Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ROBERT112
Morgan Le Fay
Level 126
God Stats
3W - 3L
1,627 SR
Queue Stats
132W - 108L
1,544 Elo+
Solo
Chiron
Chiron
SamTheEye
Chiron
Level 109
God Stats
5W - 2L
1,699 SR
Queue Stats
336W - 366L
1,491 Elo+
Solo
Bakasura
Bakasura
WeSla55
Bakasura
Level 159
God Stats
2W - 4L
1,458 SR
Queue Stats
192W - 188L
1,490 Elo+
Solo
Ne Zha
Ne Zha
蓝战非是猪
Ne Zha
Level 129
God Stats
7W - 4L
1,589 SR
Queue Stats
134W - 136L
1,555 Elo+
Solo
Team Averages
Level 130
1,575 SR
1,516 Elo+

VS

Team Averages
Level 117
1,554 SR
1,491 Elo+
Bellona
Bellona
 
Bellona
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Cerburion
Hel
Level 110
God Stats
23W - 23L
1,577 SR
Queue Stats
239W - 229L
1,464 Elo+
Solo
Horus
Horus
Greenracon
Horus
Level 108
God Stats
18W - 19L
1,523 SR
Queue Stats
718W - 698L
1,510 Elo+
Solo
The Morrigan
The Morrigan
Zangatha
The Morrigan
Level 146
God Stats
1W - 1L
1,670 SR
Queue Stats
123W - 127L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 4 / 1
7,122
509
3,620
9,273
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
ROBERT112
Morgan Le Fay
12
1 / 4 / 2
7,371
527
6,803
9,174
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
SamTheEye
Chiron
14
0 / 4 / 0
8,138
581
5,841
11,050
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
WeSla55
Bakasura
13
3 / 4 / 0
8,144
582
4,570
11,315
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 0
5,882
420
1,839
7,900
2,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 3 / 2
7,155
511
9,228
9,094
7,711
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
 
Olorun
7
3 / 0 / 2
5,944
425
2,968
3,414
1,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 1 / 3
8,233
588
7,326
8,084
3,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
11
4 / 0 / 8
7,302
522
5,738
7,408
5,200
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Zangatha
The Morrigan
13
6 / 1 / 4
7,931
567
7,761
7,999
3,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
21
21
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
1
0.38
W
Bellona
 
Bellona
3
3
2
1.33
W
Olorun
 
Olorun
3
0
2
4
W
5
1
3
6.5
W
Horus
4
0
8
8
L
Morgan Le Fay
ROBERT112
Morgan Le Fay
1
4
2
0.5
L
Chiron
SamTheEye
Chiron
0
4
0
0
L
Bakasura
WeSla55
Bakasura
3
4
0
0.75
W
The Morrigan
Zangatha
The Morrigan
6
1
4
8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,673
Damage
33,021
48,712
Taken
35,999
16,759
Mitigated
20,500
11,989
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,620
370
0
550
9,273
3,464
0
2,849
6,424
0
43,180
W
Bellona
 
Bellona
9,228
2,107
0
414
9,094
7,711
0
597
7,509
0
41,253
W
Olorun
 
Olorun
2,968
1,886
149
1,278
3,414
1,058
807
0
3,414
16,954
3,702
W
7,326
614
988
5,157
8,084
3,396
1,042
3,013
4,709
53,659
0
W
Horus
5,738
2,572
785
2,032
7,408
5,200
244
658
6,650
0
17,281
L
Morgan Le Fay
ROBERT112
Morgan Le Fay
6,803
522
0
3,573
9,174
2,760
116
4,769
4,405
37,327
0
L
Chiron
SamTheEye
Chiron
5,841
2,334
20
3,306
11,050
3,289
786
3,867
7,183
0
62,705
L
Bakasura
WeSla55
Bakasura
4,570
2,243
0
3,431
11,315
4,321
450
1,443
9,872
0
32,772
W
The Morrigan
Zangatha
The Morrigan
7,761
2,674
87
1,956
7,999
3,135
29
1,996
5,691
35,795
11,552
L
1,839
235
0
1,109
7,900
2,925
0
3,195
4,705
0
15,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,657
Gold Earned
36,565
397
Minions Killed
328
0
Camps Cleared
0
1,277,017
Distance Traveled
1,291,814
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,122
509
74
5
0
299,764
0
W
Bellona
7,155
511
80
6
0
273,987
2
W
Olorun
5,944
425
36
3
0
109,449
1
W
Hel
8,233
588
102
7
0
309,901
2
W
Horus
7,302
522
33
2
0
317,375
5
L
Morgan Le Fay
7,371
527
83
6
0
253,278
6
L
Chiron
8,138
581
115
8
0
251,474
5
L
Bakasura
8,144
582
97
7
0
271,351
3
W
The Morrigan
7,931
567
77
6
0
281,102
2
L
Ne Zha
5,882
420
28
2
0
201,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role