Player Matchup

Ra
Ra
Beni1911
Ra
Level 15
God Stats
0W - 3L
1,248 SR
Queue Stats
9W - 23L
1,172 Elo+
Solo
Hercules
Hercules
Nirdragon77
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,039 Elo+
Solo
Horus
Horus
SquintedEyezz
Horus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 84L
1,256 Elo+
Solo
Neith
Neith
Stumpsville1257
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 31L
1,500 Elo+
Solo
Pele
Pele
stout-mascot9
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
941 Elo+
Solo
Team Averages
Level 10
1,450 SR
1,182 Elo+

VS

Team Averages
Level 21
1,490 SR
1,211 Elo+
Sobek
Sobek
Luckypesca29
Sobek
Level 27
God Stats
6W - 8L
1,315 SR
Queue Stats
153W - 252L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
LxrdMage
Cthulhu
Level 13
God Stats
3W - 0L
1,718 SR
Queue Stats
9W - 13L
1,236 Elo+
Solo
Da Ji
Da Ji
MajorKaiju
Da Ji
Level 28
God Stats
4W - 2L
1,718 SR
Queue Stats
48W - 63L
1,275 Elo+
Party 1
Neith
Neith
ZakuGrey
Neith
Level 8
God Stats
2W - 6L
1,323 SR
Queue Stats
9W - 14L
993 Elo+
Solo
Chang'e
Chang'e
marcosaitta64
Chang'e
Level 28
God Stats
6W - 7L
1,376 SR
Queue Stats
110W - 187L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 0
4,986
453
8,582
8,024
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Nirdragon77
Hercules
5
0 / 9 / 1
4,314
392
1,552
8,940
4,958
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

7
0 / 6 / 0
4,819
438
3,349
8,953
3,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 5 / 0
5,589
508
4,273
6,406
1,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 3 / 0
4,143
377
222
2,616
823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 1
6,326
575
3,435
6,487
4,106
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
LxrdMage
Cthulhu
9
4 / 0 / 12
6,409
583
4,457
7,547
4,848
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
11
6 / 0 / 6
6,693
608
3,057
4,737
1,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
ZakuGrey
Neith
11
2 / 0 / 2
6,185
562
3,087
4,110
1,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
10
12 / 1 / 5
7,086
644
8,028
9,603
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
2
Kills
31
32
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
W
7
1
1
7.5
W
Cthulhu
LxrdMage
Cthulhu
4
0
12
10
W
Da Ji
6
0
6
9
L
Hercules
Nirdragon77
Hercules
0
9
1
0.06
L
0
6
0
0
L
1
5
0
0.2
W
Neith
ZakuGrey
Neith
2
0
2
3
W
Chang'e
12
1
5
14.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,978
Damage
22,064
34,939
Taken
32,484
13,787
Mitigated
14,833
3,010
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,582
2,338
154
242
8,024
2,659
0
5,147
2,877
29,225
0
W
3,435
497
0
3,117
6,487
4,106
0
0
6,487
14,294
0
W
Cthulhu
LxrdMage
Cthulhu
4,457
1,084
0
662
7,547
4,848
1,049
3,919
3,628
18,999
0
W
Da Ji
3,057
839
0
576
4,737
1,726
255
90
4,647
0
29,653
L
Hercules
Nirdragon77
Hercules
1,552
713
0
672
8,940
4,958
0
5,528
3,412
0
5,510
L
3,349
2,008
53
267
8,953
3,431
0
2,527
6,426
0
15,689
L
4,273
2,956
0
1,237
6,406
1,916
656
2,034
4,372
0
26,369
W
Neith
ZakuGrey
Neith
3,087
1,562
0
1,234
4,110
1,195
1,597
0
4,110
0
29,562
W
Chang'e
8,028
1,755
1,581
3,387
9,603
2,958
1,471
4,573
5,030
25,884
0
L
222
0
0
385
2,616
823
0
684
1,932
0
8,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,851
Gold Earned
32,699
155
Minions Killed
213
0
Camps Cleared
0
791,781
Distance Traveled
1,037,489
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,986
453
52
5
0
167,049
0
W
Sobek
6,326
575
24
2
0
208,873
0
W
Cthulhu
6,409
583
30
3
0
195,386
0
W
Da Ji
6,693
608
54
5
0
233,950
0
L
Hercules
4,314
392
4
0
0
197,411
0
L
Horus
4,819
438
31
3
0
173,038
0
L
Neith
5,589
508
47
4
0
180,652
2
W
Neith
6,185
562
58
5
0
197,522
0
W
Chang'e
7,086
644
47
4
0
201,758
0
L
Pele
4,143
377
21
2
0
73,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role