Player Matchup

Hachiman
Hachiman
DougDimmadomest
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,437 Elo+
Solo
Bacchus
Bacchus
Drukas77
Bacchus
Level 29
God Stats
63W - 58L
1,573 SR
Queue Stats
274W - 311L
1,414 Elo+
Solo
Camazotz
Camazotz
DumboJuice
Camazotz
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Anubis
Anubis
LozbeEZE
Anubis
Level 26
God Stats
4W - 1L
1,718 SR
Queue Stats
19W - 17L
1,453 Elo+
Solo
Bastet
Bastet
丁丁宝宝
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 66L
1,486 Elo+
Solo
Team Averages
Level 21
1,558 SR
1,458 Elo+

VS

Team Averages
Level 20
1,471 SR
1,439 Elo+
Sun Wukong
Sun Wukong
Kakarot SSJG
Sun Wukong
Level 22
God Stats
33W - 48L
1,390 SR
Queue Stats
33W - 48L
1,380 Elo+
Solo
Sylvanus
Sylvanus
LazyJ4ye
Sylvanus
Level 26
God Stats
0W - 1L
1,801 SR
Queue Stats
44W - 51L
1,455 Elo+
Solo
Fenrir
Fenrir
ValsirFurry
Fenrir
Level 11
God Stats
2W - 2L
1,524 SR
Queue Stats
11W - 20L
1,324 Elo+
Solo
Neith
Neith
fox_gurl11
Neith
Level 28
God Stats
0W - 2L
1,428 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Hachiman
Hachiman
zho56
Hachiman
Level 12
God Stats
1W - 5L
1,211 SR
Queue Stats
25W - 27L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
12 / 3 / 18
16,966
1,131
35,743
18,844
7,272
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Drukas77
Bacchus
20
4 / 3 / 26
15,215
1,014
18,581
31,400
43,522
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
DumboJuice
Camazotz
20
6 / 14 / 23
15,410
1,027
27,484
38,058
24,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
LozbeEZE
Anubis
20
5 / 7 / 22
15,956
1,064
25,293
27,958
14,456
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
20
10 / 6 / 19
16,142
1,076
23,215
24,887
11,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kakarot SSJG
Sun Wukong
20
4 / 4 / 19
14,981
999
14,536
33,640
23,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
LazyJ4ye
Sylvanus
20
5 / 2 / 23
15,518
1,035
10,218
26,443
34,355
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
20
10 / 21 / 15
16,427
1,095
27,312
37,818
23,640
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
20
6 / 6 / 18
15,531
1,035
34,486
21,175
11,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
zho56
Hachiman
20
8 / 4 / 21
16,330
1,089
46,991
17,043
6,981
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
129
37
Kills
33
33
Deaths
37
108
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Hachiman
12
3
18
7
W
Bacchus
Drukas77
Bacchus
4
3
26
5.67
W
Camazotz
DumboJuice
Camazotz
6
14
23
1.25
L
Sun Wukong
Kakarot SSJG
Sun Wukong
4
4
19
3.38
L
Sylvanus
LazyJ4ye
Sylvanus
5
2
23
8.25
W
Anubis
LozbeEZE
Anubis
5
7
22
2.29
L
Fenrir
10
21
15
0.83
L
Neith
6
6
18
2.5
L
Hachiman
zho56
Hachiman
8
4
21
4.63
W
Bastet
10
6
19
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,316
Damage
133,543
141,147
Taken
136,119
100,595
Mitigated
100,014
23,951
Healing
24,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
35,743
23,636
0
2,693
18,844
7,272
0
2,075
16,769
0
75,807
W
Bacchus
Drukas77
Bacchus
18,581
1,268
0
0
31,400
43,522
0
1,791
29,609
39,819
0
W
Camazotz
DumboJuice
Camazotz
27,484
6,330
0
12,191
38,058
24,230
0
2,815
35,243
0
47,417
L
Sun Wukong
Kakarot SSJG
Sun Wukong
14,536
1,914
0
6,775
33,640
23,506
0
12,809
20,831
0
58,263
L
Sylvanus
LazyJ4ye
Sylvanus
10,218
2,161
6,396
6,620
26,443
34,355
0
7,471
18,972
14,603
0
W
Anubis
LozbeEZE
Anubis
25,293
967
52
9,015
27,958
14,456
0
1,827
26,131
77,335
0
L
Fenrir
27,312
6,789
0
1,135
37,818
23,640
0
8,619
29,199
0
42,201
L
Neith
34,486
13,625
453
2,680
21,175
11,532
0
6,634
14,541
0
73,930
L
Hachiman
zho56
Hachiman
46,991
22,815
0
0
17,043
6,981
0
8,341
8,702
0
83,708
W
Bastet
23,215
10,309
0
0
24,887
11,115
0
1,710
23,177
0
34,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,689
Gold Earned
78,787
325
Minions Killed
316
10
Camps Cleared
9
1,479,448
Distance Traveled
1,427,763
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,966
1,131
86
6
2
270,753
0
W
Bacchus
15,215
1,014
42
3
0
342,613
0
W
Camazotz
15,410
1,027
46
3
0
275,189
0
L
Sun Wukong
14,981
999
111
7
0
319,741
0
L
Sylvanus
15,518
1,035
7
0
0
276,936
0
W
Anubis
15,956
1,064
117
8
6
256,785
2
L
Fenrir
16,427
1,095
31
2
1
272,553
1
L
Neith
15,531
1,035
85
6
6
247,695
0
L
Hachiman
16,330
1,089
82
5
2
310,838
0
W
Bastet
16,142
1,076
34
2
2
334,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role