Player Matchup

Anubis
Anubis
Quarkkartofel
Anubis
Level 120
God Stats
0W - 3L
1,669 SR
Queue Stats
21W - 24L
1,445 Elo+
Solo
Sylvanus
Sylvanus
RinKitsune
Sylvanus
Level 73
God Stats
17W - 18L
1,459 SR
Queue Stats
133W - 149L
1,488 Elo+
Party 1
Charybdis
Charybdis
Supreme_Merlin
Charybdis
Level 16
God Stats
8W - 12L
1,397 SR
Queue Stats
29W - 39L
1,468 Elo+
Party 1
Team Averages
Level 70
1,509 SR
1,467 Elo+

VS

Team Averages
Level 53
1,576 SR
1,611 Elo+
Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Emelgee
Achilles
Level 67
God Stats
17W - 5L
1,727 SR
Queue Stats
125W - 86L
1,663 Elo+
Party 2
Zhong Kui
Zhong Kui
FadeToDark
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 55L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 7
8,821
588
12,384
16,152
11,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
RinKitsune
Sylvanus
12
3 / 4 / 5
9,137
609
11,948
16,797
22,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Supreme_Merlin
Charybdis
13
4 / 4 / 4
9,416
628
13,017
11,628
6,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 3 / 8
9,259
617
10,647
9,786
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Emelgee
Achilles
14
3 / 2 / 7
9,923
662
10,235
17,593
17,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
FadeToDark
Zhong Kui
16
10 / 3 / 3
11,823
788
20,345
16,679
11,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
8
Kills
13
13
Deaths
8
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
3
8
1.33
W
Achilles
Emelgee
Achilles
3
2
7
3.25
W
Zhong Kui
FadeToDark
Zhong Kui
10
3
3
3.83
L
1
5
7
0.9
L
Sylvanus
RinKitsune
Sylvanus
3
4
5
1.38
L
Charybdis
Supreme_Merlin
Charybdis
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,349
Damage
41,227
44,577
Taken
44,058
40,093
Mitigated
33,089
15,591
Healing
21,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,647
4,430
0
2,148
9,786
3,248
943
5,828
3,958
0
39,094
W
Achilles
Emelgee
Achilles
10,235
1,470
0
6,940
17,593
17,948
358
7,688
9,905
0
24,657
W
Zhong Kui
FadeToDark
Zhong Kui
20,345
3,133
0
12,143
16,679
11,893
1,117
9,105
7,574
64,661
0
L
12,384
1,113
0
6,778
16,152
11,036
0
7,559
8,125
40,959
0
L
Sylvanus
RinKitsune
Sylvanus
11,948
4,502
3,903
3,819
16,797
22,925
0
7,605
8,647
19,769
4,546
L
Charybdis
Supreme_Merlin
Charybdis
13,017
7,292
0
1,091
11,628
6,132
0
5,396
5,977
0
32,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,374
Gold Earned
31,005
152
Minions Killed
191
5
Camps Cleared
8
643,796
Distance Traveled
817,827
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,259
617
56
4
3
243,805
0
W
Achilles
9,923
662
25
2
1
302,476
5
W
Zhong Kui
11,823
788
110
7
4
271,546
4
L
Anubis
8,821
588
73
5
1
220,474
2
L
Sylvanus
9,137
609
26
2
2
198,132
4
L
Charybdis
9,416
628
53
4
2
225,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role