Player Matchup

Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dufferfish
Ymir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 60L
1,649 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Holy1Geb
Cu Chulainn
Level 108
God Stats
4W - 6L
1,369 SR
Queue Stats
259W - 188L
1,620 Elo+
Party 1
Team Averages
Level 122
1,456 SR
1,589 Elo+

VS

Team Averages
Level 89
1,557 SR
1,564 Elo+
Sol
Sol
Fleengod
Sol
Level 42
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
HerbKing
Osiris
Level 121
God Stats
1W - 8L
1,312 SR
Queue Stats
86W - 85L
1,672 Elo+
Solo
Heimdallr
Heimdallr
LDp1337
Heimdallr
Level 105
God Stats
4W - 2L
1,683 SR
Queue Stats
201W - 180L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
5 / 0 / 8
7,750
775
10,374
4,136
1,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 10
7,080
708
4,180
6,837
7,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
Holy1Geb
Cu Chulainn
11
6 / 2 / 4
7,848
785
11,416
9,977
3,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,892
589
6,648
7,492
1,785
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
HerbKing
Osiris
9
1 / 3 / 2
6,556
656
4,150
13,549
9,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
LDp1337
Heimdallr
10
2 / 5 / 1
6,687
669
4,706
8,563
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
0
8
9
W
2
1
10
7
L
0
5
2
0.2
L
Osiris
HerbKing
Osiris
1
3
2
0.67
W
Cu Chulainn
Holy1Geb
Cu Chulainn
6
2
4
4
L
Heimdallr
LDp1337
Heimdallr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,970
Damage
15,504
20,950
Taken
29,604
12,529
Mitigated
14,464
4,816
Healing
1,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,374
2,600
180
1,302
4,136
1,351
844
993
3,143
33,066
0
W
4,180
1,110
0
951
6,837
7,322
322
1,310
5,527
12,361
0
L
6,648
2,199
0
324
7,492
1,785
0
2,613
4,800
16,176
0
L
Osiris
HerbKing
Osiris
4,150
1,634
0
1,544
13,549
9,462
0
7,944
4,983
0
13,075
W
Cu Chulainn
Holy1Geb
Cu Chulainn
11,416
2,837
0
2,383
9,977
3,856
104
4,536
5,441
0
22,729
L
Heimdallr
LDp1337
Heimdallr
4,706
1,922
0
59
8,563
3,217
0
3,591
4,875
0
22,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,678
Gold Earned
19,135
100
Minions Killed
80
6
Camps Cleared
2
550,637
Distance Traveled
533,459
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,750
775
52
5
4
188,118
5
W
Ymir
7,080
708
21
2
2
167,454
0
L
Sol
5,892
589
28
3
0
169,101
1
L
Osiris
6,556
656
14
1
0
187,296
2
W
Cu Chulainn
7,848
785
27
3
0
195,065
2
L
Heimdallr
6,687
669
38
4
2
177,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role