Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ParadoxAkaWes
Hou Yi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 147L
1,291 Elo+
Solo
Neith
Neith
ultimate_Riki_9
Neith
Level 67
God Stats
1W - 1L
1,322 SR
Queue Stats
10W - 15L
1,284 Elo+
Solo
Hun Batz
Hun Batz
wornfin
Hun Batz
Level 107
God Stats
6W - 7L
1,386 SR
Queue Stats
327W - 317L
1,465 Elo+
Party 1
Team Averages
Level 92
1,442 SR
1,408 Elo+

VS

Team Averages
Level 67
1,618 SR
1,455 Elo+
Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
EridanKurty
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,383 Elo+
Party 2
Janus
Janus
LightNeb
Janus
Level 48
God Stats
4W - 2L
1,624 SR
Queue Stats
154W - 143L
1,529 Elo+
Party 2
Bacchus
Bacchus
Opeoir
Bacchus
Level 88
God Stats
3W - 1L
1,673 SR
Queue Stats
78W - 70L
1,430 Elo+
Solo
Chaac
Chaac
PhantomGrail
Chaac
Level 53
God Stats
3W - 0L
1,790 SR
Queue Stats
64W - 50L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
6 / 5 / 8
10,275
734
13,488
23,044
26,348
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
 
Cerberus
16
1 / 7 / 7
9,381
670
8,000
23,612
19,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 10 / 3
7,679
549
12,072
15,810
5,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 5 / 4
9,308
665
10,369
15,106
5,275
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
wornfin
Hun Batz
14
4 / 9 / 1
8,840
631
10,402
15,811
5,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
11 / 1 / 13
12,101
864
28,241
9,430
3,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 4 / 17
9,596
685
5,141
13,470
4,831
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
LightNeb
Janus
20
15 / 2 / 15
12,491
892
30,757
12,135
4,302
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Opeoir
Bacchus
17
1 / 2 / 25
10,325
738
9,468
23,713
14,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
7 / 6 / 13
10,754
768
11,908
18,963
11,598
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
119
14
Kills
36
36
Deaths
15
23
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
6
5
8
2
L
Cerberus
 
Cerberus
1
7
7
0.64
W
Vulcan
 
Vulcan
11
1
13
17.5
W
2
4
17
2.63
W
Janus
LightNeb
Janus
15
2
15
11.25
W
Bacchus
Opeoir
Bacchus
1
2
25
6.75
L
0
10
3
0.15
W
7
6
13
2.25
L
3
5
4
1
L
Hun Batz
wornfin
Hun Batz
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,331
Damage
85,515
93,383
Taken
77,711
61,600
Mitigated
39,099
21,808
Healing
37,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,488
320
965
4,662
23,044
26,348
0
16,485
6,559
33,369
0
L
Cerberus
 
Cerberus
8,000
1,043
1,758
6,945
23,612
19,156
0
16,756
6,856
27,585
0
W
Vulcan
 
Vulcan
28,241
15,698
2,124
3,117
9,430
3,731
1,895
3,153
6,277
50,295
0
W
5,141
2,302
870
5,179
13,470
4,831
1,201
4,990
8,480
0
10,907
W
Janus
LightNeb
Janus
30,757
3,524
3,150
3,344
12,135
4,302
801
4,787
7,348
51,015
0
W
Bacchus
Opeoir
Bacchus
9,468
1,671
2,315
10,006
23,713
14,637
778
6,171
17,542
20,497
0
L
12,072
6,435
0
1,708
15,810
5,137
0
10,994
4,816
0
20,848
W
11,908
2,597
1,817
5,441
18,963
11,598
440
2,387
16,576
0
22,105
L
10,369
4,723
311
3,802
15,106
5,275
0
11,661
3,445
0
25,154
L
Hun Batz
wornfin
Hun Batz
10,402
385
470
1,187
15,811
5,684
0
12,570
3,241
0
21,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,483
Gold Earned
55,267
172
Minions Killed
136
0
Camps Cleared
0
1,077,376
Distance Traveled
1,425,245
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,275
734
31
2
0
236,615
0
L
Cerberus
9,381
670
71
5
0
231,514
0
W
Vulcan
12,101
864
51
4
0
314,974
0
W
Kali
9,596
685
9
1
0
253,839
0
W
Janus
12,491
892
42
3
0
284,779
2
W
Bacchus
10,325
738
14
1
0
300,609
6
L
Hou Yi
7,679
549
20
1
0
185,778
0
W
Chaac
10,754
768
20
1
0
271,044
0
L
Neith
9,308
665
28
2
0
227,728
3
L
Hun Batz
8,840
631
22
2
0
195,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role