Player Matchup

Artemis
Artemis
HardShinyMetapod
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,595 Elo+
Solo
Osiris
Osiris
Kaspenzii
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,311 Elo+
Solo
Thor
Thor
Mantikor1111
Thor
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,200 Elo+
Solo
Hachiman
Hachiman
Swoop56
Hachiman
Level 4
God Stats
2W - 2L
1,573 SR
Queue Stats
6W - 3L
1,521 Elo+
Solo
Ra
Ra
elfragkos
Ra
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 60L
1,430 Elo+
Solo
Team Averages
Level 5
1,515 SR
1,411 Elo+

VS

Team Averages
Level 15
1,508 SR
1,404 Elo+
Bastet
Bastet
BxdskillFN
Bastet
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,320 Elo+
Party 1
Kukulkan
Kukulkan
Deeyu
Kukulkan
Level 10
God Stats
3W - 1L
1,457 SR
Queue Stats
13W - 24L
1,334 Elo+
Solo
Olorun
Olorun
Twitter vZeyKoo
Olorun
Level 5
God Stats
2W - 1L
1,578 SR
Queue Stats
2W - 3L
1,320 Elo+
Party 1
Nemesis
Nemesis
komider
Nemesis
Level 29
God Stats
36W - 42L
1,503 SR
Queue Stats
159W - 161L
1,544 Elo+
Solo
Medusa
Medusa
nDrêW
Medusa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 29L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 2
8,703
378
8,222
16,374
5,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Kaspenzii
Osiris
17
5 / 1 / 4
10,412
453
12,427
19,750
22,750
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
4 / 8 / 4
8,527
371
4,939
15,870
6,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
Swoop56
Hachiman
13
2 / 10 / 4
8,573
373
5,198
15,237
5,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 7 / 1
9,534
415
6,459
13,428
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BxdskillFN
Bastet
14
3 / 9 / 7
10,231
445
4,677
15,348
7,187
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Deeyu
Kukulkan
17
5 / 3 / 11
12,052
524
14,787
10,640
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 5 / 13
12,062
524
7,855
13,075
7,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
komider
Nemesis
18
14 / 0 / 9
12,974
564
14,834
14,710
6,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
nDrêW
Medusa
20
9 / 2 / 11
13,931
606
23,493
18,193
7,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
89
16
Kills
38
38
Deaths
19
15
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bastet
BxdskillFN
Bastet
3
9
7
0.72
W
Kukulkan
Deeyu
Kukulkan
5
3
11
3.5
L
2
12
2
0.25
L
Osiris
Kaspenzii
Osiris
5
1
4
7
L
4
8
4
0.75
L
Hachiman
Swoop56
Hachiman
2
10
4
0.4
W
7
5
13
2.7
L
3
7
1
0.5
W
Nemesis
komider
Nemesis
14
0
9
18.5
W
Medusa
nDrêW
Medusa
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,245
Damage
65,646
80,659
Taken
71,966
44,823
Mitigated
34,144
8,710
Healing
19,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BxdskillFN
Bastet
4,677
1,739
0
1,217
15,348
7,187
412
2,132
13,216
354
20,459
W
Kukulkan
Deeyu
Kukulkan
14,787
1,171
0
2,715
10,640
4,744
807
1,269
9,371
75,065
0
L
8,222
4,339
0
2,363
16,374
5,204
0
2,138
14,069
0
38,325
L
Osiris
Kaspenzii
Osiris
12,427
1,432
0
2,606
19,750
22,750
564
5,262
14,488
7,946
36,082
L
4,939
1,145
0
250
15,870
6,919
0
5,062
10,808
0
21,070
L
Hachiman
Swoop56
Hachiman
5,198
1,348
0
910
15,237
5,108
0
5,461
9,776
0
33,709
W
7,855
3,645
403
3,297
13,075
7,499
6,226
3,311
9,764
45,501
3,967
L
6,459
326
1,627
954
13,428
4,842
0
4,251
9,177
52,844
0
W
Nemesis
komider
Nemesis
14,834
7,867
0
5,287
14,710
6,795
1,379
2,142
12,568
0
103,477
W
Medusa
nDrêW
Medusa
23,493
10,053
0
6,902
18,193
7,919
6,831
2,079
16,114
0
128,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,749
Gold Earned
61,250
323
Minions Killed
549
0
Camps Cleared
0
1,958,774
Distance Traveled
2,160,198
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,231
445
22
1
0
443,250
2
W
Kukulkan
12,052
524
141
6
0
371,174
1
L
Artemis
8,703
378
59
3
0
355,219
0
L
Osiris
10,412
453
56
2
0
438,278
0
L
Thor
8,527
371
37
2
0
403,889
0
L
Hachiman
8,573
373
58
3
0
370,148
2
W
Olorun
12,062
524
81
4
0
431,794
2
L
Ra
9,534
415
113
5
0
391,240
1
W
Nemesis
12,974
564
123
5
0
506,647
0
W
Medusa
13,931
606
182
8
0
407,333
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role