Player Matchup

Kali
Kali
Silver I
 
Kali
Silver I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Gold V
Lakai93
Chronos
Gold V
Level 154
God Stats
2W - 4L
1,508 SR
Queue Stats
426W - 446L
1,396 MMR
Solo
Ymir
Ymir
Gold IV
Oh_Le_Sameuhh-93
Ymir
Gold IV
Level 48
God Stats
3W - 1L
1,649 SR
Queue Stats
36W - 37L
1,446 MMR
Party 1
Geb
Geb
Gold V
RuiBellido
Geb
Gold V
Level 118
God Stats
7W - 9L
1,441 SR
Queue Stats
112W - 115L
1,333 MMR
Solo
Neith
Neith
Gold III
StaRDuSt NL9623
Neith
Gold III
Level 146
God Stats
9W - 9L
1,305 SR
Queue Stats
710W - 724L
1,388 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,481 SR
1,413 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,510 SR
1,343 MMR
Nemesis
Nemesis
Gold V
BeaBeauty
Nemesis
Gold V
Level 84
God Stats
7W - 10L
1,546 SR
Queue Stats
147W - 158L
1,279 MMR
Solo
Nu Wa
Nu Wa
Gold IV
DutchOverkill
Nu Wa
Gold IV
Level 129
God Stats
54W - 46L
1,565 SR
Queue Stats
967W - 994L
1,508 MMR
Party 2
Fenrir
Fenrir
Gold V
Mitch3cShine
Fenrir
Gold V
Level 137
God Stats
18W - 19L
1,512 SR
Queue Stats
319W - 324L
1,252 MMR
Party 2
Bacchus
Bacchus
Bronze III
Neczus
Bacchus
Bronze III
Level 43
God Stats
6W - 5L
1,507 SR
Queue Stats
9W - 12L
1,355 MMR
Solo
Rama
Rama
Gold II
TrueRageCraft
Rama
Gold II
Level 119
God Stats
5W - 7L
1,420 SR
Queue Stats
445W - 430L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
14 / 0 / 3
12,771
710
16,788
18,685
10,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Lakai93
Chronos
16
1 / 1 / 5
9,916
551
6,740
12,169
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 3 / 2
9,095
505
7,319
13,425
16,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 1 / 9
8,729
485
5,273
14,020
13,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 2 / 3
11,090
616
11,537
14,266
5,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
PersephoneMorgan Le FayTiamatGilgameshCu Chulainn

VS

Bans
AthenaOdinCabrakanApolloArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeaBeauty
Nemesis
17
4 / 2 / 1
9,785
544
7,965
10,338
5,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 6 / 1
8,699
483
10,591
10,948
3,341
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
15
1 / 7 / 1
9,015
501
7,250
16,012
8,037
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
Neczus
Bacchus
12
1 / 4 / 2
7,655
425
6,274
16,348
16,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 4 / 2
8,948
497
6,818
11,841
4,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
23
Kills
7
7
Deaths
23
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
14
0
3
15.5
L
Nemesis
BeaBeauty
Nemesis
4
2
1
2.25
L
1
6
1
0.25
W
Chronos
Lakai93
Chronos
1
1
5
3.5
L
Fenrir
1
7
1
0.21
L
Bacchus
Neczus
Bacchus
1
4
2
0.5
W
2
3
2
1
W
0
1
9
4.5
W
6
2
3
3.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,657
Damage
38,898
72,565
Taken
65,487
50,121
Mitigated
37,723
30,453
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
16,788
9,201
0
8,017
18,685
10,735
2,003
3,642
15,043
0
102,554
L
Nemesis
BeaBeauty
Nemesis
7,965
3,757
0
2,778
10,338
5,120
346
1,484
8,763
0
79,801
L
10,591
1,577
0
161
10,948
3,341
137
2,206
8,742
64,277
0
W
Chronos
Lakai93
Chronos
6,740
2,693
0
6,497
12,169
4,348
1,256
2,586
9,583
75,236
0
L
Fenrir
7,250
2,438
0
4,862
16,012
8,037
160
5,282
9,977
0
49,042
L
Bacchus
Neczus
Bacchus
6,274
775
0
1,678
16,348
16,745
0
5,260
11,043
20,245
0
W
7,319
2,803
0
2,849
13,425
16,142
582
1,136
12,289
37,910
0
W
5,273
345
0
3,315
14,020
13,185
0
4,399
9,621
21,355
0
W
11,537
6,023
0
9,775
14,266
5,711
2,275
5,239
9,027
0
99,213
L
6,818
4,632
0
2,758
11,841
4,480
0
4,211
7,630
0
68,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,601
Gold Earned
44,102
523
Minions Killed
517
0
Camps Cleared
0
1,683,973
Distance Traveled
1,632,283
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,771
710
128
7
0
415,932
3
L
Nemesis
9,785
544
136
8
0
400,142
2
L
Nu Wa
8,699
483
116
6
0
308,042
6
W
Chronos
9,916
551
138
8
0
337,496
6
L
Fenrir
9,015
501
98
5
0
273,363
1
L
Bacchus
7,655
425
22
1
0
327,171
4
W
Ymir
9,095
505
66
4
0
278,640
0
W
Geb
8,729
485
23
1
0
351,482
4
W
Neith
11,090
616
168
9
0
300,423
1
L
Rama
8,948
497
145
8
0
323,565
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role