Player Matchup

Ymir
Ymir
 
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Atiinaa
Nemesis
Level 21
God Stats
43W - 40L
1,459 SR
Queue Stats
47W - 46L
1,392 Elo+
Party 1
Horus
Horus
GodsFiddler
Horus
Level 25
God Stats
17W - 15L
1,494 SR
Queue Stats
48W - 46L
1,396 Elo+
Party 1
He Bo
He Bo
LARAX11
He Bo
Level 16
God Stats
0W - 1L
1,746 SR
Queue Stats
1W - 6L
1,184 Elo+
Solo
Bastet
Bastet
elcrunch
Bastet
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 125L
1,316 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,358 Elo+

VS

Team Averages
Level 16
1,452 SR
1,315 Elo+
Chronos
Chronos
Akaza1234
Chronos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,084 Elo+
Solo
Medusa
Medusa
Kachiira
Medusa
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 20L
1,335 Elo+
Solo
Anubis
Anubis
Volquine
Anubis
Level 9
God Stats
5W - 10L
1,284 SR
Queue Stats
17W - 27L
1,321 Elo+
Solo
Mercury
Mercury
YAMETTTEEEEE
Mercury
Level 26
God Stats
43W - 30L
1,664 SR
Queue Stats
101W - 91L
1,508 Elo+
Solo
Cthulhu
Cthulhu
kapiszonik007
Cthulhu
Level 26
God Stats
1W - 0L
1,310 SR
Queue Stats
6W - 9L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
0 / 1 / 11
11,804
908
2,604
12,680
15,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Atiinaa
Nemesis
19
9 / 10 / 7
13,270
1,021
12,534
25,096
11,756
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
1 / 8 / 16
11,919
917
11,620
36,160
42,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

He Bo
LARAX11
He Bo
20
9 / 8 / 11
15,150
1,165
27,336
16,466
7,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
elcrunch
Bastet
20
8 / 11 / 13
14,262
1,097
21,606
21,039
10,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Akaza1234
Chronos
19
1 / 7 / 13
11,721
902
12,546
15,886
6,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
Kachiira
Medusa
20
9 / 7 / 19
14,692
1,130
23,282
16,251
5,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Volquine
Anubis
19
2 / 6 / 20
12,392
953
19,056
13,120
5,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
YAMETTTEEEEE
Mercury
20
24 / 3 / 9
18,521
1,425
37,340
17,700
6,802
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
20
2 / 4 / 25
13,026
1,002
13,124
17,298
22,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
124
27
Kills
38
38
Deaths
27
58
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
11
5.5
W
Chronos
Akaza1234
Chronos
1
7
13
1.07
L
Nemesis
Atiinaa
Nemesis
9
10
7
1.25
L
1
8
16
1.13
W
Medusa
Kachiira
Medusa
9
7
19
2.64
L
He Bo
LARAX11
He Bo
9
8
11
1.81
W
Anubis
Volquine
Anubis
2
6
20
2
W
Mercury
YAMETTTEEEEE
Mercury
24
3
9
9.5
L
Bastet
elcrunch
Bastet
8
11
13
1.32
W
Cthulhu
2
4
25
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,700
Damage
105,348
111,441
Taken
80,255
87,093
Mitigated
46,948
17,742
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,604
348
0
0
12,680
15,149
0
3,807
8,873
30,552
0
W
Chronos
Akaza1234
Chronos
12,546
4,871
0
980
15,886
6,151
0
4,482
11,404
32,081
0
L
Nemesis
Atiinaa
Nemesis
12,534
6,417
0
3,570
25,096
11,756
0
9,425
15,671
0
19,599
L
11,620
5,377
2,786
10,436
36,160
42,523
0
16,276
19,884
1,013
15,919
W
Medusa
Kachiira
Medusa
23,282
10,856
0
818
16,251
5,970
0
6,464
9,787
0
35,590
L
He Bo
LARAX11
He Bo
27,336
1,712
0
950
16,466
7,492
0
6,003
10,463
70,768
0
W
Anubis
Volquine
Anubis
19,056
2,496
0
2,943
13,120
5,855
0
5,402
7,718
31,491
0
W
Mercury
YAMETTTEEEEE
Mercury
37,340
28,848
0
3,000
17,700
6,802
0
4,700
13,000
0
81,634
L
Bastet
elcrunch
Bastet
21,606
2,583
0
0
21,039
10,173
0
9,215
11,824
0
30,551
W
Cthulhu
13,124
1,007
1,429
1,584
17,298
22,170
0
9,905
7,393
25,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,405
Gold Earned
70,352
178
Minions Killed
258
5
Camps Cleared
12
1,218,069
Distance Traveled
1,131,015
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,804
908
63
5
0
263,879
0
W
Chronos
11,721
902
44
3
2
207,752
3
L
Nemesis
13,270
1,021
10
1
2
250,628
2
L
Horus
11,919
917
12
1
2
220,945
0
W
Medusa
14,692
1,130
42
3
0
209,991
0
L
He Bo
15,150
1,165
82
6
0
236,664
0
W
Anubis
12,392
953
44
3
0
182,503
2
W
Mercury
18,521
1,425
106
8
8
283,945
0
L
Bastet
14,262
1,097
11
1
1
245,953
0
W
Cthulhu
13,026
1,002
22
2
2
246,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role