Player Matchup

Mercury
Mercury
ArrivederciYT
Mercury
Level 25
God Stats
8W - 3L
1,722 SR
Queue Stats
24W - 19L
1,586 Elo+
Party 1
Cupid
Cupid
MartunD2
Cupid
Level 26
God Stats
13W - 13L
1,707 SR
Queue Stats
26W - 26L
1,563 Elo+
Party 1
Hachiman
Hachiman
Swoop56
Hachiman
Level 3
God Stats
2W - 2L
1,677 SR
Queue Stats
6W - 3L
1,619 Elo+
Solo
Nike
Nike
Venking
Nike
Level 28
God Stats
4W - 2L
1,747 SR
Queue Stats
43W - 41L
1,566 Elo+
Party 1
Zeus
Zeus
Weldyx
Zeus
Level 8
God Stats
1W - 1L
1,744 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 18
1,719 SR
1,567 Elo+

VS

Team Averages
Level 12
1,355 SR
1,429 Elo+
Bellona
Bellona
Aputa
Bellona
Level 17
God Stats
11W - 8L
1,334 SR
Queue Stats
35W - 40L
1,453 Elo+
Party 3
Cthulhu
Cthulhu
Pandorino95
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 32L
1,452 Elo+
Party 2
Izanami
Izanami
Pistachlo
Izanami
Level 8
God Stats
2W - 12L
1,120 SR
Queue Stats
109W - 118L
1,461 Elo+
Party 3
Susano
Susano
VintageAntonio
Susano
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 48L
1,419 Elo+
Party 2
Poseidon
Poseidon
elfragkos
Poseidon
Level 5
God Stats
1W - 4L
1,319 SR
Queue Stats
48W - 60L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
14 / 0 / 2
12,370
687
8,627
12,255
4,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
MartunD2
Cupid
16
9 / 2 / 4
10,836
602
12,264
11,577
4,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Swoop56
Hachiman
13
0 / 5 / 8
8,729
485
3,560
7,988
2,263
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
Venking
Nike
15
4 / 4 / 8
10,260
570
8,790
17,945
12,007
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Weldyx
Zeus
17
8 / 1 / 4
11,698
650
7,920
6,351
2,166
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aputa
Bellona
15
1 / 7 / 2
9,055
503
6,632
13,193
14,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Pandorino95
Cthulhu
12
1 / 5 / 6
7,407
412
6,404
10,357
7,660
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Pistachlo
Izanami
12
2 / 6 / 3
7,816
434
5,913
11,595
3,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 9 / 3
9,337
519
7,263
15,560
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
elfragkos
Poseidon
12
2 / 8 / 0
7,757
431
1,921
7,176
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
35
Kills
12
12
Deaths
35
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aputa
Bellona
1
7
2
0.29
W
Mercury
14
0
2
15
W
Cupid
MartunD2
Cupid
9
2
4
5.5
L
Cthulhu
Pandorino95
Cthulhu
1
5
6
0.8
L
Izanami
Pistachlo
Izanami
2
6
3
0.58
W
Hachiman
Swoop56
Hachiman
0
5
8
0.8
W
Nike
Venking
Nike
4
4
8
2
L
6
9
3
0.83
W
Zeus
Weldyx
Zeus
8
1
4
10
L
Poseidon
elfragkos
Poseidon
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,161
Damage
28,133
56,116
Taken
57,881
25,418
Mitigated
33,282
11,454
Healing
6,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aputa
Bellona
6,632
1,088
0
965
13,193
14,455
480
3,127
10,066
0
50,356
W
Mercury
8,627
3,236
0
435
12,255
4,714
524
1,851
10,310
0
104,889
W
Cupid
MartunD2
Cupid
12,264
7,507
27
4,515
11,577
4,268
3,217
2,275
9,302
0
70,924
L
Cthulhu
Pandorino95
Cthulhu
6,404
714
105
448
10,357
7,660
0
2,367
7,990
16,259
0
L
Izanami
Pistachlo
Izanami
5,913
3,713
0
2,037
11,595
3,536
0
1,504
10,091
0
58,880
W
Hachiman
Swoop56
Hachiman
3,560
1,380
0
1,959
7,988
2,263
1,885
2,601
5,375
0
25,255
W
Nike
Venking
Nike
8,790
1,806
0
2,850
17,945
12,007
375
3,962
13,887
7,976
43,130
L
7,263
1,580
0
3,133
15,560
5,394
0
2,617
12,943
0
38,879
W
Zeus
Weldyx
Zeus
7,920
1,101
0
1,668
6,351
2,166
851
729
5,598
56,935
0
L
Poseidon
elfragkos
Poseidon
1,921
333
0
0
7,176
2,237
31
1,741
5,435
24,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,893
Gold Earned
41,372
459
Minions Killed
371
0
Camps Cleared
0
1,660,821
Distance Traveled
1,651,992
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,055
503
118
7
0
342,292
2
W
Mercury
12,370
687
142
8
0
401,509
1
W
Cupid
10,836
602
100
6
0
323,866
0
L
Cthulhu
7,407
412
18
1
0
363,923
4
L
Izanami
7,816
434
117
7
0
297,097
2
W
Hachiman
8,729
485
45
3
0
325,954
6
W
Nike
10,260
570
78
4
0
290,712
5
L
Susano
9,337
519
65
4
0
327,539
0
W
Zeus
11,698
650
94
5
0
318,780
4
L
Poseidon
7,757
431
53
3
0
321,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role