feirn
Hel
6
3
12
4
W
Cthulhu
Joker5606
Cthulhu
0
2
11
2.75
W
Mercury
Syаoran
Mercury
12
0
7
15.5
L
Heimdallr
TheSuperSwan
Heimdallr
1
6
1
0.25
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,142
Damage
70,942
88,245
Taken
81,507
52,139
Mitigated
61,329
15,114
Healing
37,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
13,350
2,587
0
2,401
16,995
6,889
382
3,476
13,445
0
89,585
L
Janus
 
Janus
8,057
889
0
2,075
15,107
5,057
0
6,995
7,745
76,099
0
W
Artemis
 
Artemis
16,920
8,857
0
4,442
12,610
5,806
5,996
2,858
9,712
0
113,149
W
Ganesha
AgentPeanut
Ganesha
3,909
458
0
2,869
19,548
22,087
0
9,319
10,087
18,534
0
L
Ymir
7,926
2,529
0
850
22,946
19,301
0
10,795
11,882
24,319
0
W
Hel
Feirn
Hel
17,183
493
6,809
8,131
15,067
6,162
1,398
5,847
9,058
96,921
0
W
Cthulhu
Joker5606
Cthulhu
11,756
1,364
1,036
6,318
17,531
19,004
748
7,335
10,166
66,038
0
W
Mercury
Syаoran
Mercury
21,174
11,263
0
7,425
16,751
8,270
0
2,913
13,776
0
136,221
L
Heimdallr
TheSuperSwan
Heimdallr
6,343
3,016
0
1,131
12,984
6,377
0
1,854
11,090
0
68,284
L
11,466
2,424
186
8,471
20,213
14,515
260
8,792
11,235
79,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,377
Gold Earned
64,605
622
Minions Killed
633
0
Camps Cleared
0
2,038,490
Distance Traveled
2,309,960
38
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,043
502
148
7
0
471,750
11
L
Janus
9,775
444
142
6
0
391,849
5
W
Artemis
13,069
594
160
7
0
396,795
8
W
Ganesha
11,102
505
5
0
0
392,364
19
L
Ymir
8,116
369
37
2
0
394,981
8
W
Hel
13,372
608
182
8
0
473,720
8
W
Cthulhu
11,785
536
118
5
0
473,649
5
W
Mercury
15,277
694
168
8
0
573,432
5
L
Heimdallr
9,441
429
126
6
0
389,787
7
L
Hades
12,002
546
169
8
0
390,123
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role