Player Matchup

Cerberus
Cerberus
AttilaTheBunn
Cerberus
Level 60
God Stats
4W - 1L
1,539 SR
Queue Stats
217W - 234L
1,459 Elo+
Solo
Bacchus
Bacchus
ManiacalHyena
Bacchus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,402 Elo+
Party 1
Amaterasu
Amaterasu
trolys
Amaterasu
Level 111
God Stats
4W - 4L
1,496 SR
Queue Stats
230W - 233L
1,427 Elo+
Solo
Raijin
Raijin
vlamey
Raijin
Level 84
God Stats
1W - 2L
1,568 SR
Queue Stats
14W - 13L
1,422 Elo+
Party 1
Vamana
Vamana
xQSumikoQx
Vamana
Level 106
God Stats
4W - 0L
1,880 SR
Queue Stats
242W - 242L
1,427 Elo+
Solo
Team Averages
Level 90
1,597 SR
1,427 Elo+

VS

Team Averages
Level 96
1,508 SR
1,411 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Anzar-2970
Kukulkan
Level 56
God Stats
2W - 2L
1,684 SR
Queue Stats
231W - 227L
1,448 Elo+
Solo
Hercules
Hercules
Shizznit
Hercules
Level 101
God Stats
1W - 4L
1,301 SR
Queue Stats
95W - 97L
1,274 Elo+
Party 2
Jing Wei
Jing Wei
TheNerdFactory
Jing Wei
Level 63
God Stats
2W - 2L
1,517 SR
Queue Stats
170W - 161L
1,456 Elo+
Solo
Ratatoskr
Ratatoskr
Xema CraZy
Ratatoskr
Level 133
God Stats
5W - 8L
1,538 SR
Queue Stats
628W - 663L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AttilaTheBunn
Cerberus
19
3 / 3 / 22
11,668
729
12,831
26,387
34,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
16
1 / 2 / 17
10,909
682
7,988
19,602
22,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
trolys
Amaterasu
18
6 / 2 / 16
11,617
726
8,384
18,479
25,210
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
vlamey
Raijin
20
13 / 3 / 11
12,797
800
29,138
17,327
9,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
xQSumikoQx
Vamana
20
6 / 4 / 19
13,393
837
20,619
29,324
36,327
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
4 / 6 / 6
10,656
666
14,625
17,690
11,457
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Anzar-2970
Kukulkan
19
2 / 5 / 6
11,336
709
31,380
11,292
5,022
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Shizznit
Hercules
17
3 / 4 / 6
10,137
634
15,098
22,760
14,680
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
17
2 / 8 / 8
10,066
629
16,970
15,894
5,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Xema CraZy
Ratatoskr
17
3 / 6 / 6
11,118
695
8,362
19,568
17,928
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
46
29
Kills
14
14
Deaths
29
85
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
6
6
1.17
L
Kukulkan
Anzar-2970
Kukulkan
2
5
6
1
W
Cerberus
AttilaTheBunn
Cerberus
3
3
22
4.67
W
Bacchus
1
2
17
4.75
L
Hercules
Shizznit
Hercules
3
4
6
1.5
L
Jing Wei
2
8
8
0.75
L
Ratatoskr
Xema CraZy
Ratatoskr
3
6
6
1
W
Amaterasu
trolys
Amaterasu
6
2
16
7
W
Raijin
vlamey
Raijin
13
3
11
6.17
W
Vamana
xQSumikoQx
Vamana
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,960
Damage
86,435
111,119
Taken
87,204
127,856
Mitigated
54,747
53,387
Healing
26,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
14,625
969
2,091
3,974
17,690
11,457
324
9,321
7,406
24,681
0
L
Kukulkan
Anzar-2970
Kukulkan
31,380
1,016
2,642
1,270
11,292
5,022
287
6,387
4,435
65,429
0
W
Cerberus
AttilaTheBunn
Cerberus
12,831
586
2,271
10,235
26,387
34,044
722
12,234
14,153
27,328
0
W
Bacchus
7,988
701
7,687
3,945
19,602
22,469
461
8,579
10,269
12,681
0
L
Hercules
Shizznit
Hercules
15,098
4,130
2,727
8,339
22,760
14,680
291
12,684
8,917
0
20,295
L
Jing Wei
16,970
9,146
1,245
1,641
15,894
5,660
279
10,455
4,532
0
35,187
L
Ratatoskr
Xema CraZy
Ratatoskr
8,362
1,792
1,145
1,699
19,568
17,928
0
10,877
7,788
0
10,234
W
Amaterasu
trolys
Amaterasu
8,384
1,483
2,426
5,540
18,479
25,210
1,509
8,644
9,835
0
13,866
W
Raijin
vlamey
Raijin
29,138
1,465
3,439
4,485
17,327
9,806
1,087
6,951
10,376
53,871
0
W
Vamana
xQSumikoQx
Vamana
20,619
7,415
1,530
11,829
29,324
36,327
724
9,597
19,727
5,064
40,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,384
Gold Earned
53,313
164
Minions Killed
155
0
Camps Cleared
0
1,592,437
Distance Traveled
1,412,128
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,656
666
34
2
0
263,345
1
L
Kukulkan
11,336
709
75
5
0
281,971
4
W
Cerberus
11,668
729
30
2
0
300,018
0
W
Bacchus
10,909
682
11
1
0
374,657
0
L
Hercules
10,137
634
8
1
0
279,501
0
L
Jing Wei
10,066
629
34
2
0
283,257
0
L
Ratatoskr
11,118
695
4
0
0
304,054
0
W
Amaterasu
11,617
726
10
1
0
292,253
0
W
Raijin
12,797
800
58
4
0
307,797
0
W
Vamana
13,393
837
55
3
0
317,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role