Player Matchup

Gilgamesh
Gilgamesh
Ivar_TheTryHard
Gilgamesh
Level 11
God Stats
10W - 8L
1,604 SR
Queue Stats
15W - 10L
1,401 Elo+
Solo
Freya
Freya
Mckenzie 78
Freya
Level 26
God Stats
7W - 14L
1,380 SR
Queue Stats
112W - 122L
1,356 Elo+
Solo
Janus
Janus
XDnub69
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,466 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iLilBoyBlue
Morgan Le Fay
Level 28
God Stats
13W - 13L
1,606 SR
Queue Stats
163W - 203L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
トウカイさん
Ao Kuang
Level 3
God Stats
2W - 2L
1,659 SR
Queue Stats
3W - 3L
1,464 Elo+
Solo
Team Averages
Level 15
1,550 SR
1,422 Elo+

VS

Team Averages
Level 9
1,434 SR
1,351 Elo+
Arachne
Arachne
 
Arachne
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Blade2740
Morgan Le Fay
Level 28
God Stats
14W - 16L
1,395 SR
Queue Stats
95W - 92L
1,327 Elo+
Solo
Olorun
Olorun
Toriiiiiiiii
Olorun
Level 4
God Stats
1W - 1L
1,266 SR
Queue Stats
1W - 1L
1,109 Elo+
Solo
Fenrir
Fenrir
perilIa12
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,313 Elo+
Solo
Freya
Freya
wachowolf
Freya
Level 6
God Stats
3W - 3L
1,509 SR
Queue Stats
8W - 8L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ivar_TheTryHard
Gilgamesh
7
0 / 3 / 0
4,449
445
2,698
6,165
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 2 / 0
4,288
429
889
6,152
2,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
XDnub69
Janus
7
0 / 2 / 0
4,227
423
1,015
3,616
1,012
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
iLilBoyBlue
Morgan Le Fay
8
0 / 6 / 1
4,927
493
3,355
6,556
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
4,979
498
2,327
6,606
1,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 0 / 5
6,274
627
4,292
5,890
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
Blade2740
Morgan Le Fay
10
5 / 0 / 4
6,385
639
4,479
4,182
1,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Olorun
10
2 / 1 / 1
5,797
580
2,484
4,699
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
perilIa12
Fenrir
8
2 / 0 / 4
5,810
581
3,138
6,130
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
wachowolf
Freya
12
3 / 0 / 0
6,966
697
3,747
3,929
1,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
16
16
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
5
6.5
W
Morgan Le Fay
Blade2740
Morgan Le Fay
5
0
4
7
L
Gilgamesh
Ivar_TheTryHard
Gilgamesh
0
3
0
0
L
0
2
0
0
W
Olorun
2
1
1
2.5
L
Janus
XDnub69
Janus
0
2
0
0
L
Morgan Le Fay
iLilBoyBlue
Morgan Le Fay
0
6
1
0.08
W
Fenrir
perilIa12
Fenrir
2
0
4
4
W
Freya
wachowolf
Freya
3
0
0
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,284
Damage
18,140
29,095
Taken
24,830
11,733
Mitigated
8,687
4,954
Healing
9,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,292
3,418
0
1,295
5,890
1,851
154
1,487
4,349
0
29,410
W
Morgan Le Fay
Blade2740
Morgan Le Fay
4,479
294
0
1,902
4,182
1,317
393
1,866
2,230
27,455
0
L
Gilgamesh
Ivar_TheTryHard
Gilgamesh
2,698
663
0
1,032
6,165
3,840
234
1,771
4,127
0
13,220
L
889
331
0
2,123
6,152
2,979
0
3,416
2,736
14,142
0
W
Olorun
2,484
984
130
1,601
4,699
1,393
884
1,311
3,324
30,047
0
L
Janus
XDnub69
Janus
1,015
189
0
250
3,616
1,012
0
2,136
1,400
12,419
0
L
Morgan Le Fay
iLilBoyBlue
Morgan Le Fay
3,355
743
0
76
6,556
2,076
99
1,837
4,719
20,603
0
W
Fenrir
perilIa12
Fenrir
3,138
1,031
0
2,319
6,130
2,884
0
1,692
4,364
0
13,784
W
Freya
wachowolf
Freya
3,747
1,257
0
2,444
3,929
1,242
0
1,173
2,756
40,889
0
L
2,327
817
0
1,473
6,606
1,826
0
1,163
5,403
24,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,870
Gold Earned
31,232
176
Minions Killed
275
0
Camps Cleared
0
823,075
Distance Traveled
940,119
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,274
627
52
5
0
242,091
1
W
Morgan Le Fay
6,385
639
50
5
0
168,197
0
L
Gilgamesh
4,449
445
18
2
0
168,412
0
L
Freya
4,288
429
33
3
0
163,909
3
W
Olorun
5,797
580
57
6
0
154,823
0
L
Janus
4,227
423
25
3
0
149,142
0
L
Morgan Le Fay
4,927
493
51
5
0
160,946
0
W
Fenrir
5,810
581
32
3
0
188,759
2
W
Freya
6,966
697
84
8
0
186,249
0
L
Ao Kuang
4,979
498
49
5
0
180,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role