Player Matchup

Zhong Kui
Zhong Kui
AgnwstosX19
Zhong Kui
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 69L
1,545 Elo+
Party 2
Olorun
Olorun
Arkqzul
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Izanami
Izanami
DannyKSR
Izanami
Level 11
God Stats
5W - 2L
1,648 SR
Queue Stats
11W - 8L
1,555 Elo+
Party 2
Chaac
Chaac
KenzoYHH
Chaac
Level 24
God Stats
7W - 4L
1,589 SR
Queue Stats
188W - 136L
1,553 Elo+
Solo
Da Ji
Da Ji
Kitakuma
Da Ji
Level 26
God Stats
4W - 2L
1,489 SR
Queue Stats
8W - 5L
1,576 Elo+
Solo
Team Averages
Level 37
1,545 SR
1,546 Elo+

VS

Team Averages
Level 23
1,537 SR
1,556 Elo+
Ymir
Ymir
 
Ymir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JeremySmonkk
Zeus
Level 26
God Stats
1W - 4L
1,765 SR
Queue Stats
158W - 134L
1,613 Elo+
Party 1
Rama
Rama
SasbleS
Rama
Level 8
God Stats
2W - 6L
1,307 SR
Queue Stats
8W - 9L
1,548 Elo+
Solo
Hercules
Hercules
XxxDragonZomber
Hercules
Level 28
God Stats
1W - 3L
1,395 SR
Queue Stats
41W - 37L
1,502 Elo+
Solo
Scylla
Scylla
joepozz
Scylla
Level 28
God Stats
15W - 10L
1,717 SR
Queue Stats
136W - 105L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AgnwstosX19
Zhong Kui
14
3 / 1 / 8
8,215
1,174
9,911
7,077
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Arkqzul
Olorun
14
1 / 1 / 12
7,491
1,070
7,045
6,157
2,214
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DannyKSR
Izanami
15
7 / 0 / 7
9,027
1,290
10,398
5,089
1,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
KenzoYHH
Chaac
13
4 / 4 / 6
7,846
1,121
7,684
8,855
7,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
Kitakuma
Da Ji
15
9 / 1 / 10
9,388
1,341
12,831
5,601
2,000
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

332

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 2 / 1
6,473
925
2,413
6,907
5,559
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 8 / 4
7,064
1,009
6,638
9,583
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
SasbleS
Rama
13
2 / 6 / 4
7,934
1,133
7,602
10,886
3,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
13
1 / 4 / 5
7,102
1,015
3,877
11,539
7,411
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
joepozz
Scylla
13
3 / 4 / 3
7,941
1,134
8,041
11,707
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
24
Kills
7
7
Deaths
24
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
W
Zhong Kui
AgnwstosX19
Zhong Kui
3
1
8
7
W
Olorun
Arkqzul
Olorun
1
1
12
7
W
Izanami
DannyKSR
Izanami
7
0
7
10.5
L
1
8
4
0.38
W
Chaac
KenzoYHH
Chaac
4
4
6
1.75
W
Da Ji
Kitakuma
Da Ji
9
1
10
14
L
Rama
SasbleS
Rama
2
6
4
0.67
L
Hercules
1
4
5
0.88
L
Scylla
joepozz
Scylla
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,869
Damage
28,571
32,779
Taken
50,622
18,272
Mitigated
22,782
6,170
Healing
2,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,413
370
0
0
6,907
5,559
0
2,218
4,647
7,478
0
W
Zhong Kui
AgnwstosX19
Zhong Kui
9,911
583
0
2,229
7,077
4,556
0
3,619
3,384
27,291
0
W
Olorun
Arkqzul
Olorun
7,045
2,720
251
1,191
6,157
2,214
0
3,514
2,482
10,563
0
W
Izanami
DannyKSR
Izanami
10,398
7,034
0
650
5,089
1,899
0
1,827
3,198
0
30,030
L
6,638
1,104
0
115
9,583
2,943
0
3,314
6,093
15,423
0
W
Chaac
KenzoYHH
Chaac
7,684
1,534
0
1,849
8,855
7,603
0
4,852
3,845
474
17,676
W
Da Ji
Kitakuma
Da Ji
12,831
4,322
0
0
5,601
2,000
0
2,711
2,778
0
20,702
L
Rama
SasbleS
Rama
7,602
4,556
0
0
10,886
3,521
0
2,856
7,786
0
30,821
L
Hercules
3,877
1,670
0
1,112
11,539
7,411
0
3,425
7,939
0
6,634
L
Scylla
joepozz
Scylla
8,041
1,658
0
900
11,707
3,348
0
5,566
6,102
17,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,967
Gold Earned
36,514
146
Minions Killed
125
7
Camps Cleared
4
664,724
Distance Traveled
620,661
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,473
925
9
1
1
88,538
0
W
Zhong Kui
8,215
1,174
51
7
1
143,064
0
W
Olorun
7,491
1,070
9
1
0
147,840
0
W
Izanami
9,027
1,290
39
6
2
124,579
2
L
Zeus
7,064
1,009
26
4
0
120,820
0
W
Chaac
7,846
1,121
33
5
2
111,062
2
W
Da Ji
9,388
1,341
14
2
2
138,179
4
L
Rama
7,934
1,133
69
10
2
128,889
1
L
Hercules
7,102
1,015
5
1
0
143,471
0
L
Scylla
7,941
1,134
16
2
1
138,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role