Player Matchup

Chaac
Chaac
ESPABILA
Chaac
Level 98
God Stats
2W - 0L
1,553 SR
Queue Stats
127W - 110L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
Juguiro07
Ne Zha
Level 36
God Stats
2W - 0L
1,609 SR
Queue Stats
23W - 14L
1,474 Elo+
Party 1
Chronos
Chronos
RubenLeiFer
Chronos
Level 106
God Stats
4W - 1L
1,687 SR
Queue Stats
100W - 95L
1,464 Elo+
Party 1
Bellona
Bellona
TheRiman
Bellona
Level 44
God Stats
13W - 12L
1,564 SR
Queue Stats
153W - 149L
1,574 Elo+
Solo
Scylla
Scylla
ZAMANTEZAR
Scylla
Level 108
God Stats
6W - 0L
1,928 SR
Queue Stats
169W - 165L
1,494 Elo+
Solo
Team Averages
Level 78
1,668 SR
1,507 Elo+

VS

Team Averages
Level 88
1,576 SR
1,536 Elo+
Bacchus
Bacchus
Arthasproperty
Bacchus
Level 18
God Stats
5W - 3L
1,732 SR
Queue Stats
6W - 4L
1,641 Elo+
Party 2
Artemis
Artemis
HateYouName
Artemis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 81L
1,477 Elo+
Solo
Izanami
Izanami
IamSoFree
Izanami
Level 160
God Stats
44W - 32L
1,608 SR
Queue Stats
676W - 643L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
corinnaxu
Ao Kuang
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 133L
1,543 Elo+
Party 2
Mercury
Mercury
vuhte
Mercury
Level 84
God Stats
91W - 63L
1,540 SR
Queue Stats
557W - 580L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ESPABILA
Chaac
18
5 / 4 / 15
13,162
526
14,803
24,248
34,828
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
Juguiro07
Ne Zha
12
1 / 8 / 3
9,969
399
5,752
12,419
5,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
RubenLeiFer
Chronos
20
13 / 3 / 8
15,545
622
17,656
21,103
9,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
TheRiman
Bellona
20
3 / 5 / 8
14,339
574
14,903
25,650
29,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
ZAMANTEZAR
Scylla
20
7 / 2 / 8
14,851
594
13,365
15,728
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 4
11,999
480
12,154
16,897
12,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
HateYouName
Artemis
16
1 / 11 / 5
10,579
423
9,631
15,864
5,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
IamSoFree
Izanami
20
7 / 1 / 9
13,773
551
18,736
15,034
6,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
corinnaxu
Ao Kuang
18
5 / 8 / 5
11,266
451
11,496
21,370
8,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
vuhte
Mercury
20
6 / 7 / 5
13,131
525
12,831
21,364
9,652
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
50
29
Kills
22
22
Deaths
29
42
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Chaac
ESPABILA
Chaac
5
4
15
3.13
L
Artemis
HateYouName
Artemis
1
11
5
0.32
L
Izanami
IamSoFree
Izanami
7
1
9
11.5
W
Ne Zha
Juguiro07
Ne Zha
1
8
3
0.31
W
Chronos
RubenLeiFer
Chronos
13
3
8
5.67
W
Bellona
TheRiman
Bellona
3
5
8
1.4
W
Scylla
ZAMANTEZAR
Scylla
7
2
8
5.5
L
Ao Kuang
corinnaxu
Ao Kuang
5
8
5
0.94
L
Mercury
vuhte
Mercury
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,479
Damage
64,848
99,148
Taken
90,529
85,482
Mitigated
42,993
25,827
Healing
17,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,154
1,322
0
2,284
16,897
12,101
654
4,401
12,496
66,514
3,295
W
Chaac
ESPABILA
Chaac
14,803
1,417
360
5,826
24,248
34,828
786
4,660
19,588
0
53,556
L
Artemis
HateYouName
Artemis
9,631
2,924
282
2,973
15,864
5,770
864
7,575
8,289
0
62,930
L
Izanami
IamSoFree
Izanami
18,736
10,272
0
3,070
15,034
6,583
1,162
4,861
10,173
0
117,744
W
Ne Zha
Juguiro07
Ne Zha
5,752
1,232
0
2,012
12,419
5,275
0
3,252
9,167
0
36,944
W
Chronos
RubenLeiFer
Chronos
17,656
8,669
0
9,751
21,103
9,474
6,032
4,439
16,664
120,081
0
W
Bellona
TheRiman
Bellona
14,903
3,705
0
6,276
25,650
29,320
588
7,318
18,332
0
99,557
W
Scylla
ZAMANTEZAR
Scylla
13,365
820
0
1,602
15,728
6,585
1,497
2,896
12,832
102,087
0
L
Ao Kuang
corinnaxu
Ao Kuang
11,496
1,771
0
6,989
21,370
8,887
0
8,806
12,564
49,610
8,310
L
Mercury
vuhte
Mercury
12,831
6,686
0
1,645
21,364
9,652
0
5,378
15,986
0
126,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,866
Gold Earned
60,748
571
Minions Killed
699
0
Camps Cleared
0
2,273,459
Distance Traveled
2,396,828
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,999
480
133
5
0
528,123
0
W
Chaac
13,162
526
51
2
0
497,915
2
L
Artemis
10,579
423
101
4
0
441,726
4
L
Izanami
13,773
551
200
8
0
479,081
13
W
Ne Zha
9,969
399
56
2
0
317,165
0
W
Chronos
15,545
622
132
5
0
467,102
2
W
Bellona
14,339
574
161
6
0
492,391
9
W
Scylla
14,851
594
171
7
0
498,886
9
L
Ao Kuang
11,266
451
73
3
0
448,330
2
L
Mercury
13,131
525
192
8
0
499,568
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role