Player Matchup

Kukulkan
Kukulkan
Chowz3r
Kukulkan
Level 10
God Stats
6W - 4L
1,713 SR
Queue Stats
10W - 12L
1,526 Elo+
Solo
Medusa
Medusa
Dahalim
Medusa
Level 7
God Stats
3W - 2L
1,692 SR
Queue Stats
6W - 3L
1,510 Elo+
Solo
Bellona
Bellona
Struglr
Bellona
Level 10
God Stats
1W - 2L
1,241 SR
Queue Stats
3W - 8L
1,319 Elo+
Party 1
Jormungandr
Jormungandr
ibvq
Jormungandr
Level 18
God Stats
3W - 2L
1,702 SR
Queue Stats
25W - 37L
1,308 Elo+
Party 1
Ne Zha
Ne Zha
ynrre
Ne Zha
Level 13
God Stats
1W - 1L
1,752 SR
Queue Stats
20W - 29L
1,305 Elo+
Party 1
Team Averages
Level 12
1,620 SR
1,394 Elo+

VS

Team Averages
Level 18
1,510 SR
1,420 Elo+
Nemesis
Nemesis
AMIR021
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Artio
Artio
Gigihah
Artio
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,255 Elo+
Solo
Nu Wa
Nu Wa
MalibuxSky
Nu Wa
Level 18
God Stats
15W - 7L
1,647 SR
Queue Stats
71W - 69L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
MohammedElKebab
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,396 Elo+
Solo
Nike
Nike
keefyhit
Nike
Level 28
God Stats
11W - 12L
1,401 SR
Queue Stats
211W - 236L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chowz3r
Kukulkan
20
8 / 2 / 15
16,787
1,119
47,271
12,524
4,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Dahalim
Medusa
20
7 / 3 / 14
15,374
1,025
22,792
16,989
6,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Struglr
Bellona
20
8 / 12 / 13
15,269
1,018
21,239
34,096
25,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
ibvq
Jormungandr
20
3 / 9 / 22
15,147
1,010
21,209
26,922
37,523
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
ynrre
Ne Zha
20
5 / 16 / 10
14,225
948
11,223
28,752
12,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AMIR021
Nemesis
20
11 / 9 / 14
15,519
1,035
14,083
23,199
10,838
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Gigihah
Artio
20
4 / 9 / 34
15,185
1,012
11,033
34,521
56,737
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
20
9 / 4 / 22
16,270
1,085
42,638
21,199
9,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
MohammedElKebab
Sun Wukong
20
10 / 6 / 20
15,710
1,047
26,435
27,350
23,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nike
20
8 / 3 / 32
16,731
1,115
18,467
24,474
27,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
164
31
Kills
42
42
Deaths
31
74
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AMIR021
Nemesis
11
9
14
2
L
Kukulkan
Chowz3r
Kukulkan
8
2
15
7.75
L
Medusa
Dahalim
Medusa
7
3
14
4.67
W
Artio
Gigihah
Artio
4
9
34
2.33
W
Nu Wa
9
4
22
5
W
Sun Wukong
MohammedElKebab
Sun Wukong
10
6
20
3.33
L
Bellona
Struglr
Bellona
8
12
13
1.21
L
Jormungandr
ibvq
Jormungandr
3
9
22
1.56
W
Nike
8
3
32
8
L
Ne Zha
ynrre
Ne Zha
5
16
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,734
Damage
112,656
119,283
Taken
130,743
85,986
Mitigated
127,351
6,151
Healing
16,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AMIR021
Nemesis
14,083
6,166
0
2,051
23,199
10,838
0
12,479
10,720
0
22,108
L
Kukulkan
Chowz3r
Kukulkan
47,271
4,517
0
2,643
12,524
4,815
0
6,274
6,250
117,485
0
L
Medusa
Dahalim
Medusa
22,792
10,270
0
1,507
16,989
6,306
0
7,859
9,130
0
63,916
W
Artio
Gigihah
Artio
11,033
2,491
3,779
2,949
34,521
56,737
0
18,233
16,288
21,976
0
W
Nu Wa
42,638
8,698
130
1,708
21,199
9,302
0
9,346
11,853
92,655
0
W
Sun Wukong
MohammedElKebab
Sun Wukong
26,435
8,292
0
823
27,350
23,353
0
15,189
12,161
0
41,730
L
Bellona
Struglr
Bellona
21,239
9,501
0
906
34,096
25,310
0
17,457
16,639
149
45,410
L
Jormungandr
ibvq
Jormungandr
21,209
3,139
0
0
26,922
37,523
0
11,859
15,063
47,897
0
W
Nike
18,467
1,479
352
4,241
24,474
27,121
0
13,314
11,160
206
48,380
L
Ne Zha
ynrre
Ne Zha
11,223
4,788
0
1,095
28,752
12,032
0
10,416
18,336
0
24,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,802
Gold Earned
79,415
346
Minions Killed
260
11
Camps Cleared
5
1,365,057
Distance Traveled
1,440,099
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,519
1,035
18
1
1
280,476
0
L
Kukulkan
16,787
1,119
156
10
2
301,153
0
L
Medusa
15,374
1,025
73
5
5
283,406
0
W
Artio
15,185
1,012
18
1
0
280,132
0
W
Nu Wa
16,270
1,085
106
7
2
260,957
0
W
Sun Wukong
15,710
1,047
42
3
2
298,955
0
L
Bellona
15,269
1,018
42
3
2
261,817
1
L
Jormungandr
15,147
1,010
50
3
1
257,198
0
W
Nike
16,731
1,115
76
5
0
319,579
1
L
Ne Zha
14,225
948
25
2
1
261,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role