Player Matchup

Tiamat
Tiamat
HarbingerReaper
Tiamat
Level 63
God Stats
1W - 0L
1,741 SR
Queue Stats
2W - 2L
1,301 Elo+
Party 1
Geb
Geb
NOOBMASTER2009
Geb
Level 7
God Stats
1W - 0L
1,697 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
aleaes
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
995 Elo+
Party 1
Team Averages
Level 33
1,646 SR
1,265 Elo+

VS

Team Averages
Level 13
1,448 SR
1,182 Elo+
Thor
Thor
LAPATANTA
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,271 Elo+
Party 2
Bellona
Bellona
Marci1810
Bellona
Level 15
God Stats
5W - 6L
1,373 SR
Queue Stats
62W - 83L
1,248 Elo+
Solo
Kukulkan
Kukulkan
pollitopou
Kukulkan
Level 15
God Stats
0W - 1L
1,473 SR
Queue Stats
2W - 11L
1,027 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 5
9,915
708
13,881
9,689
5,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 12
8,779
627
4,682
8,279
10,171
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
aleaes
Danzaburou
13
4 / 0 / 7
9,630
688
7,519
5,988
2,355
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 7 / 2
7,297
521
991
10,667
5,122
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Marci1810
Bellona
11
1 / 0 / 2
7,838
560
5,538
8,832
9,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
pollitopou
Kukulkan
11
1 / 6 / 1
7,721
552
6,082
10,781
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
2
3
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Thor
0
7
2
0.14
L
Bellona
Marci1810
Bellona
1
0
2
2
W
1
2
12
3.5
W
Danzaburou
aleaes
Danzaburou
4
0
7
7.5
L
Kukulkan
pollitopou
Kukulkan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,082
Damage
12,611
23,956
Taken
30,280
18,402
Mitigated
17,999
8,325
Healing
4,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,881
729
194
3,428
9,689
5,876
473
1,895
7,794
33,627
0
L
Thor
991
391
0
780
10,667
5,122
0
6,654
3,577
0
4,735
L
Bellona
Marci1810
Bellona
5,538
240
0
2,044
8,832
9,402
0
4,093
4,451
0
18,425
W
4,682
398
0
1,827
8,279
10,171
192
3,013
5,266
8,817
0
W
Danzaburou
aleaes
Danzaburou
7,519
2,791
634
2,242
5,988
2,355
777
2,097
3,891
0
40,569
L
Kukulkan
pollitopou
Kukulkan
6,082
118
0
1,656
10,781
3,475
0
7,353
3,022
27,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,324
Gold Earned
22,856
134
Minions Killed
99
4
Camps Cleared
5
697,244
Distance Traveled
619,562
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,915
708
49
4
0
227,946
0
L
Thor
7,297
521
13
1
2
184,392
0
L
Bellona
7,838
560
33
2
2
240,858
2
W
Geb
8,779
627
8
1
0
223,416
1
W
Danzaburou
9,630
688
77
6
4
245,882
0
L
Kukulkan
7,721
552
53
4
1
194,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role