Player Matchup

Cthulhu
Cthulhu
Mefito0
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,461 Elo+
Solo
Jormungandr
Jormungandr
YaBoyDake4754
Jormungandr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Charybdis
Charybdis
YouKneedHelp
Charybdis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,728 Elo+
Party 3
Janus
Janus
eppz8
Janus
Level 26
God Stats
4W - 3L
1,809 SR
Queue Stats
58W - 42L
1,640 Elo+
Solo
Nemesis
Nemesis
kigriossssssss
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,697 Elo+
Solo
Team Averages
Level 12
1,562 SR
1,605 Elo+

VS

Team Averages
Level 21
1,645 SR
1,507 Elo+
Nox
Nox
CVRabi
Nox
Level 29
God Stats
7W - 4L
1,644 SR
Queue Stats
113W - 104L
1,504 Elo+
Party 2
Apollo
Apollo
Cobaltx08
Apollo
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
139W - 112L
1,262 Elo+
Solo
Awilix
Awilix
Lily4255
Awilix
Level 10
God Stats
3W - 0L
1,543 SR
Queue Stats
7W - 3L
1,617 Elo+
Party 1
Ratatoskr
Ratatoskr
Riskypeach
Ratatoskr
Level 25
God Stats
2W - 0L
1,810 SR
Queue Stats
18W - 9L
1,635 Elo+
Party 1
Cthulhu
Cthulhu
avance517
Cthulhu
Level 28
God Stats
5W - 2L
1,727 SR
Queue Stats
91W - 81L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mefito0
Cthulhu
7
0 / 1 / 1
4,785
479
2,506
7,351
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
YaBoyDake4754
Jormungandr
5
0 / 4 / 1
3,992
399
751
5,280
3,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
YouKneedHelp
Charybdis
8
1 / 5 / 0
4,776
478
3,102
5,420
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
eppz8
Janus
11
4 / 3 / 0
6,601
660
3,830
5,047
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 1 / 0
3,729
373
326
1,438
373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
CVRabi
Nox
10
1 / 3 / 2
5,314
531
1,975
4,948
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Cobaltx08
Apollo
9
1 / 1 / 4
5,383
538
2,951
4,103
879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Lily4255
Awilix
11
4 / 1 / 2
6,626
663
4,097
5,292
1,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
Riskypeach
Ratatoskr
12
4 / 0 / 2
6,970
697
4,487
4,437
2,042
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
avance517
Cthulhu
9
3 / 0 / 2
6,002
600
2,277
5,085
2,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
13
14
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nox
CVRabi
Nox
1
3
2
0.67
W
Apollo
Cobaltx08
Apollo
1
1
4
3
W
Awilix
Lily4255
Awilix
4
1
2
5
L
Cthulhu
Mefito0
Cthulhu
0
1
1
0.5
W
Ratatoskr
Riskypeach
Ratatoskr
4
0
2
5
L
Jormungandr
YaBoyDake4754
Jormungandr
0
4
1
0.13
L
Charybdis
YouKneedHelp
Charybdis
1
5
0
0.2
W
Cthulhu
avance517
Cthulhu
3
0
2
4
L
Janus
eppz8
Janus
4
3
0
1.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,515
Damage
15,787
24,536
Taken
23,865
9,532
Mitigated
9,180
4,006
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
CVRabi
Nox
1,975
196
0
907
4,948
1,475
1,220
2,487
2,247
18,638
0
W
Apollo
Cobaltx08
Apollo
2,951
2,623
0
1,739
4,103
879
709
956
3,147
0
29,046
W
Awilix
Lily4255
Awilix
4,097
1,592
0
1,320
5,292
1,978
0
775
4,451
0
37,345
L
Cthulhu
Mefito0
Cthulhu
2,506
344
0
1,432
7,351
3,204
0
1,646
5,679
16,248
0
W
Ratatoskr
Riskypeach
Ratatoskr
4,487
1,395
0
2,634
4,437
2,042
589
1,304
2,985
0
43,996
L
Jormungandr
YaBoyDake4754
Jormungandr
751
310
0
769
5,280
3,648
30
397
4,837
9,900
0
L
Charybdis
YouKneedHelp
Charybdis
3,102
1,726
0
445
5,420
1,102
0
1,026
4,394
0
17,615
W
Cthulhu
avance517
Cthulhu
2,277
268
0
1,480
5,085
2,806
75
1,365
3,684
16,451
0
L
Janus
eppz8
Janus
3,830
434
0
770
5,047
1,205
228
957
3,978
36,679
0
L
326
122
0
590
1,438
373
0
42
1,396
0
5,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,883
Gold Earned
30,295
181
Minions Killed
311
0
Camps Cleared
0
735,076
Distance Traveled
1,006,665
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,314
531
45
5
0
198,505
10
W
Apollo
5,383
538
64
6
0
182,308
0
W
Awilix
6,626
663
71
7
0
213,625
2
L
Cthulhu
4,785
479
27
3
0
159,389
0
W
Ratatoskr
6,970
697
106
11
0
218,163
1
L
Jormungandr
3,992
399
12
1
0
160,678
0
L
Charybdis
4,776
478
44
4
0
150,373
1
W
Cthulhu
6,002
600
25
3
0
194,064
3
L
Janus
6,601
660
82
8
0
177,396
2
L
Nemesis
3,729
373
16
2
0
87,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role