Player Matchup

He Bo
He Bo
CongenialKahuna
He Bo
Level 125
God Stats
2W - 4L
1,345 SR
Queue Stats
756W - 684L
1,604 Elo+
Party 1
Medusa
Medusa
Dave720
Medusa
Level 57
God Stats
18W - 16L
1,465 SR
Queue Stats
256W - 335L
1,292 Elo+
Party 3
Ganesha
Ganesha
GodlikeGreaves
Ganesha
Level 22
God Stats
69W - 49L
1,722 SR
Queue Stats
292W - 229L
1,672 Elo+
Party 1
Jormungandr
Jormungandr
SrSavage_The21st
Jormungandr
Level 41
God Stats
21W - 5L
1,770 SR
Queue Stats
256W - 171L
1,644 Elo+
Party 1
Baba Yaga
Baba Yaga
T0rt3ll1n0
Baba Yaga
Level 29
God Stats
3W - 6L
1,300 SR
Queue Stats
77W - 101L
1,359 Elo+
Party 3
Team Averages
Level 55
1,520 SR
1,514 Elo+

VS

Team Averages
Level 39
1,471 SR
1,413 Elo+
Loki
Loki
Atmosfearx
Loki
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,600 Elo+
Solo
Chiron
Chiron
SupremeAINZ
Chiron
Level 47
God Stats
13W - 22L
1,418 SR
Queue Stats
129W - 179L
1,379 Elo+
Party 2
Anubis
Anubis
ToksikTNO
Anubis
Level 29
God Stats
17W - 20L
1,467 SR
Queue Stats
81W - 117L
1,336 Elo+
Party 2
Sylvanus
Sylvanus
lFredrikl123l
Sylvanus
Level 45
God Stats
20W - 22L
1,544 SR
Queue Stats
32W - 49L
1,361 Elo+
Solo
Cthulhu
Cthulhu
wardus
Cthulhu
Level 38
God Stats
60W - 78L
1,427 SR
Queue Stats
109W - 160L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 1
8,928
595
5,907
6,987
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Dave720
Medusa
13
5 / 1 / 2
7,375
492
5,879
6,199
2,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 0 / 12
7,024
468
3,548
10,930
6,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
SrSavage_The21st
Jormungandr
17
5 / 0 / 2
9,769
651
12,798
11,640
8,180
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
T0rt3ll1n0
Baba Yaga
13
4 / 1 / 4
7,851
523
6,516
6,270
2,027
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
7,735
516
4,223
10,083
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
11
0 / 3 / 1
6,665
444
6,392
7,339
2,221
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
ToksikTNO
Anubis
11
0 / 4 / 1
6,824
455
3,398
7,496
3,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
lFredrikl123l
Sylvanus
11
1 / 3 / 0
6,912
461
3,675
9,094
5,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
wardus
Cthulhu
12
0 / 5 / 0
6,727
448
7,525
16,546
11,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
19
Kills
2
2
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
5
0
1
5.5
W
Medusa
Dave720
Medusa
5
1
2
6
W
0
0
12
6
W
Jormungandr
SrSavage_The21st
Jormungandr
5
0
2
6
L
Chiron
0
3
1
0.17
W
Baba Yaga
T0rt3ll1n0
Baba Yaga
4
1
4
6
L
Anubis
ToksikTNO
Anubis
0
4
1
0.13
L
Sylvanus
lFredrikl123l
Sylvanus
1
3
0
0.33
L
Cthulhu
wardus
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,648
Damage
25,213
42,026
Taken
50,558
21,384
Mitigated
26,130
12,038
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,223
834
0
3,148
10,083
3,791
0
5,552
4,467
0
49,120
W
5,907
289
0
4,470
6,987
2,215
0
1,546
5,309
71,037
0
W
Medusa
Dave720
Medusa
5,879
2,267
0
1,456
6,199
2,019
0
1,472
4,727
0
34,270
W
3,548
230
0
830
10,930
6,943
0
2,294
8,544
13,476
0
W
Jormungandr
SrSavage_The21st
Jormungandr
12,798
4,033
0
4,472
11,640
8,180
19
4,441
6,225
74,598
0
L
Chiron
6,392
2,245
513
1,763
7,339
2,221
157
771
6,539
0
35,706
W
Baba Yaga
T0rt3ll1n0
Baba Yaga
6,516
349
0
810
6,270
2,027
123
3,340
2,930
39,429
0
L
Anubis
ToksikTNO
Anubis
3,398
0
0
2,023
7,496
3,520
576
5,445
1,823
31,248
0
L
Sylvanus
lFredrikl123l
Sylvanus
3,675
804
618
2,136
9,094
5,498
425
3,727
5,319
25,601
7,953
L
Cthulhu
wardus
Cthulhu
7,525
886
39
4,646
16,546
11,100
0
13,198
3,348
41,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,947
Gold Earned
34,863
441
Minions Killed
369
0
Camps Cleared
0
1,406,008
Distance Traveled
1,303,572
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,735
516
104
7
0
278,592
4
W
He Bo
8,928
595
113
8
0
298,974
1
W
Medusa
7,375
492
81
5
0
278,249
6
W
Ganesha
7,024
468
10
1
0
292,261
0
W
Jormungandr
9,769
651
150
10
0
279,638
8
L
Chiron
6,665
444
61
4
0
258,824
3
W
Baba Yaga
7,851
523
87
6
0
256,886
3
L
Anubis
6,824
455
63
4
0
219,696
4
L
Sylvanus
6,912
461
73
5
0
258,955
1
L
Cthulhu
6,727
448
68
5
0
287,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role