Player Matchup

Kali
Kali
KainRuthless
Kali
Level 25
God Stats
11W - 3L
1,507 SR
Queue Stats
18W - 15L
1,351 Elo+
Solo
Vamana
Vamana
NinjaskillerCZ
Vamana
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 40L
1,249 Elo+
Party 3
Ymir
Ymir
Oskitar1223
Ymir
Level 3
God Stats
8W - 5L
1,500 SR
Queue Stats
13W - 11L
1,139 Elo+
Party 2
Anhur
Anhur
PabloXipri
Anhur
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 25L
1,139 Elo+
Party 2
Poseidon
Poseidon
Salvadar
Poseidon
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 32L
1,393 Elo+
Party 3
Team Averages
Level 17
1,501 SR
1,254 Elo+

VS

Team Averages
Level 14
1,407 SR
1,285 Elo+
Rama
Rama
AN0SbELT
Rama
Level 18
God Stats
20W - 13L
1,724 SR
Queue Stats
147W - 176L
1,341 Elo+
Solo
Hachiman
Hachiman
GhostNick02
Hachiman
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 67L
1,265 Elo+
Solo
Amaterasu
Amaterasu
Joigamer143
Amaterasu
Level 7
God Stats
1W - 8L
1,176 SR
Queue Stats
4W - 9L
1,268 Elo+
Party 1
Fenrir
Fenrir
TrashPidor
Fenrir
Level 18
God Stats
1W - 2L
1,330 SR
Queue Stats
4W - 5L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nyghtmare13
Morgan Le Fay
Level 10
God Stats
0W - 3L
1,303 SR
Queue Stats
1W - 8L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 8
10,223
601
6,047
11,425
5,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 4
10,700
629
9,717
16,880
9,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 2 / 15
9,224
543
5,599
10,549
6,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
16
14 / 1 / 7
10,638
626
13,049
9,541
3,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Salvadar
Poseidon
15
7 / 8 / 4
9,903
583
8,746
9,914
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
3 / 6 / 0
7,892
464
3,640
11,461
2,497
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
GhostNick02
Hachiman
10
0 / 8 / 2
6,894
406
2,645
11,703
3,476
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Joigamer143
Amaterasu
12
2 / 8 / 2
7,623
448
6,844
14,228
11,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
TrashPidor
Fenrir
11
3 / 10 / 4
7,647
450
9,534
14,054
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
nyghtmare13
Morgan Le Fay
12
6 / 5 / 1
8,347
491
10,320
12,456
5,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
37
Kills
14
16
Deaths
37
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
3
6
0
0.5
L
Hachiman
GhostNick02
Hachiman
0
8
2
0.13
L
Amaterasu
Joigamer143
Amaterasu
2
8
2
0.38
W
6
3
8
3.33
W
6
2
4
4
W
4
2
15
5.75
W
Anhur
14
1
7
17.5
W
Poseidon
Salvadar
Poseidon
7
8
4
1.13
L
Fenrir
TrashPidor
Fenrir
3
10
4
0.5
L
Morgan Le Fay
nyghtmare13
Morgan Le Fay
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,158
Damage
32,983
58,309
Taken
63,902
27,184
Mitigated
28,112
14,737
Healing
12,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,640
2,402
0
3,921
11,461
2,497
0
1,838
9,583
0
34,691
L
Hachiman
GhostNick02
Hachiman
2,645
968
0
1,811
11,703
3,476
0
1,483
10,216
0
29,294
L
Amaterasu
Joigamer143
Amaterasu
6,844
1,946
0
2,200
14,228
11,824
0
3,533
10,599
0
28,531
W
6,047
2,892
0
4,928
11,425
5,307
1,983
3,357
8,068
0
52,810
W
9,717
5,637
0
5,082
16,880
9,473
1,767
2,151
14,729
0
59,680
W
5,599
1,353
0
0
10,549
6,302
222
1,208
9,341
17,792
0
W
Anhur
13,049
6,747
0
4,016
9,541
3,232
1,111
851
8,690
0
59,555
W
Poseidon
Salvadar
Poseidon
8,746
1,652
0
711
9,914
2,870
1,461
3,032
6,882
45,750
0
L
Fenrir
TrashPidor
Fenrir
9,534
2,249
0
1,111
14,054
4,639
0
4,087
9,829
0
33,725
L
Morgan Le Fay
nyghtmare13
Morgan Le Fay
10,320
1,570
0
3,471
12,456
5,676
826
2,952
9,330
38,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,688
Gold Earned
38,403
375
Minions Killed
278
0
Camps Cleared
0
1,631,519
Distance Traveled
1,304,350
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,892
464
62
4
0
300,972
3
L
Hachiman
6,894
406
59
3
0
206,201
0
L
Amaterasu
7,623
448
50
3
0
254,737
1
W
Kali
10,223
601
89
5
0
356,149
1
W
Vamana
10,700
629
101
6
0
338,953
3
W
Ymir
9,224
543
14
1
0
311,253
1
W
Anhur
10,638
626
92
5
0
312,525
2
W
Poseidon
9,903
583
79
5
0
312,639
2
L
Fenrir
7,647
450
50
3
0
298,709
0
L
Morgan Le Fay
8,347
491
57
3
0
243,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role