Player Matchup

Raijin
Raijin
Diamond IV
Bierboompje
Raijin
Diamond IV
Level 105
God Stats
28W - 16L
1,669 SR
Queue Stats
314W - 294L
2,028 MMR
Party 1
Ymir
Ymir
Platinum II
Pancuga
Ymir
Platinum II
Level 147
God Stats
11W - 9L
1,516 SR
Queue Stats
432W - 428L
1,846 MMR
Solo
Chiron
Chiron
Platinum V
StockCreature1
Chiron
Platinum V
Level 143
God Stats
5W - 5L
1,463 SR
Queue Stats
81W - 76L
1,966 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
Wkoolman
Cu Chulainn
Platinum III
Level 147
God Stats
10W - 7L
1,648 SR
Queue Stats
98W - 78L
1,826 MMR
Solo
Chaac
Chaac
Diamond IV
beukenboompje
Chaac
Diamond IV
Level 147
God Stats
34W - 19L
1,666 SR
Queue Stats
364W - 351L
2,020 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,592 SR
1,937 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,662 SR
1,945 MMR
Thoth
Thoth
Diamond IV
Ibraheem717
Thoth
Diamond IV
Level 141
God Stats
11W - 15L
1,565 SR
Queue Stats
338W - 332L
2,026 MMR
Solo
Izanami
Izanami
Platinum I
IchiizokuDesu
Izanami
Platinum I
Level 123
God Stats
11W - 8L
1,780 SR
Queue Stats
161W - 153L
2,000 MMR
Solo
Horus
Horus
Platinum I
Orkichrist
Horus
Platinum I
Level 109
God Stats
14W - 8L
1,692 SR
Queue Stats
238W - 242L
1,961 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
R_Palan
Ratatoskr
Platinum V
Level 124
God Stats
10W - 8L
1,750 SR
Queue Stats
344W - 347L
1,877 MMR
Solo
Ra
Ra
Gold V
RialHash
Ra
Gold V
Level 158
God Stats
3W - 6L
1,522 SR
Queue Stats
24W - 17L
1,861 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
5 / 1 / 4
9,587
599
6,520
7,971
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Pancuga
Ymir
14
2 / 0 / 13
8,928
558
4,725
8,441
4,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 1 / 5
10,756
672
10,207
10,516
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Wkoolman
Cu Chulainn
16
4 / 3 / 1
10,111
632
10,641
15,409
10,926
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 1 / 9
10,336
646
8,502
10,190
4,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Morgan Le FayGilgameshPersephoneAthenaSet

VS

Bans
TiamatHun BatzGebArtemisOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,525
470
6,512
7,916
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
14
1 / 5 / 1
8,186
512
5,450
10,584
2,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
10
0 / 5 / 1
6,313
395
2,418
11,637
5,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
R_Palan
Ratatoskr
13
2 / 5 / 2
8,254
516
5,021
14,409
5,969
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 4 / 1
8,666
542
8,456
10,346
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
23
Kills
6
6
Deaths
23
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
1
4
7
L
0
4
1
0.13
L
Izanami
1
5
1
0.3
L
Horus
0
5
1
0.1
W
Ymir
Pancuga
Ymir
2
0
13
8.5
L
Ratatoskr
R_Palan
Ratatoskr
2
5
2
0.6
L
3
4
1
0.88
W
7
1
5
9.5
W
Cu Chulainn
Wkoolman
Cu Chulainn
4
3
1
1.5
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,595
Damage
27,857
52,527
Taken
54,892
26,381
Mitigated
20,258
19,817
Healing
13,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
6,520
313
0
1,894
7,971
2,546
924
5,285
2,686
64,170
0
L
6,512
112
0
1,909
7,916
2,167
0
2,020
5,896
59,116
0
L
Izanami
5,450
3,362
0
2,295
10,584
2,690
0
1,224
9,360
0
64,204
L
Horus
2,418
1,195
868
1,383
11,637
5,668
0
3,327
8,310
0
13,779
W
Ymir
Pancuga
Ymir
4,725
1,134
0
2,738
8,441
4,728
106
1,538
6,903
15,909
0
L
Ratatoskr
R_Palan
Ratatoskr
5,021
1,509
0
3,109
14,409
5,969
0
3,894
10,515
0
48,268
L
8,456
1,122
257
4,002
10,346
3,764
573
2,749
7,597
57,760
0
W
10,207
3,720
808
6,697
10,516
3,532
785
674
9,753
0
85,024
W
Cu Chulainn
Wkoolman
Cu Chulainn
10,641
1,414
0
4,389
15,409
10,926
162
6,413
8,996
11,731
56,445
W
8,502
2,145
0
3,291
10,190
4,649
1,082
2,284
7,906
0
75,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,718
Gold Earned
38,944
513
Minions Killed
447
0
Camps Cleared
0
1,586,623
Distance Traveled
1,486,115
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,587
599
122
8
0
316,439
7
L
Thoth
7,525
470
114
7
0
293,742
8
L
Izanami
8,186
512
118
7
0
290,207
4
L
Horus
6,313
395
24
2
0
306,518
10
W
Ymir
8,928
558
17
1
0
296,563
6
L
Ratatoskr
8,254
516
87
5
0
335,408
3
L
Ra
8,666
542
104
7
0
260,240
2
W
Chiron
10,756
672
136
9
0
288,467
8
W
Cu Chulainn
10,111
632
133
8
0
305,774
3
W
Chaac
10,336
646
105
7
0
379,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role