Player Matchup

Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
HunterVnz
Chaac
Level 159
God Stats
8W - 3L
1,569 SR
Queue Stats
168W - 168L
1,557 Elo+
Party 1
Nemesis
Nemesis
Qontem
Nemesis
Level 103
God Stats
1W - 0L
1,582 SR
Queue Stats
219W - 152L
1,667 Elo+
Solo
Team Averages
Level 140
1,550 SR
1,575 Elo+

VS

Team Averages
Level 78
1,561 SR
1,532 Elo+
Cthulhu
Cthulhu
SoloWoods
Cthulhu
Level 152
God Stats
0W - 1L
1,696 SR
Queue Stats
47W - 57L
1,606 Elo+
Solo
Neith
Neith
SouthTxMedic
Neith
Level 79
God Stats
9W - 14L
1,488 SR
Queue Stats
179W - 222L
1,491 Elo+
Solo
Poseidon
Poseidon
wojiaosaozhe
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
8 / 2 / 6
8,547
855
7,086
6,114
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
HunterVnz
Chaac
13
6 / 2 / 9
8,518
852
8,003
11,742
8,080
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Qontem
Nemesis
12
4 / 2 / 12
8,381
838
6,077
6,911
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SoloWoods
Cthulhu
10
3 / 5 / 3
7,876
788
7,349
9,810
5,940
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
2 / 5 / 3
7,590
759
4,619
7,485
2,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
wojiaosaozhe
Poseidon
8
1 / 8 / 3
6,380
638
2,283
6,898
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
18
Kills
6
6
Deaths
18
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
2
6
5.5
W
Chaac
HunterVnz
Chaac
6
2
9
5.25
W
Nemesis
Qontem
Nemesis
4
2
12
5
L
Cthulhu
SoloWoods
Cthulhu
3
5
3
0.9
L
2
5
3
0.7
L
Poseidon
wojiaosaozhe
Poseidon
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,166
Damage
14,251
24,767
Taken
24,193
13,893
Mitigated
10,823
8,253
Healing
2,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,086
348
0
1,710
6,114
2,339
677
3,647
2,467
20,965
0
W
Chaac
HunterVnz
Chaac
8,003
1,284
0
4,393
11,742
8,080
396
3,724
8,018
0
27,494
W
Nemesis
Qontem
Nemesis
6,077
2,389
0
2,150
6,911
3,474
830
2,756
4,155
0
25,700
L
Cthulhu
SoloWoods
Cthulhu
7,349
432
0
730
9,810
5,940
0
1,948
7,862
15,394
0
L
4,619
2,058
0
1,370
7,485
2,623
0
2,073
5,412
0
21,915
L
Poseidon
wojiaosaozhe
Poseidon
2,283
678
0
0
6,898
2,260
0
3,197
3,701
7,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,446
Gold Earned
21,846
115
Minions Killed
83
7
Camps Cleared
2
570,746
Distance Traveled
464,226
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,547
855
23
2
0
181,379
2
W
Chaac
8,518
852
54
5
1
193,141
0
W
Nemesis
8,381
838
38
4
6
196,226
2
L
Cthulhu
7,876
788
18
2
0
180,183
0
L
Neith
7,590
759
47
5
1
145,974
2
L
Poseidon
6,380
638
18
2
1
138,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role