Player Matchup

Pele
Pele
 
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
NunuGamer16X
Bellona
Level 29
God Stats
1W - 4L
1,420 SR
Queue Stats
9W - 16L
1,439 Elo+
Solo
Medusa
Medusa
OJ420511
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,437 Elo+
Party 1
Tiamat
Tiamat
a-warufwarindesu
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,397 Elo+
Party 2
Jormungandr
Jormungandr
viktksen
Jormungandr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,549 Elo+
Party 1
Team Averages
Level 20
1,484 SR
1,465 Elo+

VS

Team Averages
Level 24
1,649 SR
1,502 Elo+
Sylvanus
Sylvanus
Daharion
Sylvanus
Level 28
God Stats
4W - 3L
1,701 SR
Queue Stats
189W - 211L
1,513 Elo+
Solo
Kali
Kali
TheNuclearRex
Kali
Level 20
God Stats
15W - 14L
1,569 SR
Queue Stats
509W - 492L
1,520 Elo+
Solo
Charybdis
Charybdis
TwitchTvJackLvL6
Charybdis
Level 29
God Stats
13W - 4L
1,627 SR
Queue Stats
59W - 43L
1,503 Elo+
Solo
Achilles
Achilles
XxiEatNoobzxX
Achilles
Level 29
God Stats
2W - 1L
1,407 SR
Queue Stats
52W - 39L
1,453 Elo+
Solo
Agni
Agni
xGREYSTONEx
Agni
Level 14
God Stats
1W - 0L
1,942 SR
Queue Stats
4W - 4L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 8 / 0
7,783
389
6,798
16,818
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
NunuGamer16X
Bellona
5
0 / 2 / 0
5,991
300
1,220
3,659
1,084
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
OJ420511
Medusa
12
1 / 12 / 1
7,115
356
8,146
15,918
5,298
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 17 / 1
7,011
351
5,967
19,029
8,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
viktksen
Jormungandr
11
0 / 11 / 1
7,482
374
4,210
22,037
18,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Daharion
Sylvanus
15
5 / 0 / 20
10,979
549
4,993
11,528
13,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
15 / 1 / 12
12,769
638
14,372
17,126
7,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
19
22 / 0 / 10
13,505
675
25,873
13,610
6,026
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
XxiEatNoobzxX
Achilles
17
4 / 0 / 5
11,249
562
6,391
12,680
8,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 2 / 11
10,987
549
11,939
12,032
4,304
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
108
3
Kills
50
50
Deaths
3
3
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
8
0
0.25
W
Sylvanus
Daharion
Sylvanus
5
0
20
15
L
Bellona
NunuGamer16X
Bellona
0
2
0
0
L
Medusa
OJ420511
Medusa
1
12
1
0.13
W
15
1
12
21
W
Charybdis
22
0
10
27
W
Achilles
XxiEatNoobzxX
Achilles
4
0
5
6.5
L
0
17
1
0.03
L
Jormungandr
viktksen
Jormungandr
0
11
1
0.05
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,341
Damage
63,568
77,461
Taken
66,976
38,450
Mitigated
39,828
5,099
Healing
20,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,798
2,021
0
3,350
16,818
5,345
248
3,021
13,520
0
32,147
W
Sylvanus
Daharion
Sylvanus
4,993
2,029
1,549
3,121
11,528
13,463
905
2,703
8,825
23,587
0
L
Bellona
NunuGamer16X
Bellona
1,220
171
0
500
3,659
1,084
0
0
3,352
0
9,430
L
Medusa
OJ420511
Medusa
8,146
3,213
0
146
15,918
5,298
224
5,333
10,534
0
33,326
W
14,372
9,150
0
3,479
17,126
7,874
1,534
2,003
15,123
0
95,464
W
Charybdis
25,873
15,877
0
4,045
13,610
6,026
6,018
3,230
10,380
0
105,768
W
Achilles
XxiEatNoobzxX
Achilles
6,391
2,065
0
4,519
12,680
8,161
5,181
837
11,843
0
55,446
L
5,967
885
0
1,103
19,029
8,504
158
2,311
16,621
26,992
0
L
Jormungandr
viktksen
Jormungandr
4,210
586
0
0
22,037
18,219
0
6,267
15,770
27,098
0
W
11,939
1,092
213
3,827
12,032
4,304
973
1,404
10,628
79,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,382
Gold Earned
59,489
217
Minions Killed
549
0
Camps Cleared
0
1,411,517
Distance Traveled
1,806,006
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,783
389
61
3
0
341,441
1
W
Sylvanus
10,979
549
39
2
0
344,129
0
L
Bellona
5,991
300
23
1
0
89,484
1
L
Medusa
7,115
356
46
2
0
339,246
6
W
Kali
12,769
638
129
6
0
465,116
0
W
Charybdis
13,505
675
148
7
0
363,483
0
W
Achilles
11,249
562
118
6
0
284,111
4
L
Tiamat
7,011
351
45
2
0
309,749
3
L
Jormungandr
7,482
374
42
2
0
331,597
1
W
Agni
10,987
549
115
6
0
349,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role