Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DinSSKİ
Cupid
Level 67
God Stats
16W - 16L
1,570 SR
Queue Stats
470W - 429L
1,438 Elo+
Solo
Bacchus
Bacchus
SoldierFortune
Bacchus
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 68L
1,527 Elo+
Solo
Mercury
Mercury
Xtylezz
Mercury
Level 49
God Stats
3W - 1L
1,884 SR
Queue Stats
16W - 15L
1,517 Elo+
Solo
King Arthur
King Arthur
mrnayr
King Arthur
Level 145
God Stats
22W - 18L
1,607 SR
Queue Stats
369W - 329L
1,529 Elo+
Solo
Team Averages
Level 104
1,612 SR
1,502 Elo+

VS

Team Averages
Level 113
1,538 SR
1,530 Elo+
Sol
Sol
 
Sol
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
TheDmc123
King Arthur
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,455 Elo+
Party 1
Anubis
Anubis
TheSmiterLT
Anubis
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 13L
1,708 Elo+
Party 1
Pele
Pele
VulkanLord
Pele
Level 145
God Stats
3W - 1L
1,688 SR
Queue Stats
190W - 174L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 1 / 1
4,889
611
2,484
3,591
1,466
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
DinSSKİ
Cupid
3
0 / 0 / 0
3,330
416
791
555
144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 2
4,395
549
1,196
5,136
2,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Xtylezz
Mercury
7
2 / 1 / 0
4,600
575
3,131
5,592
1,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
mrnayr
King Arthur
6
0 / 3 / 0
4,151
519
1,447
4,442
1,874
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 1 / 0
5,234
654
3,628
5,184
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
7
0 / 1 / 3
4,956
620
1,519
4,735
2,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
TheDmc123
King Arthur
10
4 / 0 / 0
5,823
728
3,793
4,829
2,345
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
9
0 / 0 / 1
4,932
617
998
2,726
1,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 1 / 0
5,051
631
969
5,622
1,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
6
6
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
1
1
0.5
W
Sol
 
Sol
1
1
0
1
W
Ymir
 
Ymir
0
1
3
1.5
L
Cupid
DinSSKİ
Cupid
0
0
0
0
L
0
1
2
1
W
King Arthur
TheDmc123
King Arthur
4
0
0
4
W
Anubis
0
0
1
0.5
W
1
1
0
1
L
Mercury
Xtylezz
Mercury
2
1
0
2
L
King Arthur
mrnayr
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,049
Damage
10,907
19,316
Taken
23,096
7,296
Mitigated
8,353
4,897
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,484
270
0
1,939
3,591
1,466
0
1,647
1,944
25,048
0
W
Sol
 
Sol
3,628
2,864
0
2,453
5,184
1,192
1,090
737
4,447
33,483
0
W
Ymir
 
Ymir
1,519
416
284
2,353
4,735
2,244
77
844
3,891
11,367
0
L
Cupid
DinSSKİ
Cupid
791
486
0
143
555
144
0
315
240
0
4,664
L
1,196
343
0
1,251
5,136
2,211
0
3,496
1,640
11,737
0
W
King Arthur
TheDmc123
King Arthur
3,793
363
0
1,250
4,829
2,345
771
0
4,829
0
28,427
W
Anubis
998
125
0
1,636
2,726
1,179
157
1,371
1,355
21,123
0
W
969
316
0
855
5,622
1,393
0
883
4,739
0
27,236
L
Mercury
Xtylezz
Mercury
3,131
1,860
0
908
5,592
1,601
0
653
4,939
0
23,854
L
King Arthur
mrnayr
King Arthur
1,447
153
0
656
4,442
1,874
0
34
4,408
477
15,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,365
Gold Earned
25,996
159
Minions Killed
237
0
Camps Cleared
0
656,061
Distance Traveled
756,110
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,889
611
50
6
0
155,717
2
W
Sol
5,234
654
70
9
0
137,856
0
W
Ymir
4,956
620
17
2
0
149,765
4
L
Cupid
3,330
416
7
1
0
37,072
0
L
Bacchus
4,395
549
19
2
0
156,468
1
W
King Arthur
5,823
728
60
8
0
161,412
1
W
Anubis
4,932
617
44
6
0
143,291
0
W
Pele
5,051
631
46
6
0
163,786
1
L
Mercury
4,600
575
46
6
0
184,520
3
L
King Arthur
4,151
519
37
5
0
122,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role