Player Matchup

Olorun
Olorun
HelpGotHWBanned
Olorun
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kemt
Sun Wukong
Level 29
God Stats
3W - 2L
1,611 SR
Queue Stats
62W - 50L
1,385 Elo+
Solo
Charybdis
Charybdis
LastKing_2pac
Charybdis
Level 28
God Stats
35W - 33L
1,421 SR
Queue Stats
184W - 242L
1,300 Elo+
Solo
Ganesha
Ganesha
LordGlevion
Ganesha
Level 15
God Stats
11W - 6L
1,519 SR
Queue Stats
26W - 20L
1,517 Elo+
Solo
Loki
Loki
апахмел
Loki
Level 22
God Stats
7W - 10L
1,437 SR
Queue Stats
37W - 63L
1,182 Elo+
Solo
Team Averages
Level 19
1,498 SR
1,377 Elo+

VS

Team Averages
Level 21
1,501 SR
1,300 Elo+
Hercules
Hercules
ImShouty
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,443 Elo+
Solo
Cthulhu
Cthulhu
ShadowsNL
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,507 Elo+
Solo
Sylvanus
Sylvanus
cherrycolaa
Sylvanus
Level 19
God Stats
2W - 1L
1,833 SR
Queue Stats
69W - 74L
1,287 Elo+
Solo
Neith
Neith
timijkl
Neith
Level 18
God Stats
2W - 4L
1,172 SR
Queue Stats
15W - 27L
1,066 Elo+
Party 1
Scylla
Scylla
xMANGUSTA
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 1
8,917
686
12,009
8,575
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Kemt
Sun Wukong
13
5 / 2 / 4
8,139
626
6,982
6,989
4,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
LastKing_2pac
Charybdis
13
9 / 1 / 2
7,791
599
9,663
8,835
3,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
LordGlevion
Ganesha
11
0 / 0 / 13
6,758
520
6,569
6,235
3,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 1 / 8
7,595
584
4,292
7,036
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ImShouty
Hercules
9
2 / 7 / 1
5,815
447
4,149
13,381
7,472
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
ShadowsNL
Cthulhu
9
2 / 4 / 0
6,519
501
4,854
12,544
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
cherrycolaa
Sylvanus
10
0 / 6 / 2
5,397
415
3,020
11,085
6,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
timijkl
Neith
8
1 / 5 / 0
5,432
418
4,737
7,335
1,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Scylla
xMANGUSTA
Scylla
7
0 / 6 / 1
5,092
392
1,357
7,816
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
28
Kills
5
6
Deaths
28
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
2
1
5.25
L
Hercules
ImShouty
Hercules
2
7
1
0.36
W
Sun Wukong
Kemt
Sun Wukong
5
2
4
3.5
W
Charybdis
LastKing_2pac
Charybdis
9
1
2
10
W
Ganesha
LordGlevion
Ganesha
0
0
13
6.5
L
Cthulhu
ShadowsNL
Cthulhu
2
4
0
0.5
L
Sylvanus
cherrycolaa
Sylvanus
0
6
2
0.17
L
Neith
timijkl
Neith
1
5
0
0.2
L
Scylla
xMANGUSTA
Scylla
0
6
1
0.08
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,515
Damage
18,117
37,670
Taken
52,161
16,976
Mitigated
24,696
15,125
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,009
6,167
0
4,865
8,575
3,981
3,156
2,624
5,921
53,591
4,618
L
Hercules
ImShouty
Hercules
4,149
1,307
0
2,241
13,381
7,472
0
4,690
8,691
0
16,607
W
Sun Wukong
Kemt
Sun Wukong
6,982
1,319
0
1,413
6,989
4,270
0
1,062
5,907
0
41,195
W
Charybdis
LastKing_2pac
Charybdis
9,663
6,296
0
3,720
8,835
3,174
1,055
2,200
6,595
0
51,613
W
Ganesha
LordGlevion
Ganesha
6,569
460
754
1,620
6,235
3,364
115
2,119
4,006
22,174
0
L
Cthulhu
ShadowsNL
Cthulhu
4,854
567
0
2,669
12,544
6,650
0
3,864
8,680
13,078
0
L
Sylvanus
cherrycolaa
Sylvanus
3,020
1,245
180
2,724
11,085
6,991
0
4,879
6,206
17,382
5,619
L
Neith
timijkl
Neith
4,737
2,440
0
1,614
7,335
1,642
0
1,892
5,443
0
22,121
L
Scylla
xMANGUSTA
Scylla
1,357
145
0
250
7,816
1,941
0
1,679
6,137
16,065
0
W
4,292
1,602
0
2,753
7,036
2,187
380
720
6,316
0
36,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,200
Gold Earned
28,255
375
Minions Killed
169
0
Camps Cleared
0
1,225,356
Distance Traveled
1,095,500
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,917
686
106
8
0
207,064
0
L
Hercules
5,815
447
34
3
0
244,511
0
W
Sun Wukong
8,139
626
92
7
0
247,871
7
W
Charybdis
7,791
599
95
7
0
218,661
1
W
Ganesha
6,758
520
7
1
0
255,083
3
L
Cthulhu
6,519
501
11
1
0
238,499
4
L
Sylvanus
5,397
415
37
3
0
172,545
2
L
Neith
5,432
418
49
4
0
211,030
0
L
Scylla
5,092
392
38
3
0
228,915
1
W
Loki
7,595
584
75
6
0
296,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role