Player Matchup

Hercules
Hercules
Diamond V
ExodialWalker
Hercules
Diamond V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 112L
2,070 MMR
Solo
Chaac
Chaac
Diamond IV
KZ2-Soldier
Chaac
Diamond IV
Level 148
God Stats
7W - 5L
1,879 SR
Queue Stats
183W - 169L
2,117 MMR
Solo
Janus
Janus
Diamond IV
R3inv3nt
Janus
Diamond IV
Level 158
God Stats
2W - 4L
1,558 SR
Queue Stats
210W - 172L
2,185 MMR
Solo
Rama
Rama
Masters
Too_Tall_Taye
Rama
Masters
Level 148
God Stats
9W - 5L
1,815 SR
Queue Stats
606W - 602L
2,507 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
luvPAIN---
Erlang Shen
Diamond V
Level 108
God Stats
89W - 66L
1,678 SR
Queue Stats
214W - 201L
2,142 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,686 SR
2,204 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,767 SR
2,202 MMR
Zhong Kui
Zhong Kui
Diamond I
Beast69er
Zhong Kui
Diamond I
Level 127
God Stats
5W - 4L
1,937 SR
Queue Stats
150W - 132L
2,510 MMR
Party 1
Apollo
Apollo
Diamond III
Berlin Cobi
Apollo
Diamond III
Level 160
God Stats
40W - 32L
1,734 SR
Queue Stats
1,092W - 1,073L
2,194 MMR
Solo
Athena
Athena
Platinum II
Flynnstone29
Athena
Platinum II
Level 126
God Stats
9W - 13L
1,494 SR
Queue Stats
904W - 907L
1,870 MMR
Solo
Susano
Susano
Masters
Hiq6
Susano
Masters
Level 160
God Stats
54W - 31L
2,131 SR
Queue Stats
178W - 158L
2,678 MMR
Party 1
Jormungandr
Jormungandr
Platinum III
SilenceTheKiII
Jormungandr
Platinum III
Level 160
God Stats
26W - 24L
1,536 SR
Queue Stats
720W - 695L
1,757 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ExodialWalker
Hercules
14
0 / 4 / 3
8,901
424
7,311
20,176
18,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 5 / 1
8,567
408
8,012
22,298
21,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
R3inv3nt
Janus
19
1 / 4 / 2
11,355
541
7,648
14,823
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 4 / 2
9,537
454
4,101
12,225
4,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
luvPAIN---
Erlang Shen
15
3 / 2 / 0
9,797
467
7,437
12,180
7,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
GilgameshPersephoneTiamatMorgan Le FayArtemis

VS

Bans
KaliOdinAnhurKhepriFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Beast69er
Zhong Kui
17
3 / 1 / 8
11,963
570
8,542
10,714
7,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
18
4 / 1 / 6
11,783
561
7,883
16,161
5,774
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
15
0 / 0 / 15
10,900
519
3,961
15,530
19,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Hiq6
Susano
20
8 / 1 / 7
13,252
631
17,150
12,982
5,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
SilenceTheKiII
Jormungandr
19
4 / 1 / 9
12,763
608
20,871
19,447
22,183
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
4
Kills
19
19
Deaths
4
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Beast69er
Zhong Kui
3
1
8
7
W
Apollo
4
1
6
7
L
Hercules
ExodialWalker
Hercules
0
4
3
0.38
W
Athena
0
0
15
7.5
W
Susano
Hiq6
Susano
8
1
7
11.5
L
0
5
1
0.1
L
Janus
R3inv3nt
Janus
1
4
2
0.5
W
Jormungandr
SilenceTheKiII
Jormungandr
4
1
9
8.5
L
0
4
2
0.25
L
Erlang Shen
luvPAIN---
Erlang Shen
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,509
Damage
58,407
81,702
Taken
74,834
56,981
Mitigated
60,116
19,263
Healing
33,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Beast69er
Zhong Kui
8,542
1,158
0
7,464
10,714
7,795
1,288
1,827
8,743
72,075
0
W
Apollo
7,883
4,384
0
8,629
16,161
5,774
5,216
2,090
14,003
0
94,106
L
Hercules
ExodialWalker
Hercules
7,311
1,061
0
2,413
20,176
18,644
39
7,106
12,660
0
38,953
W
Athena
3,961
1,041
0
7,330
15,530
19,005
448
1,878
13,598
27,127
0
W
Susano
Hiq6
Susano
17,150
4,472
0
2,296
12,982
5,359
2,703
2,235
10,685
0
102,467
L
8,012
2,167
0
8,069
22,298
21,737
0
12,707
8,296
0
51,625
L
Janus
R3inv3nt
Janus
7,648
232
99
2,623
14,823
4,898
0
4,976
9,745
103,048
0
W
Jormungandr
SilenceTheKiII
Jormungandr
20,871
5,285
0
7,674
19,447
22,183
639
1,558
17,036
86,875
0
L
4,101
3,330
0
2,156
12,225
4,001
0
3,278
8,789
0
60,920
L
Erlang Shen
luvPAIN---
Erlang Shen
7,437
2,957
0
3,903
12,180
7,701
0
3,367
8,762
0
78,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,157
Gold Earned
60,661
574
Minions Killed
593
0
Camps Cleared
0
1,932,495
Distance Traveled
2,115,522
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,963
570
138
7
0
426,305
5
W
Apollo
11,783
561
127
6
0
403,020
5
L
Hercules
8,901
424
53
3
0
392,462
4
W
Athena
10,900
519
38
2
0
465,740
11
W
Susano
13,252
631
145
7
0
485,865
2
L
Chaac
8,567
408
86
4
0
339,712
0
L
Janus
11,355
541
221
11
0
425,471
6
W
Jormungandr
12,763
608
145
7
0
334,592
3
L
Rama
9,537
454
95
5
0
324,396
4
L
Erlang Shen
9,797
467
119
6
0
450,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role