Player Matchup

Athena
Athena
Diamond210
Athena
Level 19
God Stats
3W - 3L
1,869 SR
Queue Stats
45W - 40L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
Hakin01
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
Razorfonction
Gilgamesh
Level 25
God Stats
2W - 1L
1,602 SR
Queue Stats
11W - 10L
1,558 Elo+
Party 2
Artemis
Artemis
Samlolzzz
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,596 Elo+
Party 1
Ra
Ra
Scavy6
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,671 Elo+
Solo
Team Averages
Level 19
1,594 SR
1,574 Elo+

VS

Team Averages
Level 16
1,581 SR
1,553 Elo+
Cthulhu
Cthulhu
Gaix01
Cthulhu
Level 20
God Stats
14W - 18L
1,562 SR
Queue Stats
46W - 72L
1,520 Elo+
Solo
Janus
Janus
Hastnochbock
Janus
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 8L
1,634 Elo+
Solo
Hercules
Hercules
ParkwayDriveFan
Hercules
Level 16
God Stats
9W - 5L
1,547 SR
Queue Stats
67W - 55L
1,587 Elo+
Solo
Cabrakan
Cabrakan
Soljfredde
Cabrakan
Level 3
God Stats
7W - 8L
1,691 SR
Queue Stats
16W - 15L
1,683 Elo+
Solo
Charybdis
Charybdis
shenzhicaineng
Charybdis
Level 29
God Stats
2W - 1L
1,604 SR
Queue Stats
66W - 83L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Diamond210
Athena
9
1 / 6 / 3
6,107
407
2,191
11,822
10,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
Hakin01
Ne Zha
11
4 / 6 / 0
8,089
539
3,873
13,382
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Razorfonction
Gilgamesh
13
2 / 3 / 1
8,168
545
7,636
10,750
5,559
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Samlolzzz
Artemis
12
4 / 7 / 3
8,099
540
9,022
10,403
3,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
9
0 / 13 / 1
5,937
396
4,406
11,511
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gaix01
Cthulhu
10
1 / 3 / 7
6,492
433
4,023
8,070
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
15 / 3 / 8
10,246
683
14,017
9,604
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
14
5 / 1 / 2
8,236
549
7,908
9,743
8,849
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Soljfredde
Cabrakan
15
12 / 2 / 8
9,751
650
13,526
13,038
8,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
shenzhicaineng
Charybdis
13
2 / 2 / 6
7,819
521
4,773
8,091
2,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
11
Kills
35
35
Deaths
11
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Athena
Diamond210
Athena
1
6
3
0.42
W
Cthulhu
Gaix01
Cthulhu
1
3
7
1.5
L
Ne Zha
Hakin01
Ne Zha
4
6
0
0.67
W
15
3
8
6.33
W
Hercules
5
1
2
6
L
Gilgamesh
Razorfonction
Gilgamesh
2
3
1
0.83
L
Artemis
Samlolzzz
Artemis
4
7
3
0.79
L
Ra
0
13
1
0.04
W
Cabrakan
Soljfredde
Cabrakan
12
2
8
8
W
Charybdis
shenzhicaineng
Charybdis
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,128
Damage
44,247
57,868
Taken
48,546
28,055
Mitigated
28,738
6,652
Healing
17,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Diamond210
Athena
2,191
600
0
678
11,822
10,679
0
6,287
5,131
14,091
0
W
Cthulhu
Gaix01
Cthulhu
4,023
373
310
1,917
8,070
5,233
516
1,435
6,635
17,183
0
L
Ne Zha
Hakin01
Ne Zha
3,873
2,082
0
3,099
13,382
4,197
0
5,089
7,966
0
38,524
W
14,017
1,459
96
1,676
9,604
3,288
0
2,372
7,232
63,208
0
W
Hercules
7,908
1,808
0
3,842
9,743
8,849
0
746
8,997
6,579
33,731
L
Gilgamesh
Razorfonction
Gilgamesh
7,636
1,353
0
666
10,750
5,559
0
4,562
5,771
6,514
31,911
L
Artemis
Samlolzzz
Artemis
9,022
4,884
0
1,585
10,403
3,838
0
7,320
2,675
0
38,587
L
Ra
4,406
428
126
498
11,511
3,782
201
8,447
2,700
29,753
0
W
Cabrakan
Soljfredde
Cabrakan
13,526
1,654
0
7,507
13,038
8,687
0
2,205
10,833
63,313
0
W
Charybdis
shenzhicaineng
Charybdis
4,773
3,054
0
2,647
8,091
2,681
1,976
1,244
6,847
0
51,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,400
Gold Earned
42,544
305
Minions Killed
429
0
Camps Cleared
0
1,285,073
Distance Traveled
1,453,973
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,107
407
27
2
0
243,995
4
W
Cthulhu
6,492
433
27
2
0
283,909
0
L
Ne Zha
8,089
539
74
5
0
261,462
0
W
Janus
10,246
683
117
8
0
322,034
5
W
Hercules
8,236
549
87
6
0
286,716
0
L
Gilgamesh
8,168
545
90
6
0
301,501
4
L
Artemis
8,099
540
70
5
0
236,553
4
L
Ra
5,937
396
44
3
0
241,562
0
W
Cabrakan
9,751
650
102
7
0
295,424
0
W
Charybdis
7,819
521
96
6
0
265,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role