Player Matchup

Mulan
Mulan
YasThaInter
Mulan
Level 23
God Stats
0W - 3L
1,215 SR
Queue Stats
13W - 18L
1,498 Elo+
Solo
Susano
Susano
dormant_countess
Susano
Level 3
God Stats
0W - 4L
1,300 SR
Queue Stats
1W - 4L
1,386 Elo+
Solo
Scylla
Scylla
dragon-portatil
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,291 Elo+
Solo
Bakasura
Bakasura
lonferYT
Bakasura
Level 18
God Stats
5W - 7L
1,708 SR
Queue Stats
39W - 49L
1,537 Elo+
Solo
Ymir
Ymir
トウカイさん
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,575 Elo+
Solo
Team Averages
Level 12
1,445 SR
1,457 Elo+

VS

Team Averages
Level 22
1,582 SR
1,520 Elo+
Serqet
Serqet
Earthjook
Serqet
Level 28
God Stats
2W - 1L
1,571 SR
Queue Stats
153W - 152L
1,579 Elo+
Solo
Olorun
Olorun
NewSplash343318
Olorun
Level 8
God Stats
3W - 3L
1,555 SR
Queue Stats
32W - 31L
1,586 Elo+
Solo
Ganesha
Ganesha
RLT-2603
Ganesha
Level 29
God Stats
4W - 1L
1,602 SR
Queue Stats
111W - 122L
1,497 Elo+
Solo
Yemoja
Yemoja
WettLikeWater-
Yemoja
Level 19
God Stats
3W - 4L
1,500 SR
Queue Stats
43W - 38L
1,473 Elo+
Party 1
Izanami
Izanami
as_x_702
Izanami
Level 26
God Stats
1W - 1L
1,685 SR
Queue Stats
39W - 36L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 2
10,816
515
8,424
13,993
11,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

6
0 / 4 / 1
6,163
293
879
4,714
1,129
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 15 / 0
6,724
320
3,959
12,167
3,275
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
lonferYT
Bakasura
17
9 / 7 / 5
11,321
539
12,540
18,050
8,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
12 / 3 / 2
11,896
566
16,265
18,381
9,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Earthjook
Serqet
18
8 / 6 / 4
11,796
562
10,498
14,428
6,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 7 / 1
10,572
503
12,439
15,386
5,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
RLT-2603
Ganesha
19
3 / 1 / 7
11,720
558
8,781
11,979
11,970
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 2 / 6
9,490
452
5,123
11,619
8,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
as_x_702
Izanami
14
6 / 7 / 1
9,202
438
5,448
9,471
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
22
Kills
30
32
Deaths
23
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Serqet
Earthjook
Serqet
8
6
4
1.67
W
10
7
1
1.5
W
Ganesha
RLT-2603
Ganesha
3
1
7
6.5
W
3
2
6
3
L
1
3
2
0.67
W
Izanami
as_x_702
Izanami
6
7
1
0.93
L
0
4
1
0.13
L
0
15
0
0
L
Bakasura
lonferYT
Bakasura
9
7
5
1.64
L
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,067
Damage
42,289
67,305
Taken
62,883
34,110
Mitigated
36,731
18,062
Healing
13,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Earthjook
Serqet
10,498
3,891
0
1,674
14,428
6,662
0
3,641
10,418
0
75,301
W
12,439
6,353
0
3,879
15,386
5,851
470
6,465
7,636
41,468
6,077
W
Ganesha
RLT-2603
Ganesha
8,781
1,177
0
5,092
11,979
11,970
0
1,163
10,816
70,695
0
W
5,123
1,712
1,493
1,308
11,619
8,465
172
3,640
7,380
33,126
0
L
8,424
1,674
0
3,612
13,993
11,428
0
6,777
7,147
0
78,598
W
Izanami
as_x_702
Izanami
5,448
2,952
0
303
9,471
3,783
737
4,394
4,867
0
40,872
L
879
0
0
701
4,714
1,129
0
1,149
3,565
0
8,658
L
3,959
1,421
0
0
12,167
3,275
150
4,204
7,963
16,318
0
L
Bakasura
lonferYT
Bakasura
12,540
8,248
0
6,841
18,050
8,921
0
6,485
11,223
0
76,282
L
16,265
7,066
0
6,908
18,381
9,357
98
6,343
11,598
61,275
5,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,920
Gold Earned
52,780
450
Minions Killed
474
0
Camps Cleared
0
1,644,932
Distance Traveled
1,842,889
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,796
562
102
5
0
381,955
1
W
Olorun
10,572
503
78
4
0
376,391
1
W
Ganesha
11,720
558
148
7
0
360,160
2
W
Yemoja
9,490
452
52
2
0
388,685
0
L
Mulan
10,816
515
174
8
0
340,308
1
W
Izanami
9,202
438
94
4
0
335,698
0
L
Susano
6,163
293
13
1
0
179,585
0
L
Scylla
6,724
320
13
1
0
283,064
3
L
Bakasura
11,321
539
128
6
0
424,516
1
L
Ymir
11,896
566
122
6
0
417,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role