Player Matchup

Khepri
Khepri
Vlaadslav
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 72L
1,458 Elo+
Solo
Cu Chulainn
Cu Chulainn
WiryZephyr
Cu Chulainn
Level 24
God Stats
11W - 4L
1,781 SR
Queue Stats
45W - 43L
1,565 Elo+
Solo
Scylla
Scylla
lodo4kaTV
Scylla
Level 25
God Stats
10W - 7L
1,482 SR
Queue Stats
60W - 56L
1,477 Elo+
Solo
Xbalanque
Xbalanque
lokrwr
Xbalanque
Level 18
God Stats
2W - 2L
1,706 SR
Queue Stats
116W - 123L
1,445 Elo+
Solo
Arachne
Arachne
nDrêW
Arachne
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 29L
1,684 Elo+
Solo
Team Averages
Level 20
1,594 SR
1,526 Elo+

VS

Team Averages
Level 20
1,555 SR
1,433 Elo+
Heimdallr
Heimdallr
Arlangis
Heimdallr
Level 21
God Stats
30W - 16L
1,616 SR
Queue Stats
58W - 46L
1,367 Elo+
Solo
Tiamat
Tiamat
Kabelkuchen
Tiamat
Level 15
God Stats
5W - 4L
1,418 SR
Queue Stats
8W - 9L
1,363 Elo+
Party 1
Janus
Janus
Nidor2
Janus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,423 Elo+
Party 1
Chaac
Chaac
ToutPRIX
Chaac
Level 10
God Stats
2W - 2L
1,555 SR
Queue Stats
7W - 7L
1,492 Elo+
Solo
Anhur
Anhur
Vitrex88
Anhur
Level 24
God Stats
2W - 2L
1,684 SR
Queue Stats
47W - 43L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Vlaadslav
Khepri
15
2 / 0 / 19
11,562
482
6,192
20,239
16,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
WiryZephyr
Cu Chulainn
20
4 / 2 / 13
13,723
572
10,494
20,021
18,718
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
lodo4kaTV
Scylla
20
10 / 1 / 13
14,057
586
18,588
14,776
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
lokrwr
Xbalanque
17
6 / 4 / 6
11,678
487
12,523
16,896
6,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
nDrêW
Arachne
20
11 / 3 / 10
14,425
601
14,725
24,401
12,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arlangis
Heimdallr
16
3 / 9 / 4
10,871
453
15,347
20,225
8,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
15
0 / 7 / 1
9,257
386
11,664
17,727
11,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
Nidor2
Janus
18
6 / 8 / 1
12,214
509
20,651
16,925
6,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
ToutPRIX
Chaac
16
0 / 7 / 2
9,900
413
9,964
19,487
17,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
Vitrex88
Anhur
6
0 / 2 / 0
6,814
284
1,293
3,643
810
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
17
33
Kills
9
10
Deaths
33
61
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Arlangis
Heimdallr
3
9
4
0.56
L
Tiamat
0
7
1
0.07
L
Janus
Nidor2
Janus
6
8
1
0.81
L
Chaac
ToutPRIX
Chaac
0
7
2
0.14
L
Anhur
Vitrex88
Anhur
0
2
0
0
W
Khepri
Vlaadslav
Khepri
2
0
19
11.5
W
Cu Chulainn
WiryZephyr
Cu Chulainn
4
2
13
5.25
W
Scylla
lodo4kaTV
Scylla
10
1
13
16.5
W
Xbalanque
lokrwr
Xbalanque
6
4
6
2.25
W
Arachne
nDrêW
Arachne
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,522
Damage
58,919
96,333
Taken
78,007
60,433
Mitigated
44,490
29,694
Healing
16,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Arlangis
Heimdallr
15,347
7,343
0
1,784
20,225
8,082
198
5,944
14,134
0
76,383
L
Tiamat
11,664
762
0
4,364
17,727
11,482
131
7,392
10,008
56,458
0
L
Janus
Nidor2
Janus
20,651
1,978
87
2,200
16,925
6,259
802
5,912
10,842
75,038
0
L
Chaac
ToutPRIX
Chaac
9,964
1,100
93
6,928
19,487
17,857
161
6,117
13,270
0
57,497
L
Anhur
Vitrex88
Anhur
1,293
559
0
979
3,643
810
0
337
3,306
0
11,953
W
Khepri
Vlaadslav
Khepri
6,192
708
260
4,271
20,239
16,434
425
12,004
7,459
27,350
0
W
Cu Chulainn
WiryZephyr
Cu Chulainn
10,494
852
0
7,385
20,021
18,718
661
5,519
14,224
6,602
70,923
W
Scylla
lodo4kaTV
Scylla
18,588
2,283
0
4,231
14,776
5,523
660
5,706
8,591
103,770
0
W
Xbalanque
lokrwr
Xbalanque
12,523
7,022
0
5,179
16,896
6,842
4,462
3,712
12,727
0
70,896
W
Arachne
nDrêW
Arachne
14,725
9,743
0
8,368
24,401
12,916
3,503
9,099
15,027
0
112,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,445
Gold Earned
49,056
543
Minions Killed
462
0
Camps Cleared
0
2,438,000
Distance Traveled
1,645,946
40
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,871
453
113
5
0
363,233
5
L
Tiamat
9,257
386
104
4
0
401,290
0
L
Janus
12,214
509
133
6
0
383,860
2
L
Chaac
9,900
413
84
4
0
395,583
1
L
Anhur
6,814
284
28
1
0
101,980
2
W
Khepri
11,562
482
21
1
0
477,256
6
W
Cu Chulainn
13,723
572
150
6
0
511,970
6
W
Scylla
14,057
586
135
6
0
509,605
13
W
Xbalanque
11,678
487
91
4
0
441,529
8
W
Arachne
14,425
601
146
6
0
497,640
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role