Player Matchup

Sobek
Sobek
KingSaucez
Sobek
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,523 Elo+
Solo
Charybdis
Charybdis
NightmareRises
Charybdis
Level 38
God Stats
5W - 1L
1,704 SR
Queue Stats
67W - 31L
1,617 Elo+
Party 1
Persephone
Persephone
jaded12
Persephone
Level 147
God Stats
11W - 7L
1,733 SR
Queue Stats
364W - 237L
1,671 Elo+
Party 1
Nox
Nox
loobndoobn
Nox
Level 31
God Stats
4W - 1L
1,859 SR
Queue Stats
79W - 37L
1,660 Elo+
Party 1
Fafnir
Fafnir
xsadmonkey
Fafnir
Level 99
God Stats
1W - 1L
1,663 SR
Queue Stats
519W - 436L
1,613 Elo+
Party 1
Team Averages
Level 70
1,692 SR
1,617 Elo+

VS

Team Averages
Level 34
1,296 SR
1,415 Elo+
Merlin
Merlin
BahChecko
Merlin
Level 25
God Stats
8W - 21L
1,389 SR
Queue Stats
60W - 108L
1,359 Elo+
Party 3
Gilgamesh
Gilgamesh
Crollo_Lucfer
Gilgamesh
Level 28
God Stats
2W - 6L
1,212 SR
Queue Stats
55W - 72L
1,403 Elo+
Party 2
Sylvanus
Sylvanus
GaawdzNephew
Sylvanus
Level 41
God Stats
4W - 5L
1,285 SR
Queue Stats
103W - 137L
1,383 Elo+
Party 3
Nu Wa
Nu Wa
GabrielBelmontjr
Nu Wa
Level 41
God Stats
23W - 34L
1,484 SR
Queue Stats
34W - 49L
1,441 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Killtroxx_
Morgan Le Fay
Level 34
God Stats
0W - 7L
1,109 SR
Queue Stats
136W - 145L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
20
7 / 1 / 24
13,516
1,040
9,028
15,256
18,580
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
NightmareRises
Charybdis
20
16 / 3 / 19
14,417
1,109
30,168
17,125
5,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
jaded12
Persephone
20
7 / 1 / 25
14,361
1,105
33,196
7,644
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 4 / 13
13,545
1,042
13,121
10,518
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
xsadmonkey
Fafnir
20
0 / 0 / 27
12,444
957
7,655
9,474
12,161
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BahChecko
Merlin
17
4 / 15 / 1
11,825
910
11,131
26,480
8,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Crollo_Lucfer
Gilgamesh
17
1 / 8 / 4
10,939
841
10,499
19,586
13,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
GaawdzNephew
Sylvanus
17
0 / 5 / 6
10,778
829
4,488
17,527
7,220
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
1 / 7 / 6
12,679
975
18,806
17,179
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
Killtroxx_
Morgan Le Fay
18
3 / 6 / 3
11,966
920
11,037
16,915
6,554
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
29
41
Kills
9
9
Deaths
41
108
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
BahChecko
Merlin
4
15
1
0.3
L
Gilgamesh
Crollo_Lucfer
Gilgamesh
1
8
4
0.38
L
Sylvanus
GaawdzNephew
Sylvanus
0
5
6
0.6
L
1
7
6
0.57
L
Morgan Le Fay
Killtroxx_
Morgan Le Fay
3
6
3
0.75
W
Sobek
7
1
24
19
W
Charybdis
NightmareRises
Charybdis
16
3
19
8.5
W
Persephone
jaded12
Persephone
7
1
25
19.5
W
11
4
13
4.38
W
Fafnir
xsadmonkey
Fafnir
0
0
27
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,168
Damage
55,961
60,017
Taken
97,687
43,324
Mitigated
41,754
11,958
Healing
4,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BahChecko
Merlin
11,131
521
0
515
26,480
8,900
0
16,050
10,430
32,399
0
L
Gilgamesh
Crollo_Lucfer
Gilgamesh
10,499
552
0
210
19,586
13,316
0
12,322
7,264
0
23,672
L
Sylvanus
GaawdzNephew
Sylvanus
4,488
1,025
1,049
1,666
17,527
7,220
0
14,322
3,205
11,408
0
L
18,806
4,853
167
471
17,179
5,764
0
11,533
5,646
64,904
0
L
Morgan Le Fay
Killtroxx_
Morgan Le Fay
11,037
1,453
0
770
16,915
6,554
0
8,773
8,142
42,080
0
W
Sobek
9,028
189
0
2,080
15,256
18,580
0
11,790
3,466
29,212
0
W
Charybdis
NightmareRises
Charybdis
30,168
19,554
0
3,824
17,125
5,995
0
13,149
3,976
0
62,732
W
Persephone
jaded12
Persephone
33,196
790
0
1,424
7,644
2,756
0
5,413
2,230
85,153
0
W
13,121
483
0
886
10,518
3,832
0
7,956
2,562
31,737
0
W
Fafnir
xsadmonkey
Fafnir
7,655
1,986
843
2,901
9,474
12,161
0
7,153
2,321
16,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,283
Gold Earned
58,187
318
Minions Killed
234
3
Camps Cleared
11
1,276,695
Distance Traveled
1,096,978
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,825
910
40
3
0
187,754
0
L
Gilgamesh
10,939
841
34
3
3
249,630
1
L
Sylvanus
10,778
829
15
1
0
202,743
0
L
Nu Wa
12,679
975
73
6
7
218,091
2
L
Morgan Le Fay
11,966
920
72
6
1
238,760
0
W
Sobek
13,516
1,040
56
4
1
282,509
0
W
Charybdis
14,417
1,109
71
5
0
236,511
2
W
Persephone
14,361
1,105
120
9
0
273,897
0
W
Nox
13,545
1,042
52
4
0
223,310
0
W
Fafnir
12,444
957
19
1
2
260,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role