Player Matchup

He Bo
He Bo
CloutBean
He Bo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
SaItTheWound
King Arthur
Level 7
God Stats
0W - 1L
1,145 SR
Queue Stats
24W - 5L
1,664 Elo+
Party 1
Ullr
Ullr
lntrinsic
Ullr
Level 13
God Stats
1W - 1L
1,561 SR
Queue Stats
3W - 1L
1,710 Elo+
Party 1
Team Averages
Level 8
1,402 SR
1,625 Elo+

VS

Team Averages
Level 100
1,575 SR
1,566 Elo+
Vulcan
Vulcan
Jsambition
Vulcan
Level 126
God Stats
87W - 94L
1,528 SR
Queue Stats
489W - 529L
1,542 Elo+
Solo
Tiamat
Tiamat
Lyríc
Tiamat
Level 156
God Stats
1W - 1L
1,633 SR
Queue Stats
7W - 4L
1,703 Elo+
Party 2
Merlin
Merlin
ZeusSlaps
Merlin
Level 19
God Stats
10W - 7L
1,564 SR
Queue Stats
23W - 22L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CloutBean
He Bo
13
4 / 9 / 5
10,242
683
9,364
16,954
6,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SaItTheWound
King Arthur
13
3 / 5 / 6
10,454
697
8,956
18,978
21,382
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ullr
13
2 / 5 / 6
9,642
643
5,547
11,056
4,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jsambition
Vulcan
14
4 / 2 / 10
10,704
714
13,821
8,618
3,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tiamat
Lyríc
Tiamat
16
11 / 4 / 7
12,256
817
17,256
14,544
11,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
ZeusSlaps
Merlin
13
3 / 3 / 7
10,095
673
6,888
7,036
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
9
Kills
18
19
Deaths
9
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
He Bo
CloutBean
He Bo
4
9
5
0.72
W
Vulcan
Jsambition
Vulcan
4
2
10
4.5
W
Tiamat
Lyríc
Tiamat
11
4
7
3.63
L
King Arthur
SaItTheWound
King Arthur
3
5
6
1.2
W
Merlin
ZeusSlaps
Merlin
3
3
7
2.17
L
Ullr
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,867
Damage
37,965
46,988
Taken
30,198
32,933
Mitigated
18,057
9,957
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
CloutBean
He Bo
9,364
436
0
3,920
16,954
6,860
384
14,489
2,209
32,591
0
W
Vulcan
Jsambition
Vulcan
13,821
6,908
0
2,454
8,618
3,596
1,333
1,742
6,876
49,342
0
W
Tiamat
Lyríc
Tiamat
17,256
1,314
0
4,612
14,544
11,904
1,213
4,483
10,061
44,799
0
L
King Arthur
SaItTheWound
King Arthur
8,956
1,277
0
4,417
18,978
21,382
0
13,435
4,986
0
26,371
W
Merlin
ZeusSlaps
Merlin
6,888
677
0
920
7,036
2,557
34
3,255
3,781
16,286
0
L
Ullr
5,547
2,848
0
1,620
11,056
4,691
1,170
10,009
913
0
39,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,338
Gold Earned
33,055
146
Minions Killed
153
5
Camps Cleared
8
735,288
Distance Traveled
819,166
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,242
683
41
3
2
231,385
4
W
Vulcan
10,704
714
63
4
6
295,139
7
W
Tiamat
12,256
817
57
4
2
272,913
1
L
King Arthur
10,454
697
23
2
1
252,901
4
W
Merlin
10,095
673
33
2
0
251,114
3
L
Ullr
9,642
643
82
5
2
251,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role