Player Matchup

Sol
Sol
Platinum V
HuntMeh
Sol
Platinum V
Level 118
God Stats
7W - 3L
1,827 SR
Queue Stats
29W - 29L
1,810 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,827 SR
1,810 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,500 SR
1,500 MMR
Bastet
Bastet
Platinum IV
 
Bastet
Platinum IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
2 / 1 / 0
8,131
903
5,384
8,678
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
AnhurAnubisJing Wei

VS

Bans
UllrGilgameshPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 2 / 0
7,027
781
6,018
9,394
3,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
0
0.5
W
Sol
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,384
Damage
6,018
8,678
Taken
9,394
3,596
Mitigated
3,518
5,556
Healing
1,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,018
1,552
0
1,674
9,394
3,518
0
5,514
3,880
0
35,011
W
Sol
5,384
2,674
0
5,556
8,678
3,596
1,939
135
8,543
42,820
5,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,131
Gold Earned
7,027
108
Minions Killed
70
4
Camps Cleared
4
172,861
Distance Traveled
192,634
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,027
781
70
8
4
192,634
2
W
Sol
8,131
903
108
12
4
172,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role