Player Matchup

Hercules
Hercules
 
Hercules
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
NeelofaXXI
Olorun
Level 159
God Stats
10W - 6L
1,490 SR
Queue Stats
727W - 728L
1,526 Elo+
Solo
Baba Yaga
Baba Yaga
Spaceman_Hw
Baba Yaga
Level 127
God Stats
24W - 17L
1,683 SR
Queue Stats
840W - 876L
1,553 Elo+
Solo
Kali
Kali
mne13let
Kali
Level 159
God Stats
0W - 3L
1,409 SR
Queue Stats
191W - 202L
1,542 Elo+
Solo
Guan Yu
Guan Yu
zirby
Guan Yu
Level 158
God Stats
0W - 1L
1,825 SR
Queue Stats
127W - 96L
1,596 Elo+
Solo
Team Averages
Level 135
1,581 SR
1,543 Elo+

VS

Team Averages
Level 138
1,480 SR
1,467 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BigMack805
Hercules
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,313 Elo+
Party 2
Athena
Athena
WaseemSako
Athena
Level 160
God Stats
4W - 5L
1,315 SR
Queue Stats
618W - 673L
1,530 Elo+
Solo
Set
Set
ql RipTide lp
Set
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,448 Elo+
Party 2
Ra
Ra
也无风雨也无晴丶
Ra
Level 158
God Stats
3W - 2L
1,587 SR
Queue Stats
209W - 168L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
2 / 2 / 8
10,654
592
14,582
19,781
16,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
NeelofaXXI
Olorun
18
2 / 3 / 7
10,736
596
14,606
17,956
7,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baba Yaga
Spaceman_Hw
Baba Yaga
17
0 / 3 / 10
10,273
571
24,503
19,545
7,478
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
17
2 / 5 / 6
10,424
579
7,294
19,248
7,986
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
zirby
Guan Yu
19
5 / 1 / 6
11,564
642
12,212
18,560
17,366
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
2 / 2 / 8
11,428
635
38,364
17,354
7,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
BigMack805
Hercules
17
1 / 1 / 5
10,504
584
5,080
20,945
16,179
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
WaseemSako
Athena
18
3 / 5 / 10
12,015
668
12,755
24,707
31,158
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
1 / 2 / 11
10,996
611
8,152
17,379
7,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 2 / 6
13,403
745
20,585
11,397
8,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
54
11
Kills
14
14
Deaths
12
37
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
8
3
W
Ah Puch
 
Ah Puch
2
2
8
3
W
Hercules
BigMack805
Hercules
1
1
5
3.5
L
Olorun
NeelofaXXI
Olorun
2
3
7
1.83
L
Baba Yaga
Spaceman_Hw
Baba Yaga
0
3
10
1.67
W
Athena
WaseemSako
Athena
3
5
10
1.6
L
Kali
2
5
6
1
W
1
2
11
3.25
L
Guan Yu
zirby
Guan Yu
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,197
Damage
84,936
95,090
Taken
91,782
56,911
Mitigated
70,577
60,610
Healing
46,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
14,582
1,750
799
4,566
19,781
16,790
234
14,784
4,599
0
22,863
W
Ah Puch
 
Ah Puch
38,364
727
1,476
7,820
17,354
7,643
844
8,707
8,353
68,647
0
W
Hercules
BigMack805
Hercules
5,080
1,345
715
8,591
20,945
16,179
379
5,970
14,700
0
8,974
L
Olorun
NeelofaXXI
Olorun
14,606
6,922
7,146
4,872
17,956
7,291
2,477
13,544
4,242
40,863
4,083
L
Baba Yaga
Spaceman_Hw
Baba Yaga
24,503
2,028
5,693
8,026
19,545
7,478
235
14,529
4,863
42,611
0
W
Athena
WaseemSako
Athena
12,755
1,972
2,212
5,480
24,707
31,158
526
8,399
15,828
18,902
0
L
Kali
7,294
2,332
1,401
2,315
19,248
7,986
243
14,384
4,470
0
18,151
W
8,152
3,419
1,671
6,335
17,379
7,561
1,236
8,512
8,631
0
21,800
L
Guan Yu
zirby
Guan Yu
12,212
3,926
17,440
8,352
18,560
17,366
500
13,024
5,212
221
22,778
W
20,585
864
8,468
4,151
11,397
8,036
1,738
6,362
4,887
57,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,651
Gold Earned
58,346
185
Minions Killed
184
0
Camps Cleared
0
1,669,076
Distance Traveled
1,716,467
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,654
592
16
1
0
336,099
0
W
Ah Puch
11,428
635
68
4
0
361,433
1
W
Hercules
10,504
584
7
0
0
324,878
1
L
Olorun
10,736
596
70
4
0
303,619
1
L
Baba Yaga
10,273
571
43
2
0
322,756
6
W
Athena
12,015
668
5
0
0
333,266
1
L
Kali
10,424
579
23
1
0
341,939
0
W
Set
10,996
611
20
1
0
356,148
1
L
Guan Yu
11,564
642
33
2
0
364,663
0
W
Ra
13,403
745
84
5
0
340,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role