Player Matchup

Ganesha
Ganesha
Jordan Jenko
Ganesha
Level 83
God Stats
0W - 5L
1,250 SR
Queue Stats
155W - 189L
1,432 Elo+
Party 1
Neith
Neith
RozFloz
Neith
Level 53
God Stats
3W - 3L
1,378 SR
Queue Stats
82W - 96L
1,412 Elo+
Party 1
Ah Puch
Ah Puch
SHW5
Ah Puch
Level 128
God Stats
8W - 10L
1,589 SR
Queue Stats
118W - 139L
1,412 Elo+
Solo
Serqet
Serqet
saldigo
Serqet
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 135L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
xObLiiViiOuSx
Gilgamesh
Level 98
God Stats
20W - 16L
1,622 SR
Queue Stats
128W - 109L
1,533 Elo+
Solo
Team Averages
Level 84
1,468 SR
1,442 Elo+

VS

Team Averages
Level 63
1,478 SR
1,424 Elo+
Cu Chulainn
Cu Chulainn
BENwasH3R3
Cu Chulainn
Level 58
God Stats
43W - 43L
1,473 SR
Queue Stats
48W - 60L
1,388 Elo+
Party 2
Sol
Sol
CR0AKERFISH
Sol
Level 66
God Stats
12W - 12L
1,527 SR
Queue Stats
181W - 179L
1,452 Elo+
Party 2
Fenrir
Fenrir
D0gS0LdIeR666
Fenrir
Level 48
God Stats
1W - 1L
1,340 SR
Queue Stats
282W - 239L
1,411 Elo+
Solo
Tyr
Tyr
InertPotato3342
Tyr
Level 105
God Stats
5W - 3L
1,558 SR
Queue Stats
614W - 646L
1,444 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rayzx123
Morgan Le Fay
Level 39
God Stats
4W - 2L
1,493 SR
Queue Stats
212W - 254L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jordan Jenko
Ganesha
12
0 / 3 / 6
7,666
426
6,218
16,688
11,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
RozFloz
Neith
14
4 / 4 / 1
8,515
473
8,897
12,343
4,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
SHW5
Ah Puch
17
6 / 6 / 1
10,114
562
14,923
14,236
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
saldigo
Serqet
11
3 / 6 / 3
7,839
436
4,826
15,522
10,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
xObLiiViiOuSx
Gilgamesh
12
0 / 7 / 3
7,539
419
11,386
22,017
12,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BENwasH3R3
Cu Chulainn
13
1 / 5 / 6
8,793
489
4,374
16,488
12,755
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 0 / 5
10,887
605
20,684
12,712
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 4 / 6
9,583
532
8,660
15,236
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
10 / 1 / 9
11,810
656
16,459
19,236
18,468
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
rayzx123
Morgan Le Fay
17
5 / 3 / 3
11,107
617
9,614
14,621
6,202
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
13
Kills
26
26
Deaths
13
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BENwasH3R3
Cu Chulainn
1
5
6
0.8
W
7
0
5
9.5
W
3
4
6
1.5
W
10
1
9
14.5
L
Ganesha
Jordan Jenko
Ganesha
0
3
6
1
L
Neith
RozFloz
Neith
4
4
1
1.13
L
Ah Puch
SHW5
Ah Puch
6
6
1
1.08
W
Morgan Le Fay
rayzx123
Morgan Le Fay
5
3
3
2.17
L
Serqet
saldigo
Serqet
3
6
3
0.75
L
Gilgamesh
xObLiiViiOuSx
Gilgamesh
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,250
Damage
59,791
80,806
Taken
78,293
44,620
Mitigated
48,101
17,714
Healing
26,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BENwasH3R3
Cu Chulainn
4,374
1,220
330
1,368
16,488
12,755
397
3,685
12,437
10
28,759
W
20,684
10,416
0
8,794
12,712
4,680
4,677
1,966
10,746
104,920
0
W
8,660
2,476
0
3,042
15,236
5,996
0
3,716
11,456
0
53,256
W
16,459
1,610
0
8,385
19,236
18,468
441
4,011
14,907
14,901
43,044
L
Ganesha
Jordan Jenko
Ganesha
6,218
677
0
4,853
16,688
11,896
0
9,409
7,279
26,438
0
L
Neith
RozFloz
Neith
8,897
3,925
0
3,961
12,343
4,434
186
8,281
4,062
0
59,115
L
Ah Puch
SHW5
Ah Puch
14,923
340
0
2,140
14,236
5,214
705
6,798
7,438
75,590
0
W
Morgan Le Fay
rayzx123
Morgan Le Fay
9,614
1,913
0
4,211
14,621
6,202
523
10,276
4,345
72,929
0
L
Serqet
saldigo
Serqet
4,826
843
175
1,044
15,522
10,081
0
3,194
12,328
291
31,213
L
Gilgamesh
xObLiiViiOuSx
Gilgamesh
11,386
1,306
0
5,541
22,017
12,995
0
6,648
15,369
6,054
33,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,673
Gold Earned
52,180
403
Minions Killed
519
0
Camps Cleared
0
1,578,844
Distance Traveled
1,712,389
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,793
489
48
3
0
317,005
2
W
Sol
10,887
605
150
8
0
328,325
2
W
Fenrir
9,583
532
80
4
0
359,868
6
W
Tyr
11,810
656
96
5
0
388,589
1
L
Ganesha
7,666
426
11
1
0
334,409
1
L
Neith
8,515
473
120
7
0
317,392
1
L
Ah Puch
10,114
562
145
8
0
287,227
3
W
Morgan Le Fay
11,107
617
145
8
0
318,602
7
L
Serqet
7,839
436
53
3
0
315,763
0
L
Gilgamesh
7,539
419
74
4
0
324,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role