Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DonLon361
Bacchus
Level 159
God Stats
2W - 1L
1,510 SR
Queue Stats
90W - 102L
1,576 Elo+
Solo
Thanatos
Thanatos
Fernan485
Thanatos
Level 152
God Stats
0W - 3L
1,770 SR
Queue Stats
160W - 185L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hi Im Sticks
Morgan Le Fay
Level 129
God Stats
2W - 3L
1,111 SR
Queue Stats
272W - 298L
1,454 Elo+
Solo
Hades
Hades
Topgameriam
Hades
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,514 Elo+
Solo
Team Averages
Level 126
1,478 SR
1,509 Elo+

VS

Team Averages
Level 111
1,606 SR
1,504 Elo+
Kukulkan
Kukulkan
Deaths Sire
Kukulkan
Level 65
God Stats
1W - 0L
1,459 SR
Queue Stats
3W - 5L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
ShadowPidgey91
Gilgamesh
Level 99
God Stats
3W - 0L
1,501 SR
Queue Stats
341W - 324L
1,546 Elo+
Party 1
Ah Puch
Ah Puch
TheJohnBonPony
Ah Puch
Level 118
God Stats
21W - 7L
1,659 SR
Queue Stats
725W - 672L
1,585 Elo+
Party 1
Yemoja
Yemoja
TheOneKeV
Yemoja
Level 148
God Stats
9W - 4L
1,694 SR
Queue Stats
253W - 285L
1,544 Elo+
Solo
Merlin
Merlin
Yelowww
Merlin
Level 124
God Stats
1W - 1L
1,718 SR
Queue Stats
4W - 5L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
6 / 4 / 12
12,061
709
14,500
22,907
13,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
DonLon361
Bacchus
17
4 / 5 / 15
11,318
666
12,822
19,172
31,293
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Fernan485
Thanatos
18
3 / 4 / 9
11,366
669
9,153
16,448
16,221
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Hi Im Sticks
Morgan Le Fay
20
5 / 1 / 11
12,052
709
16,928
18,381
11,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 7 / 11
11,257
662
9,559
20,168
12,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deaths Sire
Kukulkan
19
3 / 4 / 11
11,985
705
16,344
10,382
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ShadowPidgey91
Gilgamesh
18
4 / 6 / 10
11,466
674
9,873
18,366
19,902
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
9 / 5 / 10
14,077
828
22,397
16,517
7,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
TheOneKeV
Yemoja
17
0 / 3 / 16
10,618
625
7,082
18,529
18,830
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Yelowww
Merlin
20
5 / 5 / 12
12,395
729
24,084
14,225
6,613
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
80
22
Kills
21
21
Deaths
23
58
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
4
12
3
W
Kukulkan
Deaths Sire
Kukulkan
3
4
11
2.13
L
Bacchus
DonLon361
Bacchus
4
5
15
2.3
L
Thanatos
Fernan485
Thanatos
3
4
9
1.88
L
Morgan Le Fay
Hi Im Sticks
Morgan Le Fay
5
1
11
10.5
W
Gilgamesh
ShadowPidgey91
Gilgamesh
4
6
10
1.5
W
9
5
10
2.8
W
Yemoja
TheOneKeV
Yemoja
0
3
16
2.67
L
4
7
11
1.36
W
Merlin
Yelowww
Merlin
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,962
Damage
79,780
97,076
Taken
78,019
84,674
Mitigated
57,193
54,040
Healing
30,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
14,500
333
17,805
8,548
22,907
13,430
945
16,403
6,278
36,500
0
W
Kukulkan
Deaths Sire
Kukulkan
16,344
504
0
1,388
10,382
4,799
1,685
8,211
1,941
39,339
0
L
Bacchus
DonLon361
Bacchus
12,822
723
3,069
2,106
19,172
31,293
0
11,807
6,958
17,174
0
L
Thanatos
Fernan485
Thanatos
9,153
1,042
3,116
5,680
16,448
16,221
740
11,012
5,288
0
18,651
L
Morgan Le Fay
Hi Im Sticks
Morgan Le Fay
16,928
1,033
1,735
5,594
18,381
11,388
1,224
12,620
5,670
51,125
0
W
Gilgamesh
ShadowPidgey91
Gilgamesh
9,873
1,339
945
1,650
18,366
19,902
426
9,547
8,547
0
13,878
W
22,397
713
1,616
3,930
16,517
7,049
1,364
12,091
4,046
54,941
0
W
Yemoja
TheOneKeV
Yemoja
7,082
1,082
11,568
6,182
18,529
18,830
1,048
11,674
6,493
10,619
0
L
9,559
865
1,964
4,423
20,168
12,342
511
16,756
2,975
15,506
0
W
Merlin
Yelowww
Merlin
24,084
797
1,234
2,126
14,225
6,613
1,647
10,876
3,183
45,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,054
Gold Earned
60,541
162
Minions Killed
190
0
Camps Cleared
0
1,550,135
Distance Traveled
1,546,735
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,061
709
41
2
0
356,676
2
W
Kukulkan
11,985
705
55
3
0
308,626
0
L
Bacchus
11,318
666
16
1
0
267,955
0
L
Thanatos
11,366
669
19
1
0
341,114
0
L
Morgan Le Fay
12,052
709
65
4
0
340,270
2
W
Gilgamesh
11,466
674
5
0
0
355,379
1
W
Ah Puch
14,077
828
79
5
0
315,028
1
W
Yemoja
10,618
625
6
0
0
258,673
4
L
Hades
11,257
662
21
1
0
244,120
0
W
Merlin
12,395
729
45
3
0
309,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role