Player Matchup

Nox
Nox
IGamerDustI
Nox
Level 15
God Stats
7W - 11L
1,123 SR
Queue Stats
63W - 75L
1,325 Elo+
Party 2
Medusa
Medusa
PapiBlunt
Medusa
Level 23
God Stats
12W - 18L
1,310 SR
Queue Stats
58W - 59L
1,320 Elo+
Party 2
Sun Wukong
Sun Wukong
PeterParker012
Sun Wukong
Level 20
God Stats
15W - 24L
1,389 SR
Queue Stats
26W - 42L
1,379 Elo+
Solo
Ymir
Ymir
doron531
Ymir
Level 29
God Stats
1W - 3L
1,737 SR
Queue Stats
38W - 41L
1,479 Elo+
Solo
Nemesis
Nemesis
那你就金凯利
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,308 Elo+
Solo
Team Averages
Level 18
1,412 SR
1,362 Elo+

VS

Team Averages
Level 26
1,525 SR
1,405 Elo+
Sun Wukong
Sun Wukong
Choochoocthulhu
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,097 Elo+
Solo
Neith
Neith
Kiriyu
Neith
Level 18
God Stats
21W - 13L
1,590 SR
Queue Stats
52W - 53L
1,351 Elo+
Solo
Thanatos
Thanatos
MyBalls47
Thanatos
Level 26
God Stats
39W - 35L
1,490 SR
Queue Stats
489W - 440L
1,528 Elo+
Party 1
Ymir
Ymir
ODuinn35
Ymir
Level 17
God Stats
64W - 52L
1,447 SR
Queue Stats
375W - 336L
1,473 Elo+
Party 1
Anubis
Anubis
xXSparkleFartXx
Anubis
Level 42
God Stats
257W - 207L
1,600 SR
Queue Stats
463W - 413L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 14 / 4
7,641
402
5,506
13,473
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
PapiBlunt
Medusa
12
5 / 8 / 1
8,303
437
8,991
14,092
2,616
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
PeterParker012
Sun Wukong
12
0 / 9 / 3
7,553
398
1,730
17,562
10,683
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
9
1 / 5 / 3
7,337
386
2,926
17,245
10,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 11 / 1
9,310
490
4,932
17,239
5,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Choochoocthulhu
Sun Wukong
14
2 / 1 / 6
8,940
471
3,827
6,372
4,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Kiriyu
Neith
15
1 / 2 / 14
9,739
513
8,100
9,218
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
MyBalls47
Thanatos
18
19 / 2 / 5
11,933
628
16,115
14,619
6,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
13
2 / 4 / 15
9,208
485
5,644
13,110
12,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
21 / 1 / 7
12,021
633
26,868
9,459
6,163
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
10
Kills
45
47
Deaths
10
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Choochoocthulhu
Sun Wukong
2
1
6
5
L
1
14
4
0.21
W
Neith
Kiriyu
Neith
1
2
14
4
W
Thanatos
MyBalls47
Thanatos
19
2
5
10.75
W
Ymir
2
4
15
2.38
L
Medusa
PapiBlunt
Medusa
5
8
1
0.69
L
Sun Wukong
PeterParker012
Sun Wukong
0
9
3
0.17
L
Ymir
1
5
3
0.5
W
21
1
7
24.5
L
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,085
Damage
60,554
79,611
Taken
52,778
33,050
Mitigated
33,853
5,984
Healing
28,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Choochoocthulhu
Sun Wukong
3,827
577
0
1,663
6,372
4,517
189
362
6,010
0
41,262
L
5,506
921
0
297
13,473
2,827
207
6,444
7,029
22,695
0
W
Neith
Kiriyu
Neith
8,100
3,389
0
2,278
9,218
4,289
2,609
1,975
7,243
0
57,865
W
Thanatos
MyBalls47
Thanatos
16,115
4,936
0
16,839
14,619
6,523
2,792
2,429
12,190
0
88,576
W
Ymir
5,644
2,047
0
1,753
13,110
12,361
275
1,137
11,973
22,791
0
L
Medusa
PapiBlunt
Medusa
8,991
4,305
0
0
14,092
2,616
425
6,436
7,656
0
33,063
L
Sun Wukong
PeterParker012
Sun Wukong
1,730
247
0
1,087
17,562
10,683
432
3,536
13,976
0
25,725
L
Ymir
2,926
703
270
1,936
17,245
10,962
0
8,866
8,248
15,463
0
W
26,868
1,053
0
6,359
9,459
6,163
1,997
2,529
6,930
78,154
0
L
4,932
1,304
0
2,394
17,239
5,962
0
6,979
10,190
0
47,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,144
Gold Earned
51,841
262
Minions Killed
418
0
Camps Cleared
0
1,509,397
Distance Traveled
1,705,057
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,940
471
67
4
0
365,896
0
L
Nox
7,641
402
35
2
0
283,060
0
W
Neith
9,739
513
108
6
0
281,568
0
W
Thanatos
11,933
628
120
6
0
403,036
2
W
Ymir
9,208
485
31
2
0
327,842
0
L
Medusa
8,303
437
65
3
0
303,470
0
L
Sun Wukong
7,553
398
55
3
0
310,692
0
L
Ymir
7,337
386
17
1
0
288,782
0
W
Anubis
12,021
633
92
5
0
326,715
2
L
Nemesis
9,310
490
90
5
0
323,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role