Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Cxnstant
Sun Wukong
Level 89
God Stats
8W - 3L
1,595 SR
Queue Stats
364W - 451L
1,421 Elo+
Solo
Izanami
Izanami
JackTheDipper69
Izanami
Level 133
God Stats
2W - 0L
1,690 SR
Queue Stats
16W - 15L
1,603 Elo+
Party 1
Anubis
Anubis
reconsniper72
Anubis
Level 103
God Stats
20W - 14L
1,648 SR
Queue Stats
229W - 202L
1,536 Elo+
Solo
Loki
Loki
skellyking
Loki
Level 97
God Stats
3W - 1L
1,566 SR
Queue Stats
143W - 110L
1,606 Elo+
Solo
Team Averages
Level 116
1,600 SR
1,533 Elo+

VS

Team Averages
Level 112
1,596 SR
1,532 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Chaostheory375
Raijin
Level 109
God Stats
3W - 6L
1,734 SR
Queue Stats
331W - 334L
1,518 Elo+
Solo
Ares
Ares
LexLex3995
Ares
Level 90
God Stats
1W - 2L
1,309 SR
Queue Stats
47W - 40L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
SkadiNK4LD
Gilgamesh
Level 88
God Stats
2W - 2L
1,554 SR
Queue Stats
111W - 104L
1,512 Elo+
Solo
Charybdis
Charybdis
rainoffirenc
Charybdis
Level 125
God Stats
1W - 4L
1,880 SR
Queue Stats
241W - 222L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
1 / 1 / 0
4,419
552
187
5,111
3,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Cxnstant
Sun Wukong
8
0 / 3 / 1
4,748
594
1,895
5,505
5,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 1 / 1
5,336
667
3,708
4,797
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 0 / 0
4,907
613
1,742
2,187
964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 0 / 1
5,275
659
782
3,584
885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 3
5,010
626
2,603
4,598
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

2
0 / 1 / 0
3,333
417
310
788
124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
3,100
388
0
0
0
Gilgamesh
SkadiNK4LD
Gilgamesh
9
5 / 1 / 0
5,511
689
1,777
3,288
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
rainoffirenc
Charybdis
8
0 / 3 / 1
4,653
582
3,031
6,676
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
6
Kills
5
5
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
1
0
1
L
Sylvanus
 
Sylvanus
0
1
3
1.5
L
0
1
0
0
W
Sun Wukong
Cxnstant
Sun Wukong
0
3
1
0.17
W
2
1
1
2.5
L
0
0
0
0
L
Gilgamesh
SkadiNK4LD
Gilgamesh
5
1
0
5
L
Charybdis
rainoffirenc
Charybdis
0
3
1
0.17
W
2
0
0
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,314
Damage
7,721
21,184
Taken
15,350
12,381
Mitigated
5,928
5,570
Healing
5,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
187
82
0
425
5,111
3,869
0
0
5,111
9,204
0
L
Sylvanus
 
Sylvanus
2,603
1,116
0
2,104
4,598
3,303
0
403
4,195
15,618
5,292
L
310
41
0
210
788
124
0
0
788
2,049
0
W
Sun Wukong
Cxnstant
Sun Wukong
1,895
1,032
0
1,170
5,505
5,423
0
2,057
3,448
0
16,945
W
3,708
2,267
0
1,780
4,797
1,240
780
0
4,797
0
34,078
L
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
SkadiNK4LD
Gilgamesh
1,777
694
0
983
3,288
1,211
0
823
2,465
0
21,536
L
Charybdis
rainoffirenc
Charybdis
3,031
1,125
0
2,053
6,676
1,290
0
703
5,973
0
23,211
W
1,742
304
0
1,695
2,187
964
387
266
1,877
22,383
0
W
782
556
0
500
3,584
885
0
263
3,321
0
28,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,685
Gold Earned
21,607
246
Minions Killed
162
0
Camps Cleared
0
731,437
Distance Traveled
465,423
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,419
552
13
2
0
138,662
7
L
Sylvanus
5,010
626
63
8
0
134,138
5
L
Raijin
3,333
417
6
1
0
31,366
1
W
Sun Wukong
4,748
594
46
6
0
117,076
0
W
Izanami
5,336
667
82
10
0
137,300
0
L
Ares
3,100
388
0
0
0
0
0
L
Gilgamesh
5,511
689
50
6
0
160,888
0
L
Charybdis
4,653
582
43
5
0
139,031
0
W
Anubis
4,907
613
45
6
0
152,699
3
W
Loki
5,275
659
60
8
0
185,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role