Player Matchup

Gilgamesh
Gilgamesh
Abs0light
Gilgamesh
Level 126
God Stats
5W - 1L
1,757 SR
Queue Stats
356W - 428L
1,391 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Prodigy1300
Morgan Le Fay
Level 36
God Stats
3W - 15L
1,467 SR
Queue Stats
138W - 171L
1,379 Elo+
Party 1
Hachiman
Hachiman
Void5421
Hachiman
Level 76
God Stats
1W - 3L
1,607 SR
Queue Stats
297W - 383L
1,393 Elo+
Solo
Team Averages
Level 79
1,610 SR
1,388 Elo+

VS

Team Averages
Level 88
1,485 SR
1,410 Elo+
Serqet
Serqet
ISLANDKIDOCONUTY
Serqet
Level 153
God Stats
2W - 0L
1,190 SR
Queue Stats
130W - 145L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kryptic6969
Ah Muzen Cab
Level 83
God Stats
6W - 3L
1,764 SR
Queue Stats
85W - 77L
1,536 Elo+
Solo
Olorun
Olorun
TheSmartMoose
Olorun
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 66L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abs0light
Gilgamesh
9
1 / 5 / 1
6,339
634
6,103
12,919
7,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Prodigy1300
Morgan Le Fay
10
0 / 3 / 2
6,393
639
3,507
7,129
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Void5421
Hachiman
9
1 / 8 / 1
6,292
629
4,296
9,726
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 12
7,420
742
4,186
6,679
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Kryptic6969
Ah Muzen Cab
15
13 / 0 / 3
9,944
994
17,852
8,180
4,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 8
7,856
786
2,966
5,395
2,421
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
16
16
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Abs0light
Gilgamesh
1
5
1
0.3
W
0
2
12
3
W
Ah Muzen Cab
Kryptic6969
Ah Muzen Cab
13
0
3
14.5
L
Morgan Le Fay
Prodigy1300
Morgan Le Fay
0
3
2
0.33
W
3
1
8
7
L
Hachiman
Void5421
Hachiman
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,906
Damage
25,004
29,774
Taken
20,254
11,987
Mitigated
9,036
4,868
Healing
9,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Abs0light
Gilgamesh
6,103
1,050
0
2,476
12,919
7,126
0
1,824
10,182
0
15,778
W
4,186
397
0
1,652
6,679
2,519
281
1,066
5,555
0
20,215
W
Ah Muzen Cab
Kryptic6969
Ah Muzen Cab
17,852
8,068
0
5,623
8,180
4,096
2,469
1,559
6,489
0
51,022
L
Morgan Le Fay
Prodigy1300
Morgan Le Fay
3,507
191
0
912
7,129
1,771
0
698
5,444
14,717
0
W
2,966
805
640
1,948
5,395
2,421
438
1,052
4,177
10,772
0
L
Hachiman
Void5421
Hachiman
4,296
1,005
0
1,480
9,726
3,090
0
778
8,415
0
18,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,024
Gold Earned
25,220
92
Minions Killed
140
4
Camps Cleared
6
521,803
Distance Traveled
573,648
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,339
634
20
2
1
190,587
4
W
Serqet
7,420
742
32
3
4
187,402
5
W
Ah Muzen Cab
9,944
994
89
9
2
210,722
4
L
Morgan Le Fay
6,393
639
38
4
1
178,004
3
W
Olorun
7,856
786
19
2
0
175,524
0
L
Hachiman
6,292
629
34
3
2
153,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role