Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Contry_07
Sol
Level 88
God Stats
4W - 1L
1,771 SR
Queue Stats
221W - 226L
1,463 Elo+
Solo
Artemis
Artemis
DZoN0
Artemis
Level 111
God Stats
2W - 2L
1,528 SR
Queue Stats
25W - 32L
1,412 Elo+
Solo
Team Averages
Level 122
1,560 SR
1,475 Elo+

VS

Team Averages
Level 108
1,516 SR
1,391 Elo+
Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Czerysa
Geb
Level 106
God Stats
0W - 2L
1,373 SR
Queue Stats
92W - 102L
1,522 Elo+
Solo
Ne Zha
Ne Zha
MAXSEILLES
Ne Zha
Level 160
God Stats
14W - 8L
1,707 SR
Queue Stats
740W - 725L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
Taarkonadas
Gilgamesh
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,146 Elo+
Solo
He Bo
He Bo
xX_Muxu_Xx
He Bo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
12 / 1 / 20
11,724
977
18,978
13,608
6,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
 
Vulcan
17
3 / 1 / 19
10,271
856
16,706
7,768
3,766
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
 
Artio
16
6 / 3 / 21
9,764
814
7,327
21,018
30,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 2 / 21
9,693
808
16,237
13,070
5,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
DZoN0
Artemis
18
10 / 0 / 16
10,790
899
12,759
9,614
4,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 6 / 2
7,825
652
9,798
13,364
11,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Geb
14
1 / 4 / 3
8,856
738
7,346
19,234
20,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
MAXSEILLES
Ne Zha
16
2 / 5 / 3
8,680
723
19,172
14,020
7,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Taarkonadas
Gilgamesh
17
3 / 8 / 1
9,878
823
11,076
22,338
18,622
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
10
0 / 12 / 1
6,890
574
2,673
12,562
4,612
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
17
35
Kills
7
7
Deaths
35
97
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
1
20
22
W
Vulcan
 
Vulcan
3
1
19
12.5
W
Artio
 
Artio
6
3
21
5.5
L
Bellona
 
Bellona
1
6
2
0.33
W
4
2
21
7.25
L
Geb
1
4
3
0.63
W
Artemis
DZoN0
Artemis
10
0
16
18
L
Ne Zha
MAXSEILLES
Ne Zha
2
5
3
0.7
L
Gilgamesh
Taarkonadas
Gilgamesh
3
8
1
0.44
L
He Bo
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,007
Damage
50,065
65,078
Taken
81,518
50,316
Mitigated
62,910
30,359
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
18,978
6,786
3,228
4,217
13,608
6,655
983
2,391
11,217
0
38,047
W
Vulcan
 
Vulcan
16,706
5,579
66
525
7,768
3,766
1,100
1,321
6,447
31,358
0
W
Artio
 
Artio
7,327
1,004
6,024
5,803
21,018
30,253
186
3,785
17,233
11,511
0
L
Bellona
 
Bellona
9,798
992
1,067
1,320
13,364
11,692
66
8,082
5,160
0
15,666
W
16,237
2,252
2,667
4,123
13,070
5,196
1,562
1,610
11,460
33,422
0
L
Geb
7,346
718
1,476
4,739
19,234
20,519
0
9,276
9,788
12,310
0
W
Artemis
DZoN0
Artemis
12,759
5,405
1,090
2,616
9,614
4,446
2,417
912
8,702
0
24,719
L
Ne Zha
MAXSEILLES
Ne Zha
19,172
1,889
0
3,368
14,020
7,465
343
6,968
6,910
0
44,719
L
Gilgamesh
Taarkonadas
Gilgamesh
11,076
2,705
526
2,300
22,338
18,622
276
9,797
12,397
0
32,596
L
He Bo
2,673
597
0
89
12,562
4,612
99
5,413
6,993
5,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,242
Gold Earned
42,129
126
Minions Killed
122
0
Camps Cleared
0
1,214,058
Distance Traveled
1,015,830
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,724
977
28
2
0
240,482
3
W
Vulcan
10,271
856
36
3
0
228,166
5
W
Artio
9,764
814
5
0
0
259,514
0
L
Bellona
7,825
652
15
1
0
193,749
2
W
Sol
9,693
808
32
3
0
263,850
2
L
Geb
8,856
738
8
1
0
229,542
3
W
Artemis
10,790
899
25
2
0
222,046
2
L
Ne Zha
8,680
723
44
4
0
241,181
0
L
Gilgamesh
9,878
823
52
4
0
192,314
0
L
He Bo
6,890
574
3
0
0
159,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role