Player Matchup

Artio
Artio
IVIuppy
Artio
Level 25
God Stats
9W - 5L
1,580 SR
Queue Stats
67W - 43L
1,437 Elo+
Solo
Artemis
Artemis
Raakani
Artemis
Level 49
God Stats
8W - 7L
1,581 SR
Queue Stats
41W - 39L
1,389 Elo+
Party 2
Kali
Kali
TYTXZED
Kali
Level 29
God Stats
29W - 39L
1,378 SR
Queue Stats
157W - 186L
1,313 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XepherWolf
Morgan Le Fay
Level 15
God Stats
1W - 2L
1,441 SR
Queue Stats
7W - 8L
1,377 Elo+
Party 2
Bellona
Bellona
ixavinn
Bellona
Level 16
God Stats
2W - 4L
1,526 SR
Queue Stats
2W - 6L
1,297 Elo+
Party 2
Team Averages
Level 27
1,501 SR
1,363 Elo+

VS

Team Averages
Level 44
1,373 SR
1,364 Elo+
Bakasura
Bakasura
ByDani-09
Bakasura
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,469 Elo+
Solo
Nox
Nox
IGamerDustI
Nox
Level 15
God Stats
7W - 11L
1,064 SR
Queue Stats
63W - 75L
1,291 Elo+
Party 1
Skadi
Skadi
LuNiTiK
Skadi
Level 143
God Stats
7W - 6L
1,543 SR
Queue Stats
158W - 157L
1,529 Elo+
Party 1
Medusa
Medusa
PapiBlunt
Medusa
Level 24
God Stats
12W - 18L
1,285 SR
Queue Stats
58W - 59L
1,289 Elo+
Party 1
Ganesha
Ganesha
Ravilal
Ganesha
Level 24
God Stats
22W - 21L
1,473 SR
Queue Stats
65W - 72L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
IVIuppy
Artio
11
1 / 5 / 4
7,590
399
3,695
18,055
10,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Raakani
Artemis
14
2 / 8 / 3
8,647
455
12,339
15,363
6,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
TYTXZED
Kali
14
4 / 7 / 3
8,742
460
6,678
15,258
5,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
XepherWolf
Morgan Le Fay
6
0 / 2 / 0
5,866
309
1,684
2,854
743
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
ixavinn
Bellona
12
1 / 10 / 0
7,528
396
5,158
14,655
12,919
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ByDani-09
Bakasura
13
1 / 3 / 9
9,323
491
4,319
9,788
4,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 4
9,175
483
7,095
8,065
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
LuNiTiK
Skadi
20
20 / 0 / 1
13,754
724
20,362
10,417
5,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
PapiBlunt
Medusa
14
8 / 1 / 1
10,351
545
10,780
11,190
4,517
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Ravilal
Ganesha
12
0 / 3 / 9
9,194
484
3,631
12,613
12,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
8
Kills
32
32
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ByDani-09
Bakasura
1
3
9
1.83
W
3
2
4
2.5
L
Artio
IVIuppy
Artio
1
5
4
0.6
W
Skadi
LuNiTiK
Skadi
20
0
1
20.5
W
Medusa
PapiBlunt
Medusa
8
1
1
8.5
L
Artemis
Raakani
Artemis
2
8
3
0.44
W
Ganesha
Ravilal
Ganesha
0
3
9
1.5
L
Kali
TYTXZED
Kali
4
7
3
0.79
L
Morgan Le Fay
XepherWolf
Morgan Le Fay
0
2
0
0
L
Bellona
ixavinn
Bellona
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,554
Damage
46,187
66,185
Taken
52,073
35,609
Mitigated
30,378
10,684
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ByDani-09
Bakasura
4,319
2,856
0
2,252
9,788
4,607
0
1,163
8,625
0
31,888
W
7,095
724
0
0
8,065
2,951
2,354
2,063
6,002
34,164
0
L
Artio
IVIuppy
Artio
3,695
318
300
2,104
18,055
10,752
0
3,184
14,871
22,467
0
W
Skadi
LuNiTiK
Skadi
20,362
7,454
0
3,637
10,417
5,887
11,832
128
10,289
0
100,814
W
Medusa
PapiBlunt
Medusa
10,780
5,387
0
0
11,190
4,517
2,854
612
10,578
0
40,384
L
Artemis
Raakani
Artemis
12,339
6,273
340
2,836
15,363
6,029
738
2,457
12,682
0
52,122
W
Ganesha
Ravilal
Ganesha
3,631
1,230
0
2,359
12,613
12,416
695
1,413
11,200
21,509
0
L
Kali
TYTXZED
Kali
6,678
2,387
65
3,857
15,258
5,166
307
4,436
10,822
0
38,359
L
Morgan Le Fay
XepherWolf
Morgan Le Fay
1,684
198
0
628
2,854
743
428
649
2,205
15,067
0
L
Bellona
ixavinn
Bellona
5,158
2,430
0
554
14,655
12,919
0
0
14,375
0
42,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,373
Gold Earned
51,797
269
Minions Killed
410
0
Camps Cleared
0
1,317,954
Distance Traveled
1,797,502
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,323
491
70
4
0
412,294
0
W
Nox
9,175
483
63
3
0
353,523
0
L
Artio
7,590
399
23
1
0
333,676
0
W
Skadi
13,754
724
180
9
0
343,837
3
W
Medusa
10,351
545
87
5
0
346,066
1
L
Artemis
8,647
455
90
5
0
261,564
1
W
Ganesha
9,194
484
10
1
0
341,782
5
L
Kali
8,742
460
68
4
0
317,105
1
L
Morgan Le Fay
5,866
309
22
1
0
113,779
0
L
Bellona
7,528
396
66
3
0
291,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role