Player Matchup

Bastet
Bastet
 
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Casemisc0
Bellona
Level 108
God Stats
3W - 0L
1,808 SR
Queue Stats
105W - 110L
1,509 Elo+
Solo
Mercury
Mercury
Templiz
Mercury
Level 59
God Stats
2W - 1L
1,803 SR
Queue Stats
91W - 83L
1,481 Elo+
Solo
Hun Batz
Hun Batz
neithou
Hun Batz
Level 25
God Stats
1W - 1L
1,292 SR
Queue Stats
13W - 5L
1,685 Elo+
Party 1
Artio
Artio
nuevoensmite
Artio
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,695 Elo+
Party 1
Team Averages
Level 49
1,581 SR
1,574 Elo+

VS

Team Averages
Level 43
1,513 SR
1,495 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Beastmaster93
Kuzenbo
Level 28
God Stats
2W - 4L
1,365 SR
Queue Stats
83W - 74L
1,513 Elo+
Solo
Danzaburou
Danzaburou
RAPINATORE_PH
Danzaburou
Level 17
God Stats
0W - 1L
1,529 SR
Queue Stats
2W - 5L
1,444 Elo+
Solo
Artemis
Artemis
UND3AD EL1T3
Artemis
Level 129
God Stats
5W - 4L
1,672 SR
Queue Stats
225W - 214L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
3 / 4 / 12
10,529
752
17,948
13,037
5,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Casemisc0
Bellona
19
5 / 2 / 12
11,889
849
13,828
17,597
20,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Templiz
Mercury
19
7 / 3 / 11
11,635
831
14,096
11,616
5,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
neithou
Hun Batz
19
10 / 5 / 7
11,768
841
17,070
15,755
10,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 4 / 20
11,198
800
12,405
28,732
39,067
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
4 / 6 / 10
9,872
705
15,949
17,377
7,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
 
Olorun
16
3 / 7 / 8
9,408
672
11,855
15,000
6,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
17
3 / 3 / 14
11,067
791
13,701
20,895
31,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
RAPINATORE_PH
Danzaburou
17
5 / 5 / 4
10,610
758
8,317
15,363
7,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
UND3AD EL1T3
Artemis
17
3 / 6 / 13
10,203
729
11,928
13,282
5,996
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
67
27
Kills
18
18
Deaths
27
62
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
4
12
2.25
L
Jing Wei
 
Jing Wei
4
6
10
1.5
L
Olorun
 
Olorun
3
7
8
1
L
Kuzenbo
3
3
14
3.33
W
Bellona
Casemisc0
Bellona
5
2
12
5.5
L
Danzaburou
RAPINATORE_PH
Danzaburou
5
5
4
1.4
W
Mercury
Templiz
Mercury
7
3
11
4.17
L
Artemis
UND3AD EL1T3
Artemis
3
6
13
1.58
W
Hun Batz
neithou
Hun Batz
10
5
7
2.7
W
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,347
Damage
61,750
86,737
Taken
81,917
82,341
Mitigated
58,994
31,278
Healing
22,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,948
2,316
2,437
2,518
13,037
5,975
419
4,287
8,750
0
32,952
L
Jing Wei
 
Jing Wei
15,949
11,558
986
4,211
17,377
7,134
715
2,447
14,930
0
32,681
L
Olorun
 
Olorun
11,855
6,058
2,943
2,519
15,000
6,742
877
3,044
11,956
25,149
0
L
Kuzenbo
13,701
4,110
939
5,606
20,895
31,940
236
6,729
14,166
17,918
0
W
Bellona
Casemisc0
Bellona
13,828
1,312
2,067
4,569
17,597
20,747
788
6,323
11,274
11,660
18,939
L
Danzaburou
RAPINATORE_PH
Danzaburou
8,317
4,317
1,110
3,472
15,363
7,182
73
3,138
12,225
0
23,071
W
Mercury
Templiz
Mercury
14,096
3,064
1,879
2,095
11,616
5,582
2,602
4,605
7,011
0
30,606
L
Artemis
UND3AD EL1T3
Artemis
11,928
6,213
0
1,067
13,282
5,996
1,087
2,139
11,143
0
22,396
W
Hun Batz
neithou
Hun Batz
17,070
1,648
562
1,506
15,755
10,970
1,403
3,294
12,461
0
34,888
W
12,405
841
6,232
7,413
28,732
39,067
523
7,047
21,685
25,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,019
Gold Earned
51,160
171
Minions Killed
168
0
Camps Cleared
0
1,448,898
Distance Traveled
1,218,045
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,529
752
29
2
0
316,715
0
L
Jing Wei
9,872
705
51
4
0
236,440
1
L
Olorun
9,408
672
25
2
0
221,983
3
L
Kuzenbo
11,067
791
7
1
0
292,915
0
W
Bellona
11,889
849
43
3
0
241,746
0
L
Danzaburou
10,610
758
51
4
0
234,956
0
W
Mercury
11,635
831
47
3
0
322,011
0
L
Artemis
10,203
729
34
2
0
231,751
1
W
Hun Batz
11,768
841
37
3
0
285,792
1
W
Artio
11,198
800
15
1
0
282,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role