Player Matchup

Cupid
Cupid
Alchemikk
Cupid
Level 85
God Stats
18W - 9L
1,542 SR
Queue Stats
136W - 125L
1,442 Elo+
Solo
Odin
Odin
markyboy117
Odin
Level 145
God Stats
0W - 1L
1,454 SR
Queue Stats
13W - 17L
1,417 Elo+
Solo
Janus
Janus
我大意了丶没有闪啊
Janus
Level 144
God Stats
7W - 3L
1,724 SR
Queue Stats
21W - 16L
1,736 Elo+
Solo
Team Averages
Level 125
1,573 SR
1,531 Elo+

VS

Team Averages
Level 106
1,641 SR
1,621 Elo+
Chernobog
Chernobog
Nayther
Chernobog
Level 145
God Stats
1W - 0L
1,778 SR
Queue Stats
79W - 38L
1,786 Elo+
Party 1
Sobek
Sobek
SHIΞLD
Sobek
Level 125
God Stats
4W - 6L
1,561 SR
Queue Stats
204W - 144L
1,720 Elo+
Party 1
Hel
Hel
Sleiya
Hel
Level 47
God Stats
1W - 1L
1,582 SR
Queue Stats
4W - 7L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alchemikk
Cupid
9
0 / 6 / 0
6,029
603
5,196
8,249
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 6 / 0
5,546
555
2,744
9,324
4,311
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 0
6,816
682
7,618
5,582
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Nayther
Chernobog
13
12 / 1 / 2
9,058
906
11,641
8,537
3,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
SHIΞLD
Sobek
11
3 / 0 / 12
8,259
826
4,751
13,123
12,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hel
Sleiya
Hel
10
0 / 0 / 14
7,110
711
2,384
3,307
2,638
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
15
15
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cupid
Alchemikk
Cupid
0
6
0
0
W
Chernobog
Nayther
Chernobog
12
1
2
13
W
Sobek
SHIΞLD
Sobek
3
0
12
9
W
Hel
Sleiya
Hel
0
0
14
7
L
0
6
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,558
Damage
18,776
23,155
Taken
24,967
8,702
Mitigated
18,248
3,447
Healing
12,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Alchemikk
Cupid
5,196
2,418
259
1,053
8,249
2,575
0
2,243
6,006
0
20,353
W
Chernobog
Nayther
Chernobog
11,641
7,945
0
1,494
8,537
3,235
2,043
3,616
4,921
0
35,550
W
Sobek
SHIΞLD
Sobek
4,751
409
0
5,750
13,123
12,375
182
2,496
10,627
14,022
0
W
Hel
Sleiya
Hel
2,384
476
3,814
1,561
3,307
2,638
297
1,506
1,801
9,892
0
L
2,744
688
0
1,885
9,324
4,311
0
2,924
6,400
0
6,205
L
7,618
145
0
250
5,582
1,816
0
2,336
3,246
23,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,391
Gold Earned
24,427
82
Minions Killed
96
4
Camps Cleared
3
518,681
Distance Traveled
545,874
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,029
603
31
3
2
175,544
3
W
Chernobog
9,058
906
70
7
3
160,203
4
W
Sobek
8,259
826
9
1
0
196,303
2
W
Hel
7,110
711
17
2
0
189,368
3
L
Odin
5,546
555
6
1
1
165,330
0
L
Janus
6,816
682
45
5
1
177,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role